ramrod Posted June 12, 2008 Posted June 12, 2008 Hey, i just quickly need some help. I'm looking at adding a jetpack pickup into my mode, but no matter what i do it doesnt work, i use the model ID, but it ends up not even being shown, i tried using the word 'jetpack' like you can with 'health' or 'armor'. and nothing is working. does anyone know how i am able to add a hetpack pickup to my map? I am a magical being! take of your panties!
[UVA]Bart Posted June 12, 2008 Posted June 12, 2008 create a marker with a col circle inside and when you hit it give a player a jetpack. Scripts Links Fuel Script For Mta Dm slr-v-1.1.3.rar For MTA Race Website Feel Free To Join -->http://www.teamslr.110mb.com <--
ramrod Posted June 12, 2008 Author Posted June 12, 2008 hmm, i was more wanting to be able to see the pickup, so people would go from afar to pick it up. if im not able to do it normally like a pickup, its not a huge deal I am a magical being! take of your panties!
[UVA]Bart Posted June 12, 2008 Posted June 12, 2008 create a blip then on the map where it is Scripts Links Fuel Script For Mta Dm slr-v-1.1.3.rar For MTA Race Website Feel Free To Join -->http://www.teamslr.110mb.com <--
Ace_Gambit Posted June 12, 2008 Posted June 12, 2008 The alternative method is to extract the jetpack model (jetpack.dff) from the gta3.img archive and import it with one of the engine functions. Development blog Kings of San Andreas
50p Posted June 13, 2008 Posted June 13, 2008 Try to use: createPickup( x, y, z, "custom", 370 )-- change x, y, z of couse - MTA Script Editor - Ask your scripting questions properly, please. - 50p's public resources - Meta.xml - what is it for? How is it possible LOL
norby89 Posted June 13, 2008 Posted June 13, 2008 Try to use: Line number On/Off | Expand/Contract | Select all createPickup( x, y, z, "custom", 370 )-- change x, y, z of couse you'd also need to use the onPickupHit event to give the player a jetpack
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