Buffalo Posted January 6, 2008 Share Posted January 6, 2008 Function setVehicleEngineState(bikeid,false) used on bikes turns off its sound and lights, while you still can drive it. Link to comment
Oni Posted February 2, 2008 Share Posted February 2, 2008 Although not so important, it's pity that it doesn't turn on/off animation of propellers in planes. The real bad thing is: looks like this function doesn't work for helicopters at all... Link to comment
KillFrenzy Posted February 3, 2008 Share Posted February 3, 2008 It doesn't work properly for any bikes or helicopters from my testing. All the other vehicles work fine. I think it's got to do with GTA, not MTA. Link to comment
Oni Posted February 3, 2008 Share Posted February 3, 2008 I think it's got to do with GTA, not MTA. I think it's got to do with combination of both Maybe just helicopters and bikes hold engine states in slightly different memory addresses than other vehicles. So it's a question of finding and affecting these specific memory regions with this command. But of course it’s up to developers to decide. Link to comment
Twig Posted February 3, 2008 Share Posted February 3, 2008 Diable their acceleration control along with the engine if you want to stop them, covers all bases. Link to comment
Kaltsu Posted February 3, 2008 Share Posted February 3, 2008 Although not so important, it's pity that it doesn't turn on/off animation of propellers in planes. The real bad thing is: looks like this function doesn't work for helicopters at all... Damn, it would be a really nice feature. Especially for helicopters! Link to comment
Phat Looser Posted March 16, 2008 Share Posted March 16, 2008 Although not so important, it's pity that it doesn't turn on/off animation of propellers in planes. The real bad thing is: looks like this function doesn't work for helicopters at all... Damn, it would be a really nice feature. Especially for helicopters! Yeh, I can imagine that. "Your fuel ran out" - "Need a parachute!" - BAM. I think I like that feature. Link to comment
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