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Please help me! i want to make a LAN server.


Guest KoodR

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######

Name: 'Untitled MTA:SA Server'

Port: 22003

Mod: San Andreas : Race Mod 1.1.1

Max Players: 16

######

Server successfully started on port 22003

Type 'quit' to shut the server down

[23:55:21] Server log being saved to 'mtaserver.log'

[23:55:22] All Seeing Eye listing enabled. Port 22126 (UDP) must be accessible

from the internet

[23:55:22] Querying game-monitor.com master server...

[23:55:22] Connecting to update server...

[23:55:23] WARNING: Updating anticheat definitions failed (404 - Not Found)

Your definitions might be out of date.

[23:55:23] WARNING: Loading 'anticheat.def' failed! Anti-cheat is disabled.

[23:55:26] CLOSE: Server stopped!

I started my server and this is the code.. I want to play only LAN server with 3 players (my family) is something wrong it that code. and where can i see the host/ip?? i know the port is 22003 but the ip/host???

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But now i got another problem! How can i be admin on my own server

this is my mtaserver.cfg

# ServerName

# Required: Yes

# Purpose: Defines the name of the server

# Format - ServerName

ServerName FAmily

# ServerPort

# Required: Yes

# Purpose: Defines the port for players to connect on

# Format - ServerPort

# Notes:

# Must be a numerical value

ServerPort 22003

# MaxPlayers

# Required: Yes

# Purpose: Defines the max players that can connect to the server

# Format - MaxPlayers

# Notes:

# Must be a numerical value and must not go above 32

MaxPlayers 16

# ServerPassword

# Required: No (Yes if server should be passworded)

# Purpose: Defines the server password

# Format - ServerPassword

#ServerPassword mypassword

# ASE

# Required: No

# Purpose: Defines whether the server should report to the All Seeing Eye (can be seen in the Server Browser)

# Format - ASE

# Notes:

# Set to 1 to enable, anything else to disable

ASE 1

# AdminServer

# Required: No

# Purpose: Defines whether the server should enable Remote Admin

# Format - AdminServer <1>

# Notes:

# Set to 1 to enable, anything else to disable

# REMEMBER TO CHANGE THE ADMIN PASSWORD!

AdminServer 1

# AdminPort

# Required: Yes (if AdminServer is enabled)

# Purpose: Defines the port for Remote Admins to connect on

# Format - AdminPort

# Notes:

# Must be a numerical value

AdminPort 44003

# AdminPass

# Required: Yes (if AdminServer is enabled)

# Purpose: Defines the Remote Admin password

# Format - AdminPass

AdminPass kalastaja

# AllowAdminShutdown

# Required: No

# Purpose: Defines whether the server can be shutdown from Remote Admin

# Format - AllowAdminShutdown

# Notes:

# Set to 1 to enable, anything else to disable

AllowAdminShutdown 0

# LogFile

# Required: No

# Purpose: Defines the file which the server log should be written to

# Format - LogFile

LogFile mtaserver.log

# AntiCheatEnabled

# Required: No (defaults to 1)

# Purpose: Defines whether anticheat is enabled or not.

# Format - AntiCheatEnabled <1>

AntiCheatEnabled 1

# AutoUpdateAntiCheat

# Required: No (defaults to 1)

# Purpose: Defines whether the server should check Anti-Cheat for updates automatically on server start.

# Format - AutoUpdateAntiCheat <1>

AutoUpdateAntiCheat 1

# InstantVoteMapEnabled

# Required: No (defaults to 0)

# Purpose: Defines whether instant map voting is enabled/disabled

# Format - InstantVoteMapEnabled <1>

# Notes:

# Due to heavy abuse of this feature in previous releases, we recommend that

# you disable this.

InstantVoteMapEnabled 1

# InstantVoteMapPercentage

# Required: No

# Purpose: Defines the percentage of votes needed for a map vote to pass.

# A high value is recommended (over 80%) to prevent voting abuse.

# Format - InstantVoteMapPercentage <0>

InstantVoteMapPercentage 1

# InstantVoteMapTimeDelay

# Required: No

# Purpose: Defines how long a player must wait before they can vote for a new instant map change

# Format - InstantVoteMapTimeDelay

# Notes:

# This does not take effect if there are 2 or less players in the server

InstantVoteMapTimeDelay 1

# InstantVoteMapGlobalTimeDelay

# Required: No

# Purpose: Defines the minimum time between instant map-change votes on the server.

# Format - InstantVoteMapGlobalTimeDelay

# Notes:

# This does not take effect if there are 2 or less players in the server

InstantVoteMapGlobalTimeDelay 1

# DefaultRespawnTime

# Required: No (defaults to 10 seconds)

# Purpose: Defines what respawn time to use if none is specified in the map

# Format - DefaultRespawnTime

DefaultRespawnTime 1

# DefaultMapDuration

# Required: No (defaults to 600 seconds which is 10 minutes)

# Purpose: Defines what map duration to use if none is specified in the map.

# Format - DefaultMapDuration

DefaultMapDuration 600

# MaxMapDuration

# Required: No (defaults to 1200 seconds which is 20 minutes)

# Purpose: Defines how long a map can maximally run before the next map is started. This is neccessary for

# maps with dynamic respawn when instant vote map change is disabled.

# Format - MaxMapDuration

MaxMapDuration 1200

# MapNominationEnabled

# Required: No (defaults to 1)

# Purpose: Defines whether the server will use map nomination votes between maps to decide the next map to play.

# If this is set to 0, the server will pick a random map instead. This is recommended rather than instant votes.

# Format - MapNominationEnabled <1>

MapNominationEnabled 1

# MaxNominationMaps

# Required: No (defaults to 4)

# Purpose: Defines how many random maps that will be picked during a map election between maps.

# Format - MaxNominationMaps <2>

# Notes:

# Range for this value is 2 to 8.

MaxNominationMaps 8

# IncludeLastMapInNomination

# Required: No (defaults to 1)

# Purpose: Defines whether the server should put the last map played in the nomination for the next map to play.

# Format - IncludeLastMapInNomination <1>

IncludeLastMapInNomination 1

# Admin

# Required: No

# Purpose: Defines all the people in-server who can rcon_login to admin

# Format - Admin

# Notes:

# admin-level must not go above 5

# Names and passwords are case sensitive

#Admin Default password 0

# RCON

# Required: No

# Purpose: Defines the admin level for . If this is not specified it is defaulted

# Format - RCON

# Notes:

# must be between 1 and 5. If it is invalid, the level is defaulted

RCON kick 0

RCON ban 0

RCON mute 0

RCON unmute 0

How can i login to admin on my server to change maps... i just want to change map and be admin :)

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# Admin
# Required: No
# Purpose: Defines all the people in-server who can rcon_login to admin
# Format - Admin 
# Notes:
# admin-level must not go above 5
# Names and passwords are case sensitive
#Admin Default password 0 
Admin Yourname yourpassword 5

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the host connects on "localhost" or "127.0.0.1" sometimes internal ip works too ( usually 192.168.x.x or 10.0.0.x)

the rest of the family connects on the internal ip

if you want to disable other people besides your family connecting .. put on a password or do NOT create a nice port forwarding in your modem to your internal ip for port 22003 :D

oh .. ps .. change your admin password :D

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