supersocialist Posted June 26, 2003 Share Posted June 26, 2003 Thanks, that compiles just fine. Any idea why the Hunter spawns twice? Maybe the spot is a little too high, so it thinks it's no longer there after it falls and hits the pavement? I just finished my Bullet Time mission script in GTAMA. It's available with both the compiled main.scm and the source code at http://home.southernct.edu/~baileyr3/ss-bullettime.zip if you'd like to take a look. Link to comment
trx Posted June 26, 2003 Share Posted June 26, 2003 supersocialist said: Thanks, that compiles just fine. Any idea why the Hunter spawns twice? Maybe the spot is a little too high, so it thinks it's no longer there after it falls and hits the pavement? I have no idea why, probably because it needs a wait somewhere EDIT* put end_thread below start_mission &STRIPPED supersocialist said: I just finished my Bullet Time mission script in GTAMA. It's available with both the compiled main.scm and the source code at http://home.southernct.edu/~baileyr3/ss-bullettime.zip if you'd like to take a look. Ooh, I really love that bullet time thing, good work! Link to comment
supersocialist Posted June 27, 2003 Share Posted June 27, 2003 This may sound like a silly question, but has anybody e-mailed me about working on MTAVC? I got a vague e-mail "regarding my application" with a zipped attachment. My guess is that it's part of the first ugly wave of spam I'm getting at my new e-mail address, but I wanted to make sure I wasn't ignoring anybody important by deleting it. Link to comment
smdtherock Posted July 17, 2003 Share Posted July 17, 2003 I know a little here and there if yeah need me jus pm me Link to comment
Sintax Posted July 17, 2003 Share Posted July 17, 2003 I don't know why this is still here. Closed until someone wants to get rid of or unsticky it or whatever. Link to comment
Recommended Posts