ipconfig Posted November 2, 2006 Share Posted November 2, 2006 okay, as we all know gta san andreas allows the modding of cars, but they are all cosmetic mods, there are no mods that help with the car's performance (except for nitrous). I am suggesting that a new ability be added to mta where performance mods can be done. I was thinking something like this: performance mods could be stuff like turbocharger, new engine, new intake, new suspension, lighter car body, etc... all of which, when installed, would modify your handling.conf file in a way where when you disconnect from the server, it changes back to normal. perhaps it could use a handling.conf for each player on the server and it will be used over your handling.conf. not to mention it would somehow be only usable on the car the mod is installed in. mabye possable. mabye not. I am sure it could be done somehow. would be awesome for racing rpg's Link to comment
StormaX Posted November 2, 2006 Share Posted November 2, 2006 yeah but rly not in a clanwar what so ever your idea about if you disconnect from the server that the handling.conf will be resetted is good And im sure they could make it yeah . But that would be kinda cheating in a way , if others cant do the performance , new intake ect.. Link to comment
Robix Posted November 3, 2006 Share Posted November 3, 2006 I think it is good idea!But there is one problem!Devs should make a menu where you can change your car!Cuz in GTA SA SP there is no such ability! But anyway there is some bugs in game wich they have to fix and there they have to make first release!If they will add some more stuff the this will gona take to long time! Link to comment
epoxi Posted December 31, 2006 Share Posted December 31, 2006 Programming such a mod shouldn't be too difficult: it just requires SA to refer to a temporary handling.cfg that you have downloaded from the server when joining it. Link to comment
Bladexen Posted January 1, 2007 Share Posted January 1, 2007 I think a better idea, would be so the scripter or admin, some one in control of the server, can change the handling on cars, for there server. But the only thing that is bad maybe a anti cheat, made by the scripter will ban you accedently. Link to comment
Clerlic Posted January 1, 2007 Share Posted January 1, 2007 I've tested nitrous oxide with a clock, and it doesn't make my car go faster. Link to comment
Robix Posted January 1, 2007 Share Posted January 1, 2007 It does!Maybe it don't give you more speed but it give you more power! Link to comment
Clerlic Posted January 1, 2007 Share Posted January 1, 2007 I've tested going from full stop to top speed with and without nitrous, and there's no difference. Maybe it adds weight or something? Link to comment
Brophy Posted January 1, 2007 Share Posted January 1, 2007 It just makes your accelerate faster Link to comment
epoxi Posted January 2, 2007 Share Posted January 2, 2007 Yes, it makes you accelerate faster. It also produces a (IMO) nasty motion blur and ruins your cornering. Link to comment
rockstarrem Posted January 2, 2007 Share Posted January 2, 2007 What if MTA has it's own folder for all of the configuration files, then everyone would be happy. No need to be temporary. Link to comment
Clerlic Posted January 2, 2007 Share Posted January 2, 2007 It just makes your accelerate faster that's what i ment when i said that i went from full stop to full speed, i tested it with those watches and stuff, and there was no important difference. (i tested it in LV on one of those long runways). Link to comment
epoxi Posted January 2, 2007 Share Posted January 2, 2007 What if MTA has it's own folder for all of the configuration files, then everyone would be happy. No need to be temporary. There is more variety if the handling files were server specific, and R* has spent hours working on a realistic handling.cfg in the first place, why replace it with an MTA version? Link to comment
rockstarrem Posted January 2, 2007 Share Posted January 2, 2007 What I'm trying to say is, have a seperate folder for all of the MTA configurations and one for the singleplayer. One unedited and one you can do whatever you want with. Anticheat still works. Link to comment
kevuwk Posted January 2, 2007 Share Posted January 2, 2007 i dont think this has been looked into but anything like this would most likely not be done by editting gta files Link to comment
epoxi Posted January 2, 2007 Share Posted January 2, 2007 What I'm trying to say is, have a seperate folder for all of the MTA configurations and one for the singleplayer. One unedited and one you can do whatever you want with. Anticheat still works. Oh, I see now. Yes, I think that's quite a good idea, plus it means you can keep server files for later use in Single Player if you like. Link to comment
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