TMTMTL Posted November 3 Share Posted November 3 Hey, here's something I started creating a few years ago now but hit a roadblock with. I decided to pick it back up again recently and see what I could do, and here's where I'm up to with it. This script is still a W.I.P. 2 1 Link to comment
Cinematic Posted November 11 Share Posted November 11 Pretty cool. Hopefully you can get it working and some roleplay servers can use it because I love billiards. 1 Link to comment
Carl Rayanitch DZ Posted November 11 Share Posted November 11 very good script, you should make the balls roll a little more tho 1 Link to comment
TMTMTL Posted November 11 Author Share Posted November 11 14 hours ago, Cinematic said: Pretty cool. Hopefully you can get it working and some roleplay servers can use it because I love billiards. Thanks man! We done some multiplayer testing last night and all's well so just a few last things to polish up 14 hours ago, Carl Rayanitch DZ said: very good script, you should make the balls roll a little more tho Thank you! It's possible at the expense of CPU usage, since it's "simulating" physics of upto 16 balls at any time, the longer you are moving them, the higher the CPU usage. Link to comment
AJXB Posted November 11 Share Posted November 11 Very cool! And to be done with limited resources is great! 1 Link to comment
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