n0dr4w Posted July 23 Share Posted July 23 I'm making my own MTA server and I want to learn how to set the background of a panel/window to an image (if it's possible). Can anyone help me? Link to comment
Tekken Posted July 23 Share Posted July 23 Hi, is the panel a GUI or DX ? Also if you show us the code it would be easier. Greetings. Link to comment
n0dr4w Posted July 24 Author Share Posted July 24 Hello, the panel is a GUI window. Here is some of my code: -- Define window dimensions and background image path local windowWidth, windowHeight = 480, 320 local bgImagePath = "lgn_bg.png" -- Calculate window position to center it on the screen local screenWidth, screenHeight = guiGetScreenSize() local windowX, windowY = (screenWidth - windowWidth) / 2, (screenHeight - windowHeight) / 2 -- Create the window (invisible, we will draw the background image instead) local window = guiCreateWindow(windowX, windowY, windowWidth, windowHeight, "", false) guiSetVisible(window, false) -- Create GUI elements local usernameLabel = guiCreateLabel(50, 80, 100, 25, "Username:", false, window) local usernameField = guiCreateEdit(150, 80, 280, 25, "", false, window) local passwordLabel = guiCreateLabel(50, 120, 100, 25, "Password:", false, window) local passwordField = guiCreateEdit(150, 120, 280, 25, "", false, window) guiEditSetMasked(passwordField, true) local loginButton = guiCreateButton(50, 160, 100, 30, "Login", false, window) local registerButton = guiCreateButton(190, 160, 100, 30, "Register", false, window) local guestButton = guiCreateButton(330, 160, 100, 30, "Guest", false, window) -- Function to draw the background image function drawBackground() if (isElement(window)) then guiCreateStaticImage(windowX, windowY, windowWidth, windowHeight, bgImagePath, false) end end -- Add an event handler to draw the image each frame addEventHandler("onClientRender", root, drawBackground) -- Show the window guiSetVisible(window, true) -- Ensure that the window is destroyed when the resource stops addEventHandler("onClientResourceStop", getResourceRootElement(getThisResource()), function() if (isElement(window)) then destroyElement(window) end end) -- Add event handlers for buttons (implement your login logic here) addEventHandler("onClientGUIClick", loginButton, function() local username = guiGetText(usernameField) local password = guiGetText(passwordField) outputChatBox("Login clicked. Username: " .. username .. " Password: " .. password) -- Implement login logic here end, false) addEventHandler("onClientGUIClick", registerButton, function() local username = guiGetText(usernameField) local password = guiGetText(passwordField) outputChatBox("Register clicked. Username: " .. username .. " Password: " .. password) -- Implement registration logic here end, false) addEventHandler("onClientGUIClick", guestButton, function() outputChatBox("Guest clicked.") -- Implement guest login logic here end, false) Link to comment
kewizzle Posted July 24 Share Posted July 24 -- Define window dimensions and background image path local windowWidth, windowHeight = 480, 320 local bgImagePath = "lgn_bg.png" -- Calculate window position to center it on the screen local screenWidth, screenHeight = guiGetScreenSize() local windowX, windowY = (screenWidth - windowWidth) / 2, (screenHeight - windowHeight) / 2 -- Create the window (invisible, we will draw the background image instead) local window = guiCreateWindow(windowX, windowY, windowWidth, windowHeight, "", false) guiSetAlpha(window, 0) -- Make the window fully transparent -- Create GUI elements local backgroundImage = guiCreateStaticImage(0, 0, windowWidth, windowHeight, bgImagePath, false, window) local usernameLabel = guiCreateLabel(50, 80, 100, 25, "Username:", false, window) local usernameField = guiCreateEdit(150, 80, 280, 25, "", false, window) local passwordLabel = guiCreateLabel(50, 120, 100, 25, "Password:", false, window) local passwordField = guiCreateEdit(150, 120, 280, 25, "", false, window) guiEditSetMasked(passwordField, true) local loginButton = guiCreateButton(50, 160, 100, 30, "Login", false, window) local registerButton = guiCreateButton(190, 160, 100, 30, "Register", false, window) local guestButton = guiCreateButton(330, 160, 100, 30, "Guest", false, window) -- Show the window with the background image guiSetVisible(window, true) -- Ensure that the window is destroyed when the resource stops addEventHandler("onClientResourceStop", getResourceRootElement(getThisResource()), function() if (isElement(window)) then destroyElement(window) end end) -- Add event handlers for buttons (implement your login logic here) addEventHandler("onClientGUIClick", loginButton, function() local username = guiGetText(usernameField) local password = guiGetText(passwordField) outputChatBox("Login clicked. Username: " .. username .. " Password: " .. password) -- Implement login logic here end, false) addEventHandler("onClientGUIClick", registerButton, function() local username = guiGetText(usernameField) local password = guiGetText(passwordField) outputChatBox("Register clicked. Username: " .. username .. " Password: " .. password) -- Implement registration logic here end, false) addEventHandler("onClientGUIClick", guestButton, function() outputChatBox("Guest clicked.") -- Implement guest login logic here end, false) Try this 1 Link to comment
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