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How to use 2 txd in a single dff


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Is it possible to use 2 txd in a single dff? I see 3 police motorcycles on servers with different textures, is it possible to use the dff and modify the txd according to the situation?

example, it is the same vehicle ID, but the texture changes

Edited by Dekonpriv
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You can use a texture replacement shader which allows you to override a texture per element (can have multiple elements of same vehicle ID)

This is usually how servers use different paintjobs for the same vehicle ID

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