J4cobLIVEmain Posted June 18, 2023 Share Posted June 18, 2023 (edited) Hello! I can't seem to find a solution for this message: 1 or less players are required to start 'race-fuzimu321312312123' if not using ghostmode Even if map has enabled ghostmode, race resource also has enabled "ghostmode" and I have one-spawn and autoghostmode - it still doesn't work. Do you know what I can change in RACE gamemode to prevent that from happening? I remember on older builds i only needed one-spawn to execute maps properly, and now it doesn't work... Map has only 1 spawnpoint but I don't want to add new ones. Help is appreciated, thx. Edited June 18, 2023 by J4cobLIVEmain Link to comment
J4cobLIVEmain Posted June 19, 2023 Author Share Posted June 19, 2023 Fixed it by myself. Basically - open race_server.lua in "RACE" gamemode and delete this line: -- Check race can start ok if g_IgnoreSpawnCountProblems ~= res and not g_MapOptions.ghostmode then local numSpawnPoints = #map:getAll('spawnpoint') if getTotalPlayerCount() > numSpawnPoints then -- unload map xml map:unload() outputRace( (numSpawnPoints).." or less players are required to start '"..tostring(getResourceName(res)).."' if not using ghostmode" ) return false end end And voile! You can now start race with 1 spawnpoints if you have autoghostmode, without needing to put additional spawnpoints. 1 Link to comment
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