J4cobLIVEmain Posted June 18, 2023 Posted June 18, 2023 (edited) Hello! I can't seem to find a solution for this message: 1 or less players are required to start 'race-fuzimu321312312123' if not using ghostmode Even if map has enabled ghostmode, race resource also has enabled "ghostmode" and I have one-spawn and autoghostmode - it still doesn't work. Do you know what I can change in RACE gamemode to prevent that from happening? I remember on older builds i only needed one-spawn to execute maps properly, and now it doesn't work... Map has only 1 spawnpoint but I don't want to add new ones. Help is appreciated, thx. Edited June 18, 2023 by J4cobLIVEmain
J4cobLIVEmain Posted June 19, 2023 Author Posted June 19, 2023 Fixed it by myself. Basically - open race_server.lua in "RACE" gamemode and delete this line: -- Check race can start ok if g_IgnoreSpawnCountProblems ~= res and not g_MapOptions.ghostmode then local numSpawnPoints = #map:getAll('spawnpoint') if getTotalPlayerCount() > numSpawnPoints then -- unload map xml map:unload() outputRace( (numSpawnPoints).." or less players are required to start '"..tostring(getResourceName(res)).."' if not using ghostmode" ) return false end end And voile! You can now start race with 1 spawnpoints if you have autoghostmode, without needing to put additional spawnpoints. 1
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