useless1 Posted June 5, 2006 Share Posted June 5, 2006 * signal 'mta.a2a' (1 255 BROADCAST Admin LOSTMAP 31) i get these more frequently as of lately. the numbers after LOSTMAP change, depending on which map is being played. is there a way to fix it? Link to comment
DEVIL-gtamp.net Posted June 5, 2006 Share Posted June 5, 2006 go in game and try !recon to sort the map list out Link to comment
useless1 Posted June 5, 2006 Author Share Posted June 5, 2006 most of the time that makes it worse Link to comment
Oli Posted June 5, 2006 Share Posted June 5, 2006 This is because I used UDP for the netcode in this release. I have changed it to TCP in the next race release and it works perfect every time now Im not sure when the next race will be released though, so watch the blog! Link to comment
useless1 Posted June 6, 2006 Author Share Posted June 6, 2006 ah ok, thanks. btw, is there any way i can change it where everything is being said by to something like ? i've seen it done on another server awhile back, dont remember which one. Link to comment
Oli Posted June 6, 2006 Share Posted June 6, 2006 This was possible in race 1.0 but not race 1.1. It is possible in Deathmatch though, so u can when thats out Link to comment
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