mono1 Posted July 19, 2021 Share Posted July 19, 2021 Is there a way to raise the default map limit of 8000x8000? I'm working on a project that needs at least twice that space, the player can move beyond these coordinates but placing objects doesn't works. Link to comment
Administrators Tut Posted July 19, 2021 Administrators Share Posted July 19, 2021 I don't think this is possible without a custom client. Something you could do is warp the player into a different dimension once they reach the map limit. You'd have some issues with synchronization if you were to do this though. You're welcome to make a feature request for this, or look around to see if there's already a PR or feature request for this: https://github.com/multitheftauto/mtasa-blue/issues Link to comment
mono1 Posted July 19, 2021 Author Share Posted July 19, 2021 3 hours ago, Tut said: I don't think this is possible without a custom client. Something you could do is warp the player into a different dimension once they reach the map limit. You'd have some issues with synchronization if you were to do this though. You're welcome to make a feature request for this, or look around to see if there's already a PR or feature request for this: https://github.com/multitheftauto/mtasa-blue/issues Thanks, I wanted a seamless map but looks like I'll have to use that warp workaround for the time being, the closest feature request I found was the renderware world limit increase that is possible with fastman92's limit adjuster but who knows when that is coming to MTA. Link to comment
Administrators Tut Posted July 19, 2021 Administrators Share Posted July 19, 2021 (edited) Yes, from what I recall there were some licensing or code encryption issues with the feature that Fastman92 proposed - I've yet to see any news on it so one could assume it won't be added in the near future. I've been working on a map expansion for quite a while, but the 8000x8000 bounds is just enough space for us. Please let me know what works best for you! Edited July 19, 2021 by Tut Link to comment
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