HarmonyXDXD Posted March 17, 2021 Posted March 17, 2021 When I use a building as a wall, it changes color according to the time of day, this makes my maps change color. I would like to know some way to put buildings that do not change color over time
Haxardous Posted March 17, 2021 Posted March 17, 2021 (edited) I've moved your post to a proper forum section. You're probably talking about vertex lighting, checkout this post: Edited March 17, 2021 by Haxardous
HarmonyXDXD Posted March 18, 2021 Author Posted March 18, 2021 is there any method that can be used from the mta editor? I only want to use buildings with the same color at all hours of the day Check the post, but I don't see help in it
Moderators Tut Posted March 18, 2021 Moderators Posted March 18, 2021 You will need to modify the DFF. If you're using The Hero's DFF plugin for 3ds Max, I think the only export setting you need to use is 'vertex prelights'. You need to ensure your vertex color and vertex illumination channels have the same color.
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