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[Help] Remove sunlight from buildings


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Posted
When I use a building as a wall, it changes color according to the time of day, this makes my maps change color.

 

I would like to know some way to put buildings that do not change color over time
Posted (edited)

I've moved your post to a proper forum section.

You're probably talking about vertex lighting, checkout this post:

 

Edited by Haxardous
Posted
is there any method that can be used from the mta editor? 
I only want to use buildings with the same color at all hours of the day
Check the post, but I don't see help in it
  • Moderators
Posted

You will need to modify the DFF. If you're using The Hero's DFF plugin for 3ds Max, I think the only export setting you need to use is 'vertex prelights'.

You need to ensure your vertex color and vertex illumination channels have the same color.

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