India Posted March 17, 2021 Share Posted March 17, 2021 (edited) Hi, i have a admintag system, displays the name of the ACL on the character. But the problem is that while the player is not in ACL, her last ACL name remains. Example: This player currently has no ACL but the text remains Spoiler client.lua local drawDistance = 70 g_StreamedInPlayers = {} function drawHPBar(x, y, v, d) if v < 0 then v = 0 elseif v > 100 then v = 100 end dxDrawRectangle(x - 21, y, 42, 5, tocolor(0, 0, 0, 255 - d)) dxDrawRectangle(x - 20, y + 1, v / 2.5, 3, tocolor((100 - v) * 2.55, v * 2.55, 0, 255 - d)) end function drawArmourBar(x, y, v, d) if v < 0 then v = 0 elseif v > 100 then v = 100 end dxDrawRectangle(x - 21, y, 42, 5, tocolor(0, 0, 0, 255 - d)) dxDrawRectangle(x - 20, y + 1, v / 2.5, 3, tocolor(255, 255, 255, 255 - d)) end function drawHud() healthColor = tocolor(0, 0, 0, 255) healthbgColor = tocolor(255, 151, 0, 127) healthfgColor = tocolor(255, 151, 0, 185) sx, sy = guiGetScreenSize() healthx = sx / 800 * 683 healthy = sy / 600 * 89 healthxoverlay = sx / 800 * 685 healthyoverlay = sy / 600 * 91 vehiclehealthx = sx / 800 * 619 vehiclehealthy = sy / 600 * 169 vehiclehealthxoverlay = sx / 800 * 621 vehiclehealthyoverlay = sy / 600 * 171 if not normalhealthbar then --local health = getElementHealth(getLocalPlayer()) --local armour = getPedArmor(getLocalPlayer()) local rate = 500 / getPedStat(getLocalPlayer(), 24) if getElementHealth(getLocalPlayer()) == 0 then if 500 > getTickCount() - visibleTick then do local healthRelative = health * rate / 100 local v = health * rate dxDrawRectangle(healthx, healthy, 76, 12, healthColor, false) dxDrawRectangle(healthxoverlay, healthyoverlay, 72, 8, tocolor((100 - v) * 2.55, v * 2.55, 0, 127), false) dxDrawRectangle(healthxoverlay, healthyoverlay, 72 * healthRelative, 8, tocolor((100 - v) * 2.55, v * 2.55, 0, 185), false) end elseif getTickCount() - visibleTick >= 1000 then visibleTick = getTickCount() end else local healthRelative = health * rate / 100 local v = health * rate dxDrawRectangle(healthx, healthy, 76, 12, healthColor, false) dxDrawRectangle(healthxoverlay, healthyoverlay, 72, 8, tocolor((100 - v) * 2.55, v * 2.55, 0, 127), false) dxDrawRectangle(healthxoverlay, healthyoverlay, 72 * healthRelative, 8, tocolor((100 - v) * 2.55, v * 2.55, 0, 185), false) end end end function un:O(text) return string.gsub(text, "(#%x%x%x%x%x%x)", function(colorString) return "" end) end function onClientRender() local cx, cy, cz, lx, ly, lz = getCameraMatrix() for k, player in pairs(g_StreamedInPlayers) do if isElement(player) and isElementStreamedIn(player) then do local vx, vy, vz = getPedBonePosition(player, 8) local dist = getDistanceBetweenPoints3D(cx, cy, cz, vx, vy, vz) if dist < drawDistance and isLineOfSightClear(cx, cy, cz, vx, vy, vz, true, false, false) then local x, y = getScreenFromWorldPosition(vx, vy, vz + 0.3) if x and y then local name = getPlayerName(player) --local name2 = un:O(getPlayerName(player)) local w = dxGetTextWidth(name, 1, "default-bold") local h = dxGetFontHeight(1, "default-bold") -- part by AndreiSR local cargo_player = getElementData(player, "cargo") or "" local cargo_player_cor = getElementData(player, "cargo->cor") or {255, 255, 255, 240} dxDrawText(cargo_player, x - 1 - w / 2, y - 1 - h - 40, w, h, tocolor(0, 0, 0), 2, "default-bold") dxDrawColorText(cargo_player, x - w / 2, y - h - 40, w, h, tocolor(unpack(cargo_player_cor)), 2, "default-bold") -- part by AndreiSR --dxDrawText(name2, x - 1 - w / 2, y - 1 - h - 12, w, h, tocolor(0, 0, 0), 1, "default-bold") --dxDrawColorText(name, x - w / 2, y - h - 12, w, h, tocolor(getPlayerNametagColor(player)), 1, "default-bold") --local health = getElementHealth(player) --local armour = getPedArmor(player) --if health > 0 then local rate = 500 / getPedStat(player, 24) --drawHPBar(x, y - 6, health * rate, dist) --if armour > 0 then --drawArmourBar(x, y - 12, armour, dist) end end end else table.remove(g_StreamedInPlayers, k) end end end addEventHandler("onClientRender", root, onClientRender) function onClientElementStreamIn() if getElementType(source) == "player" and source ~= getLocalPlayer() then setPlayerNametagShowing(source, false) table.insert(g_StreamedInPlayers, source) end end addEventHandler("onClientElementStreamIn", root, onClientElementStreamIn) function onClientResourceStart(startedResource) visibleTick = getTickCount() counter = 0 normalhealthbar = false local players = getElementsByType("player") for k, v in pairs(players) do if isElementStreamedIn(v) and v ~= getLocalPlayer() then setPlayerNametagShowing(v, false) table.insert(g_StreamedInPlayers, v) end end end addEventHandler("onClientResourceStart", resourceRoot, onClientResourceStart) function dxDrawColorText(str, ax, ay, bx, by, color, scale, font) local pat = "(.-)#(%x%x%x%x%x%x)" local s, e, cap, col = str:find(pat, 1) local last = 1 while s do if cap == "" and col then color = tocolor(tonumber("0x" .. col:sub(1, 2)), tonumber("0x" .. col:sub(3, 4)), tonumber("0x" .. col:sub(5, 6)), 255) end if s ~= 1 or cap ~= "" then local w = dxGetTextWidth(cap, scale, font) dxDrawText(cap, ax, ay, ax + w, by, color, scale, font) ax = ax + w color = tocolor(tonumber("0x" .. col:sub(1, 2)), tonumber("0x" .. col:sub(3, 4)), tonumber("0x" .. col:sub(5, 6)), 255) end last = e + 1 s, e, cap, col = str:find(pat, last) end if last <= #str then cap = str:sub(last) local w = dxGetTextWidth(cap, scale, font) dxDrawText(cap, ax, ay, ax + w, by, color, scale, font) end end Edited March 17, 2021 by India Link to comment
Haxardous Posted March 17, 2021 Share Posted March 17, 2021 you need to use bool removeEventHandler(string eventName, element attachedTo, function functionVar) Link to comment
Tekken Posted March 18, 2021 Share Posted March 18, 2021 There might be something wrong with "cargo" element data ? Link to comment
India Posted March 18, 2021 Author Share Posted March 18, 2021 9 hours ago, Tekken said: There might be something wrong with "cargo" element data ? function setCargo(player) if player then if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("Kurucu")) then setElementData(player, "cargo", "Sunucu Yazılımcısı") setElementData(player, "cargo->cor", {255, 0, 0, 240}) elseif isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("SuperAdmin")) then setElementData(player, "cargo", "Süper ADMİN") setElementData(player, "cargo->cor", {255, 0, 0, 240}) elseif isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("Admin")) then setElementData(player, "cargo", "Admin") setElementData(player, "cargo->cor", {255, 0, 0, 240}) elseif isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("Rehber")) then setElementData(player, "cargo", "Sunucu Rehberi") setElementData(player, "cargo->cor", {255, 100, 0, 240}) elseif isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("SuperModerator")) then setElementData(player, "cargo", "Süper Moderatör") setElementData(player, "cargo->cor", {158, 255, 39}) elseif isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("Moderator")) then setElementData(player, "cargo", "Moderatör") setElementData(player, "cargo->cor", {255, 255, 0, 240}) end end end setTimer( function() for i, pl in pairs(getElementsByType("player")) do if pl ~= (false or nil) then setCargo(pl) end end end, 3000, 0) 16 hours ago, Haxardous said: you need to use bool removeEventHandler(string eventName, element attachedTo, function functionVar) I don't know, can u make for me? Link to comment
Tekken Posted March 18, 2021 Share Posted March 18, 2021 SetCargo function at the bottom you should add else setElementData(player, "cargo", "") Link to comment
India Posted March 19, 2021 Author Share Posted March 19, 2021 19 hours ago, Tekken said: else setElementData(player, "cargo", "") if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("Kurucu")) then setElementData(player, "cargo", "Sunucu Yazılımcısı") else setElementData(player, "cargo", "") setElementData(player, "cargo->cor", {255, 0, 0, 240}) like this? Link to comment
India Posted March 19, 2021 Author Share Posted March 19, 2021 I do something tag are going away when the player is in the AdminOffline ACL Group, exactly as i want but the problem is in clientside. ERROR: attempt to concatenate a boolean value error line: local cargo_player = getPlayerName(player)..": "..getElementData(player, "cargo") or nil elseif isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("Admin")) then setElementData(player, "cargo", "Admin") --ADD DATA setElementData(player, "cargo->cor", {255, 0, 0, 240}) elseif isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("AdminOffline")) then removeElementData(player, "cargo", "") --REMOVE DATA setElementData(player, "cargo->cor", {255, 0, 0, 240}) Link to comment
Tekken Posted March 19, 2021 Share Posted March 19, 2021 Replace or nil; with or ""; as nil can’t be concatenate nil = nothing.(you can’t do something with nothing) Link to comment
India Posted March 19, 2021 Author Share Posted March 19, 2021 local cargo_player = getPlayerName(player)..": "..getElementData(player, "cargo") or "" Still same but with this, no errors, local cargo_player = getElementData(player, "cargo") or "" I want get playerName also, like this "Admin India" Link to comment
India Posted March 19, 2021 Author Share Posted March 19, 2021 1 hour ago, Tekken said: What is the problem then? with this local cargo_player = getPlayerName(player)..": "..getElementData(player, "cargo") or "" attempt to concatenate a boolean value Link to comment
Tekken Posted March 19, 2021 Share Posted March 19, 2021 I’d suggest you tu use a table to store duty status of admin rather than acl Link to comment
India Posted March 19, 2021 Author Share Posted March 19, 2021 1 hour ago, Tekken said: I’d suggest you tu use a table to store duty status of admin rather than acl no way to fix this? Link to comment
India Posted March 19, 2021 Author Share Posted March 19, 2021 1 hour ago, Tekken said: Let me get on the pc Okay, there is all of code client/server client local drawDistance = 70 g_StreamedInPlayers = {} function drawHPBar(x, y, v, d) if v < 0 then v = 0 elseif v > 100 then v = 100 end dxDrawRectangle(x - 21, y, 42, 5, tocolor(0, 0, 0, 255 - d)) dxDrawRectangle(x - 20, y + 1, v / 2.5, 3, tocolor((100 - v) * 2.55, v * 2.55, 0, 255 - d)) end function drawArmourBar(x, y, v, d) if v < 0 then v = 0 elseif v > 100 then v = 100 end dxDrawRectangle(x - 21, y, 42, 5, tocolor(0, 0, 0, 255 - d)) dxDrawRectangle(x - 20, y + 1, v / 2.5, 3, tocolor(255, 255, 255, 255 - d)) end function drawHud() healthColor = tocolor(0, 0, 0, 255) healthbgColor = tocolor(255, 151, 0, 127) healthfgColor = tocolor(255, 151, 0, 185) sx, sy = guiGetScreenSize() healthx = sx / 800 * 683 healthy = sy / 600 * 89 healthxoverlay = sx / 800 * 685 healthyoverlay = sy / 600 * 91 vehiclehealthx = sx / 800 * 619 vehiclehealthy = sy / 600 * 169 vehiclehealthxoverlay = sx / 800 * 621 vehiclehealthyoverlay = sy / 600 * 171 if not normalhealthbar then --local health = getElementHealth(getLocalPlayer()) --local armour = getPedArmor(getLocalPlayer()) local rate = 500 / getPedStat(getLocalPlayer(), 24) if getElementHealth(getLocalPlayer()) == 0 then if 500 > getTickCount() - visibleTick then do local healthRelative = health * rate / 100 local v = health * rate dxDrawRectangle(healthx, healthy, 76, 12, healthColor, false) dxDrawRectangle(healthxoverlay, healthyoverlay, 72, 8, tocolor((100 - v) * 2.55, v * 2.55, 0, 127), false) dxDrawRectangle(healthxoverlay, healthyoverlay, 72 * healthRelative, 8, tocolor((100 - v) * 2.55, v * 2.55, 0, 185), false) end elseif getTickCount() - visibleTick >= 1000 then visibleTick = getTickCount() end else local healthRelative = health * rate / 100 local v = health * rate dxDrawRectangle(healthx, healthy, 76, 12, healthColor, false) dxDrawRectangle(healthxoverlay, healthyoverlay, 72, 8, tocolor((100 - v) * 2.55, v * 2.55, 0, 127), false) dxDrawRectangle(healthxoverlay, healthyoverlay, 72 * healthRelative, 8, tocolor((100 - v) * 2.55, v * 2.55, 0, 185), false) end end end function un:O(text) return string.gsub(text, "(#%x%x%x%x%x%x)", function(colorString) return "" end) end function onClientRender() local cx, cy, cz, lx, ly, lz = getCameraMatrix() for k, player in pairs(g_StreamedInPlayers) do if isElement(player) and isElementStreamedIn(player) then do local vx, vy, vz = getPedBonePosition(player, 8) local dist = getDistanceBetweenPoints3D(cx, cy, cz, vx, vy, vz) if dist < drawDistance and isLineOfSightClear(cx, cy, cz, vx, vy, vz, true, false, false) then local x, y = getScreenFromWorldPosition(vx, vy, vz + 0.3) if x and y then local name = getPlayerName(player) local w = dxGetTextWidth(name, 1, "default-bold") local h = dxGetFontHeight(1, "default-bold") local cargo_player = getElementData(player, "cargo") or "" --local cargo_player = getPlayerName(player)..": "..getElementData(player, "cargo") or "" local cargo_player_cor = getElementData(player, "cargo->cor") or {255, 255, 255, 240} dxDrawText(cargo_player, x - 1 - w / 2, y - 1 - h - 40, w, h, tocolor(0, 0, 0), 2, "default-bold") dxDrawColorText(cargo_player, x - w / 2, y - h - 40, w, h, tocolor(unpack(cargo_player_cor)), 2, "default-bold") -- part by AndreiSR --dxDrawText(name2, x - 1 - w / 2, y - 1 - h - 12, w, h, tocolor(0, 0, 0), 1, "default-bold") --dxDrawColorText(name, x - w / 2, y - h - 12, w, h, tocolor(getPlayerNametagColor(player)), 1, "default-bold") --local health = getElementHealth(player) --local armour = getPedArmor(player) --if health > 0 then local rate = 500 / getPedStat(player, 24) --drawHPBar(x, y - 6, health * rate, dist) --if armour > 0 then --drawArmourBar(x, y - 12, armour, dist) end end end else table.remove(g_StreamedInPlayers, k) end end end addEventHandler("onClientRender", root, onClientRender) function onClientElementStreamIn() if getElementType(source) == "player" and source ~= getLocalPlayer() then setPlayerNametagShowing(source, false) table.insert(g_StreamedInPlayers, source) end end addEventHandler("onClientElementStreamIn", root, onClientElementStreamIn) function onClientResourceStart(startedResource) visibleTick = getTickCount() counter = 0 normalhealthbar = false local players = getElementsByType("player") for k, v in pairs(players) do if isElementStreamedIn(v) and v ~= getLocalPlayer() then setPlayerNametagShowing(v, false) table.insert(g_StreamedInPlayers, v) end end end addEventHandler("onClientResourceStart", resourceRoot, onClientResourceStart) function dxDrawColorText(str, ax, ay, bx, by, color, scale, font) local pat = "(.-)#(%x%x%x%x%x%x)" local s, e, cap, col = str:find(pat, 1) local last = 1 while s do if cap == "" and col then color = tocolor(tonumber("0x" .. col:sub(1, 2)), tonumber("0x" .. col:sub(3, 4)), tonumber("0x" .. col:sub(5, 6)), 255) end if s ~= 1 or cap ~= "" then local w = dxGetTextWidth(cap, scale, font) dxDrawText(cap, ax, ay, ax + w, by, color, scale, font) ax = ax + w color = tocolor(tonumber("0x" .. col:sub(1, 2)), tonumber("0x" .. col:sub(3, 4)), tonumber("0x" .. col:sub(5, 6)), 255) end last = e + 1 s, e, cap, col = str:find(pat, last) end if last <= #str then cap = str:sub(last) local w = dxGetTextWidth(cap, scale, font) dxDrawText(cap, ax, ay, ax + w, by, color, scale, font) end end server function setCargo(player) if player then if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("Kurucu")) then setElementData(player, "cargo", "Sunucu Yazılımcısı") setElementData(player, "cargo->cor", {255, 0, 0, 240}) elseif isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("KurucuOffline")) then removeElementData(player, "cargo_player") --REMOVE DATA elseif isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("SuperAdmin")) then setElementData(player, "cargo", "Süper ADMİN") elseif isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("SuperAdminOffline")) then removeElementData(player, "cargo_player") --REMOVE DATA elseif isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("Admin")) then setElementData(player, "cargo", "Admin") setElementData(player, "cargo->cor", {255, 0, 0, 240}) elseif isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("AdminOffline")) then removeElementData(player, "cargo_player") --REMOVE DATA elseif isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("SuperModerator")) then setElementData(player, "cargo", "Süper Moderatör") setElementData(player, "cargo->cor", {158, 255, 39}) elseif isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("SuperModeratorOffline")) then removeElementData(player, "cargo_player") --REMOVE DATA elseif isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("Moderator")) then setElementData(player, "cargo", "Moderatör") setElementData(player, "cargo->cor", {255, 255, 0, 240}) elseif isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("ModeratorOffline")) then removeElementData(player, "cargo_player") --REMOVE DATA end end end setTimer( function() for i, pl in pairs(getElementsByType("player")) do if pl ~= (false or nil) then setCargo(pl) end end end, 3000, 0) Link to comment
Tekken Posted March 19, 2021 Share Posted March 19, 2021 Use this for setCargo function function setCargo(player) if player then if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("Kurucu")) then setElementData(player, "cargo", "Sunucu Yazılımcısı") setElementData(player, "cargo->cor", {255, 0, 0, 240}) elseif isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("SuperAdmin")) then setElementData(player, "cargo", "Süper ADMİN") setElementData(player, "cargo->cor", {255, 0, 0, 240}) elseif isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("Admin")) then setElementData(player, "cargo", "Admin") setElementData(player, "cargo->cor", {255, 0, 0, 240}) elseif isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("Rehber")) then setElementData(player, "cargo", "Sunucu Rehberi") setElementData(player, "cargo->cor", {255, 100, 0, 240}) elseif isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("SuperModerator")) then setElementData(player, "cargo", "Süper Moderatör") setElementData(player, "cargo->cor", {158, 255, 39}) elseif isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("Moderator")) then setElementData(player, "cargo", "Moderatör") setElementData(player, "cargo->cor", {255, 255, 0, 240}); else setElementData(player, "cargo", "") setElementData(player, "cargo->cor", {255, 255, 255, 255}); end end end Link to comment
India Posted March 19, 2021 Author Share Posted March 19, 2021 1 hour ago, Tekken said: Use this for setCargo function If player not in ACL, only the Name staying Link to comment
India Posted March 19, 2021 Author Share Posted March 19, 2021 (edited) 1 hour ago, Tekken said: Isn't that what you want? Yes but, its DayZ gamemode, if player is not in ACL, nothing should show Edited March 19, 2021 by India Link to comment
Tekken Posted March 19, 2021 Share Posted March 19, 2021 with the function I gave you what does it happen? Link to comment
India Posted March 19, 2021 Author Share Posted March 19, 2021 1 hour ago, Tekken said: with the function I gave you what does it happen? if player is not in ACL, ACL name does not appear. its right but problem is PlayerName staying Link to comment
Tekken Posted March 19, 2021 Share Posted March 19, 2021 function onClientRender() local cx, cy, cz, lx, ly, lz = getCameraMatrix(); for k, player in pairs(g_StreamedInPlayers) do if isElement(player) and isElementStreamedIn(player) then local cargo_player = getElementData(player, "cargo") or ""; if cargo_player and cargo_player ~= "" then local vx, vy, vz = getPedBonePosition(player, 8); local dist = getDistanceBetweenPoints3D(cx, cy, cz, vx, vy, vz); if dist < drawDistance and isLineOfSightClear(cx, cy, cz, vx, vy, vz, true, false, false) then local x, y = getScreenFromWorldPosition(vx, vy, vz + 0.3); if x and y then local name = getPlayerName(player); local w = dxGetTextWidth(name, 1, "default-bold"); local h = dxGetFontHeight(1, "default-bold"); local cargo_player_cor = getElementData(player, "cargo->cor") or {255, 255, 255, 240}; dxDrawText(cargo_player, x - 1 - w / 2, y - 1 - h - 40, w, h, tocolor(0, 0, 0), 2, "default-bold"); dxDrawColorText(cargo_player, x - w / 2, y - h - 40, w, h, tocolor(unpack(cargo_player_cor)), 2, "default-bold"); end end end end else table.remove(g_StreamedInPlayers, k); end end addEventHandler("onClientRender", root, onClientRender); try this Link to comment
India Posted March 19, 2021 Author Share Posted March 19, 2021 (edited) Playername not showing should be like this "Server Admin: Infinate" while player is not in ACL, nothing should shown Edited March 19, 2021 by India Link to comment
Tekken Posted March 19, 2021 Share Posted March 19, 2021 my bad function onClientRender() local cx, cy, cz, lx, ly, lz = getCameraMatrix(); for k, player in pairs(g_StreamedInPlayers) do if isElement(player) and isElementStreamedIn(player) then local cargo_player = getElementData(player, "cargo") or ""; if cargo_player and cargo_player ~= "" then local vx, vy, vz = getPedBonePosition(player, 8); local dist = getDistanceBetweenPoints3D(cx, cy, cz, vx, vy, vz); if dist < drawDistance and isLineOfSightClear(cx, cy, cz, vx, vy, vz, true, false, false) then local x, y = getScreenFromWorldPosition(vx, vy, vz + 0.3); if x and y then local name = getPlayerName(player); local w = dxGetTextWidth(name, 1, "default-bold"); local h = dxGetFontHeight(1, "default-bold"); local cargo_player_cor = getElementData(player, "cargo->cor") or {255, 255, 255, 240}; dxDrawText(cargo_player..": "..name, x - 1 - w / 2, y - 1 - h - 40, w, h, tocolor(0, 0, 0), 2, "default-bold"); dxDrawColorText(cargo_player..": "..name, x - w / 2, y - h - 40, w, h, tocolor(unpack(cargo_player_cor)), 2, "default-bold"); end end end end else table.remove(g_StreamedInPlayers, k); end end addEventHandler("onClientRender", root, onClientRender); 1 Link to comment
India Posted March 19, 2021 Author Share Posted March 19, 2021 1 hour ago, Tekken said: Thank you very much Thank you for your time and attention 1 Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now