Bean666 Posted March 5, 2021 Share Posted March 5, 2021 Hello i'm tryna make a shop with a gridlist + editbox and a button smth like this: So how do i get to get this work: Ik i'll probably use guiGetText on the editbox but how do I make if in the editbox: 10, the event will trigger 10 times as well or the money needed on a single purchase would be multiplied by 10x and he will get 10x the amount of the single purchase. Link to comment
Haxardous Posted March 5, 2021 Share Posted March 5, 2021 (edited) -- if you want to trigger something 10 or multiple times you can use "for" loop. for i = 1, 10 do -- trigger your thingies end -- if you want to multiply something you will need to use the * operator. local price = 1000 local amount = 10 function multiply(price, amount) return price * amount end print(multiply(price, amount)) -- should return 10000. Edited March 5, 2021 by Haxardous 1 Link to comment
Tekken Posted March 6, 2021 Share Posted March 6, 2021 (edited) So let’s say your item costs 5 and in the edit box you enter 3 so all you do is itemPrice * guiQuantity; (in our case 5 * 3 = 15) also you should do if the editbox is empty guiQuantity = 1; Edited March 6, 2021 by Tekken Link to comment
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