Jump to content

Recommended Posts

Wow, this is really impressive. With this and the other NPCs resource the cities in MTA look as alive and fun as in the single player mode! Is it possible to add traffic in new maps located in custom interiors/dimensions or the traffic only spawns and follows the game's built-in paths?

Link to comment
18 hours ago, Spakye said:

Looks really nice! Well done!

Thank you!

 

13 hours ago, mono1 said:

Wow, this is really impressive. With this and the other NPCs resource the cities in MTA look as alive and fun as in the single player mode! Is it possible to add traffic in new maps located in custom interiors/dimensions or the traffic only spawns and follows the game's built-in paths?

Glad you like it! It's definitely possible. Dimensions and interiors are quite easy and my ped script allows us to add pathing anywhere easily. Traffic is a lot more complicated though. Dim/int configuration is very easy, but I believe it uses the original game's pathing which seems to be converted into a huge table. It can definitely be done but it's much harder compared to how I wrote pathing for my peds. 

Link to comment
  • 3 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...