delta1337 Posted November 29, 2020 Posted November 29, 2020 Hello, i tried to remove street lights using code down below, but it doesnt work, i know you can apply invisible texture on it, but then you dont have vehicle lights etc, so i want to remove it from entire map, but i want to keep the corona texture removeWorldModel (corona, 10000, 0, 0, 0) https://imgur.com/a/81EzO3C
Tekken Posted November 29, 2020 Posted November 29, 2020 function removeLightsOff() for i1 = 4212, 4222 do removeWorldModel(i1, 10000, 0, 0, 0); end for i2 = 4715, 4717 do removeWorldModel(i2, 10000, 0, 0, 0); end for i3 = 4720, 4725 do removeWorldModel(i3, 10000, 0, 0, 0); end for i4 = 4739, 4752 do removeWorldModel(i4, 10000, 0, 0, 0); end for i5 = 5057, 5059 do removeWorldModel(i5, 10000, 0, 0, 0); end for i6 = 5661, 5665 do removeWorldModel(i6, 10000, 0, 0, 0); end for i7 = 5990, 5992 do removeWorldModel(i7, 10000, 0, 0, 0); end for i8 = 6192, 6196 do removeWorldModel(i8, 10000, 0, 0, 0); end for i9 = 7072, 7097 do removeWorldModel(i9, 10000, 0, 0, 0); end for j1 = 7206, 7208 do removeWorldModel(j1, 10000, 0, 0, 0); end for j2 = 7221, 7226 do removeWorldModel(j2, 10000, 0, 0, 0); end for j3 = 7280, 7280 do removeWorldModel(j3, 10000, 0, 0, 0); end for j4 = 7331, 7333 do removeWorldModel(j4, 10000, 0, 0, 0); end for j5 = 7892, 7892 do removeWorldModel(j5, 10000, 0, 0, 0); end for j6 = 7942, 7944 do removeWorldModel(j6, 10000, 0, 0, 0); end for j7 = 8372, 8372 do removeWorldModel(j7, 10000, 0, 0, 0); end for j8 = 9088, 9089 do removeWorldModel(j8, 10000, 0, 0, 0); end for j9 = 9121, 9129 do removeWorldModel(j9, 10000, 0, 0, 0); end for k1 = 9154, 9159 do removeWorldModel(k1, 10000, 0, 0, 0); end for k2 = 9277, 9283 do removeWorldModel(k2, 10000, 0, 0, 0); end for k3 = 9285, 9286 do removeWorldModel(k3, 10000, 0, 0, 0); end for k4 = 9885, 9886 do removeWorldModel(k4, 10000, 0, 0, 0); end for k5 = 9932, 9934 do removeWorldModel(k5, 10000, 0, 0, 0); end for k6 = 10057, 10058 do removeWorldModel(k6, 10000, 0, 0, 0); end for k7 = 10146, 10147 do removeWorldModel(k7, 10000, 0, 0, 0); end for k8 = 11410, 11412 do removeWorldModel(k8, 10000, 0, 0, 0); end for k9 = 13461, 13461 do removeWorldModel(k9, 10000, 0, 0, 0); end for t1 = 13461, 13461 do removeWorldModel(t1, 10000, 0, 0, 0); end for t2 = 13484, 13485 do removeWorldModel(t2, 10000, 0, 0, 0); end for t3 = 13493, 13493 do removeWorldModel(t3, 10000, 0, 0, 0); end for t4 = 17954, 17957 do removeWorldModel(t4, 10000, 0, 0, 0); end end removeLightsOff(); try this Resources I made: attachToBones - A newer bone_attach. Simple Level system - Just a simple level system. Do not PM me for help with leaked scripts! I WILL NOT HELP YOU!
delta1337 Posted December 6, 2020 Author Posted December 6, 2020 I didnt mean the house lights, i already got it deleted, but i mean the street lights
Hydra Posted December 7, 2020 Posted December 7, 2020 (edited) setTrafficLightState("disabled") Edited December 7, 2020 by Hydra Social Media: Discord: Gabriel45#6859 Instagram: https://www.instagram.com/_gabriel_455/ YouTube: Hydra45 (https://www.youtube.com/c/Hydra45/)
delta1337 Posted December 8, 2020 Author Posted December 8, 2020 Its not what i want either, its for trafficlights, not street lamps
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