DiSSGen Posted November 5, 2020 Posted November 5, 2020 hi guys can i add custom paintjob on custom vehicles ? i saw that in some servers but i don't have any ideas to write this script
Hydra Posted November 5, 2020 Posted November 5, 2020 Yes you can with: engineApplyShaderToWorldTexture() https://wiki.multitheftauto.com/wiki/EngineApplyShaderToWorldTexture
DiSSGen Posted November 5, 2020 Author Posted November 5, 2020 7 hours ago, Hydra said: Yes you can with: engineApplyShaderToWorldTexture() https://wiki.multitheftauto.com/wiki/EngineApplyShaderToWorldTexture can you help me ? i don't have any ideas please give me an example
Hydra Posted November 5, 2020 Posted November 5, 2020 local shader = dxCreateShader("shader.fx") local thePaintjob = dxCreateTexture("asd.png") function b() dxSetShaderValue(shader, "gTexture", thePaintjob) engineApplyShaderToWorldTexture(shader, "vehiclegrunge256") end addEventHandler("onClientResourceStart", resourceRoot, b) You can find more about this here: https://wiki.multitheftauto.com/wiki/DxCreateShader https://wiki.multitheftauto.com/wiki/DxCreateTexture https://wiki.multitheftauto.com/wiki/DxSetShaderValue https://wiki.multitheftauto.com/wiki/Element/Shader
DiSSGen Posted November 5, 2020 Author Posted November 5, 2020 its working but i want to replace textures on custom vehicles such as Lamborghini and more ...
Hydra Posted November 5, 2020 Posted November 5, 2020 I don't remember exactly what you need to do about the modded cars but i'm sure you need to modify the .txd file
JustinMTA Posted November 6, 2020 Posted November 6, 2020 22 hours ago, DiSSGen said: its working but i want to replace textures on custom vehicles such as Lamborghini and more ... You need to change "vehiclegrunge256" in the script, to the name of the texture the Lamborghini or which ever modded car you're using. Because custom models use different texture names sometimes. Open the .TXD in MagicTXD or TXDworkshop, and locate the texture name. 1
DiSSGen Posted November 7, 2020 Author Posted November 7, 2020 12 hours ago, JustinMTA said: You need to change "vehiclegrunge256" in the script, to the name of the texture the Lamborghini or which ever modded car you're using. Because custom models use different texture names sometimes. Open the .TXD in MagicTXD or TXDworkshop, and locate the texture name. Uh , thank you
DiSSGen Posted November 7, 2020 Author Posted November 7, 2020 @JustinMTA i was found name of wheel textures but i can't found name of vehicle body can u help me more ?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now