Resulcan Posted September 29, 2020 Share Posted September 29, 2020 function checkVulnerability(theVehicle) if isVehicleDamageProof(theVehicle) then outputChatBox("Bu araç hasara karşı savunmasız değil", source) else outputChatBox("Bu araç hasara karşı savunmasız", source) end end addEventHandler ( "onPlayerVehicleEnter", getRootElement(), checkVulnerability ) setVehicleDamageProof(handleVehicleDamage, true) function handleVehicleDamage(attacker, weapon, loss, x, y, z, tire) if (weapon and getElementModel(source) == 409) then -- A weapon was used and the vehicle model ID is that of the SWAT tank so cancel the damage. cancelEvent() end end addEventHandler("onClientVehicleDamage", root, handleVehicleDamage) function checkVulnerability(theVehicle) if isVehicleDamageProof(theVehicle) then outputChatBox("This vehicle is not vulnerable to damage", source) else outputChatBox("This vehicle is vulnerable to damage", source) end end addEventHandler ( "onPlayerVehicleEnter", getRootElement(), checkVulnerability ) function stopMinigunDamage ( attacker, weapon, bodypart ) if (weapon and getElementModel(source) == 409) then cancelEvent() --cancel the event end end addEventHandler ( "onClientPlayerDamage", getLocalPlayer(), stopMinigunDamage ) Player Death When Shooting a Player in a Car Link to comment
Moderators Patrick Posted September 29, 2020 Moderators Share Posted September 29, 2020 What is your question? Link to comment
Tekken Posted September 29, 2020 Share Posted September 29, 2020 Well you will have to cancel also the damage for player while in the vehicle Link to comment
Resulcan Posted September 30, 2020 Author Share Posted September 30, 2020 On 29.09.2020 at 19:47, Tekken said: Araç içindeyken oyuncuya verilen hasarı da iptal etmeniz gerekecek Yes But How To Do ? Link to comment
Tekken Posted September 30, 2020 Share Posted September 30, 2020 Try like this addEventHandler("onClientPlayerDamage", localPlayer, function(attacker, weapon, bodypart) local veh = getPedOccupiedVehicle(source); --Check if player is in vehicle if veh and getElementModel(veh) == 409 then cancelEvent(); -- cancel if the player is in vehicle 409 end end); Link to comment
Resulcan Posted September 30, 2020 Author Share Posted September 30, 2020 On 30/09/2020 at 19:37, Tekken said: Try like this addEventHandler("onClientPlayerDamage", localPlayer, function(attacker, weapon, bodypart) local veh = getPedOccupiedVehicle(source); --Check if player is in vehicle if veh and getElementModel(veh) == 409 then cancelEvent(); -- cancel if the player is in vehicle 409 end end); player Is happening Link to comment
Resulcan Posted October 3, 2020 Author Share Posted October 3, 2020 On 10/1/2020 at 7:14 AM, Tekken said: Player is happening ? thank you :D Link to comment
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