alexxnder Posted September 7, 2020 Share Posted September 7, 2020 Hello, MTA SA Community, i am a really good PAWN DEVELOPER and recently i found this client, i love it because there are not so more limits like in SA-MP, but i have a question, should i learn LUA or is more useful to learn PAWN because is a C-like language or doesn't matter ? Link to comment
MTA Anti-Cheat Team Dutchman101 Posted September 7, 2020 MTA Anti-Cheat Team Share Posted September 7, 2020 (edited) You should learn Lua, because it's what MTA uses and it's definately not a C-like language. Pawn isn't useful for MTA. Useful learning resources: https://wiki.multitheftauto.com/wiki/Scripting_Introduction Scripting tutorials section Scripting board MTA discord > #scripting channels @alexxnder Edited September 7, 2020 by Dutchman101 1 Link to comment
alexxnder Posted September 7, 2020 Author Share Posted September 7, 2020 (edited) 32 minutes ago, Dutchman101 said: You should learn Lua, because it's what MTA uses and it's definately not a C-like language. Pawn isn't useful for MTA. Useful learning resources: https://wiki.multitheftauto.com/wiki/Scripting_Introduction Scripting tutorials section Scripting board MTA discord > #scripting channels @alexxnder Thank you! Have a good day. Edited September 7, 2020 by alexxnder Link to comment
CouldnoT Posted September 16, 2020 Share Posted September 16, 2020 On 07/09/2020 at 10:54, alexxnder said: Hello, MTA SA Community, i am a really good PAWN DEVELOPER and recently i found this client, i love it because there are not so more limits like in SA-MP, but i have a question, should i learn LUA or is more useful to learn PAWN because is a C-like language or doesn't matter ? I have done both and definitely MTA scripting is better, as it's well structured unlike PAWN. You will definitely prefer MTA when you try it. It also allows you to import more objects could be custom. It's based on LUA and XML btw. Link to comment
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