Kas7 Posted July 18, 2020 Share Posted July 18, 2020 How can I get the player to move while performing the animation? Link to comment
Ciekurs Posted July 18, 2020 Share Posted July 18, 2020 u can't if the player wants to move while performing an animation he has to move and type quickly the animation, by the way it doesn't work on some animations. Good Luck! Link to comment
Kas7 Posted July 18, 2020 Author Share Posted July 18, 2020 (edited) But I've seen it in some areas The player can move and animation only at the hands of An example of the image:- Edited July 18, 2020 by Kas7 Link to comment
nxFairlywell Posted July 19, 2020 Share Posted July 19, 2020 I don't know how they do it, But I suggest you to change the "walk_player" animation. This is the default animation for the walk Link to comment
Zorgman Posted July 20, 2020 Share Posted July 20, 2020 There's a "carry" partial animation that only affects the hands, that's what I used to achieve something similar with the screen you posted. Cheers Link to comment
Discord Moderators Zango Posted July 20, 2020 Discord Moderators Share Posted July 20, 2020 Pass 0 (or something else) in the 'time' parameter and controls should work. setPedAnimation(localPlayer, "ped", "run_fat", 0) Link to comment
Kas7 Posted July 20, 2020 Author Share Posted July 20, 2020 2 hours ago, Zango said: Pass 0 (or something else) in the 'time' parameter and controls should work. setPedAnimation(localPlayer, "ped", "run_fat", 0) setPedAnimation(plr, "carry", "liftup",0,false,true,true,false) I experimented with this idea, but it did not stimulate the animation in the first place I wanted to walk while doing the animation Link to comment
Discord Moderators Zango Posted July 21, 2020 Discord Moderators Share Posted July 21, 2020 Use the partial animation crry_prtial for walking while holding the crate. Set last parameter to true (freezeLastFrame). setPedAnimation(localPlayer, "carry", "crry_prtial", 0, false, true, true, true) 2 Link to comment
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