Big Smoke Posted March 11, 2006 Share Posted March 11, 2006 (edited) Hello all! Last time I saw the map Climb or EXPLODE, and thta give me just this idea: a whole maze of pipes, full of boobytraps. Like, blowing yourself up! Or blow the way behind you so your enemies can't get further, to change in a car when you're in a dinghy! The map itself is still in a WIP phase, I think around 30% now, because I want it to make ik really so big as possible. I have some screenies, so enjoy ! Also post some ideas if you have any, or comments, etc. Above screen doesn't appear in Beta due the object limit. Edited March 29, 2006 by Guest Link to comment
Ywa Posted March 11, 2006 Share Posted March 11, 2006 It looks very nice. More haybales would be nice. Link to comment
El_Conde_Mafias Posted March 11, 2006 Share Posted March 11, 2006 It looks a good map, maybe you can unse a wood walls of the structures section as a wood-destructible-bridge, also you can put fake barrels, and put inside the fake barrels another explosibe barrel ( I've used this in my map ''TrampasMortales'' you can make the players confuse and anything else. I will wait this map. Good Luck Link to comment
zerb Posted March 12, 2006 Share Posted March 12, 2006 From my view the screenshots of the track is set up quite nicely. El_Conde_Mafias idea of the barrels sounds good to use, if you want to give the players a challenging but fun experience on your map. Perhaps adding a few high jumps onto the track, including a few traps or ways to give the driver some annoyonce into completing the map. Link to comment
Big Smoke Posted March 12, 2006 Author Share Posted March 12, 2006 Nice Idea, I will definitely add those things . Link to comment
Big Smoke Posted March 15, 2006 Author Share Posted March 15, 2006 2 New screenies: The fisrt screen is in a sort of inside thing with barrels. The second thing is were you go with the boat and it will land in 3 pipes, those lead to different places. One to Death, One to drowning, and one proper way. Map in %: 40% @El Conde Mafias, how do I make those "fake" barrels ? Link to comment
zerb Posted March 15, 2006 Share Posted March 15, 2006 Nice to see you have taken some ideas and put them into use. One to Death, One to drowning, and one proper way Ha, sounds quite good, adding that surprise is quite effective. ;D Link to comment
Big Smoke Posted March 17, 2006 Author Share Posted March 17, 2006 Nice to see you have taken some ideas and put them into use. One to Death, One to drowning, and one proper way Ha, sounds quite good, adding that surprise is quite effective. ;D Yes, I added 2 ideas from TrempasMortales into Pipe Maze, some you can see in the next screens. The map's almost finished due the object limit. Somebody know something to get behind that? It's very irritating. Link to comment
Lággy Posted March 18, 2006 Share Posted March 18, 2006 The map's almost finished due the object limit. Somebody know something to get behind that? It's very irritating. Join the club. Btw, nice screens. Link to comment
Shadowsniper Posted March 19, 2006 Share Posted March 19, 2006 I found a way round it, but I wouldnt recommend it, you have to edit a file in normal gta:sa, then you can build the map, but others wont be able to play the map cause there object limit is lower than objects in the map, and you wouldn't be able to get online cause of anti cheat Link to comment
El_Conde_Mafias Posted March 20, 2006 Share Posted March 20, 2006 Hi again! i've just have an idea: Invisible platforms, its easy to do, go to Interior Objects/ Doors and windows section, then search a destructible window, then put it in horizontal but the invisible zone looking up, then you can make invisible shortcuts or invisible roads for make people confuse. EDIT: I remember another idea of SuperBreak, go to Miscelaneous/ Trash Then search a wood platform ( destructible ) and make a bridge with it, but careful, it can make you fall HEHE. Link to comment
Big Smoke Posted March 21, 2006 Author Share Posted March 21, 2006 Ah, nice idea . But first I need to get rid of that object limit. Maybe if I put a part of the map at the 600x600 border and the other part in a other 600x600 section. Should this be possible or not? Link to comment
Kaotic Posted March 21, 2006 Share Posted March 21, 2006 Yes it is possible, and hey smoke. I go by name [sAS]Pinky nowadays, if you have time visit the SAS server Link to comment
Big Smoke Posted March 21, 2006 Author Share Posted March 21, 2006 Yes it is possible, and hey smoke. I go by name [sAS]Pinky nowadays, if you have time visit the SAS server Sure, I wil think that I drop by in a minute. You can find me on the name [QB]Wish^ . If this indeeds work, I'm going to try that out and I will soon place som nice screens (I hope ) . Link to comment
Kaotic Posted March 21, 2006 Share Posted March 21, 2006 Sure, ill test it on my server if you want Link to comment
Sodisna Posted March 21, 2006 Share Posted March 21, 2006 Where's the pipe at? This map looks kool by the way. Link to comment
Big Smoke Posted March 24, 2006 Author Share Posted March 24, 2006 Maps almost done now, only needs some testing. It counts round 300 objects, so with many players, things go invisble, I'm testing thing to see if they don't get to disappear. Link to comment
KillFrenzy Posted March 26, 2006 Share Posted March 26, 2006 By looking at the screenies, this map looks good Link to comment
Big Smoke Posted March 28, 2006 Author Share Posted March 28, 2006 Beta 1.0 released! You can now play it in the SAS server. If there won't be founded any bugs, expect public release soon. Link to comment
Big Smoke Posted March 29, 2006 Author Share Posted March 29, 2006 Download Pipe Maze now! http://center.mtasa.com/?p=race&r=3254 Fixed things that where buggy in first version: - Dinghy Spawn - Added Health & Vehicla Change Pickups Link to comment
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