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  • 2 weeks later...

Neverless, i have same problem. I cant login to admin with rcon, mtaserver.conf is fine and everything is fine but it just doesnt log in. What Neverless did that he get it working?

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2 possibilitys.

1 is that u must remember that the rcon login names in the mtaconfig ARE case sensitive.

2 is that maybe the name ur trying to login with is too long.

Iv had 2 admins now had to decrease the lengh of their names to login

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Right this part of the config must.....MUST match your in game name:

use this but make sure you change them to what you want:

# ServerPort

# Required: Yes

# Purpose: Defines the port for players to connect on

# Format - ServerPort

# Notes:

# Must be a numerical value

ServerPort 22003

# ServerName

# Required: Yes

# Purpose: Defines the name of the server

# Format - ServerName

ServerName

# ServerPassword

# Required: No (Yes if server should be passworded)

# Purpose: Defines the server password

# Format - ServerPassword

# ServerPassword

# ASE

# Required: No

# Purpose: Defines whether the server should report to the All Seeing Eye (can be seen in the Server Browser)

# Format - ASE

# Notes:

# Set to 1 to enable, anything else to disable

ASE 1

# MaxPlayers

# Required: Yes

# Purpose: Defines the max players that can connect to the server

# Format - MaxPlayers

# Notes:

# Must be a numerical value and must not go above 32

MaxPlayers 32

# AdminServer

# Required: yes

# Purpose: Defines whether the server should enable Remote Admin

# Format - AdminServer <1/0>

# Notes:

# Set to 1 to enable, anything else to disable

AdminServer 1

# AdminPort

# Required: Yes (if AdminServer is enabled)

# Purpose: Defines the port for Remote Admins to connect on

# Format - AdminPort

# Notes:

# Must be a numerical value

AdminPort 44003

# AdminPass

# Required: Yes (if AdminServer is enabled)

# Purpose: Defines the Remote Admin password

# Format - AdminPass

AdminPass

# AllowAdminShutdown

# Required: No

# Purpose: Defines whether the server can be shutdown from Remote Admin

# Format - AllowAdminShutdown

# Notes:

# Set to 1 to enable, anything else to disable

AllowAdminShutdown 0

# LogFile

# Required: No

# Purpose: Defines the file which the server log should be written to

# Format - LogFile

LogFile mtaserver.log

# VoteMapEnabled

# Required: No

# Purpose: Defines whether map voting is enabled/disabled

# Format - VoteMapEnabled

VoteMapEnabled 1

# VoteMapPercentage

# Required: No

# Purpose: Defines the percentage of votes needed for a map vote to pass.

# A high value is recommended (over 80%) to prevent voting abuse.

# Format - VoteMapPercentage <0-100>

VoteMapPercentage 90

# VoteMapTimeDelay

# Required: No

# Purpose: Defines how long a player must wait before they can vote for a new map

# Format - VoteMapTimeDelay

# Notes:

# This does not take effect if there are 2 or less players in the server

VoteMapTimeDelay 90

# Admin

# Required: yes

# Purpose: Defines all the people in-server who can rcon_login to admin

# Format - Admin

# Notes:

# admin-level must not go above 5

# Names and passwords are case sensitive

Admin

# RCON

# Required: yes

# Purpose: Defines the admin level for . If this is not specified it is defaulted

# Format - RCON

# Notes:

# must be between 1 and 5. If it is invalid, the level is defaulted

RCON kick 4

RCON ban 4

RCON mute 2

RCON unmute 2

# AutoUpdateAntiCheat

# Required: No (defaults to 1)

# Purpose: Defines whether the server should check Anti-Cheat for updates automatically on server start.

# Format - AutoUpdateAntiCheat <1/0>

AutoUpdateAntiCheat 1

copy that and make sure this part it correct, the part im talking about will be in italics:

# Admin

# Required: yes

# Purpose: Defines all the people in-server who can rcon_login to admin

# Format - Admin

# Notes:

# admin-level must not go above 5

# Names and passwords are case sensitive

Admin

for example:

Admin =

Admin nervless nerve 5

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I had this problem too, had all options filled in correctly but it wouldn't let me join on remote admin...

I downloaded the installer again from another site, copied the config file, re-installed over the one that was installed already, pasted the config file back and it works fine now. :roll:

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im having the same problem. i cant get the adim in game working, its starting to piss me off :x:evil:

i did what you all said but its sill not working :(:cry:

can someone help me :!::!::!:

p.s im runing R1.10

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The new 1.10 Server should be like this:

# ServerName

# Required: Yes

# Purpose: Defines the name of the server

# Format - ServerName

ServerName

# ServerPort

# Required: Yes

# Purpose: Defines the port for players to connect on

# Format - ServerPort

# Notes:

# Must be a numerical value

ServerPort 22003

# MaxPlayers

# Required: Yes

# Purpose: Defines the max players that can connect to the server

# Format - MaxPlayers

# Notes:

# Must be a numerical value and must not go above 32

MaxPlayers 16

# ServerPassword

# Required: No (Yes if server should be passworded)

# Purpose: Defines the server password

# Format - ServerPassword

#ServerPassword

# ASE

# Required: No

# Purpose: Defines whether the server should report to the All Seeing Eye (can be seen in the Server Browser)

# Format - ASE

# Notes:

# Set to 1 to enable, anything else to disable

ASE 1

# AdminServer

# Required: No

# Purpose: Defines whether the server should enable Remote Admin

# Format - AdminServer <1/0>

# Notes:

# Set to 1 to enable, anything else to disable

# REMEMBER TO CHANGE THE ADMIN PASSWORD!

AdminServer 1

# AdminPort

# Required: Yes (if AdminServer is enabled)

# Purpose: Defines the port for Remote Admins to connect on

# Format - AdminPort

# Notes:

# Must be a numerical value

AdminPort 44003

# AdminPass

# Required: Yes (if AdminServer is enabled)

# Purpose: Defines the Remote Admin password

# Format - AdminPass

AdminPass

# AllowAdminShutdown

# Required: No

# Purpose: Defines whether the server can be shutdown from Remote Admin

# Format - AllowAdminShutdown

# Notes:

# Set to 1 to enable, anything else to disable

AllowAdminShutdown 0

# LogFile

# Required: No

# Purpose: Defines the file which the server log should be written to

# Format - LogFile

LogFile mtaserver.log

# AntiCheatEnabled

# Required: No (defaults to 1)

# Purpose: Defines whether anticheat is enabled or not.

# Format - AntiCheatEnabled <1/0>

AntiCheatEnabled 1

# AutoUpdateAntiCheat

# Required: No (defaults to 1)

# Purpose: Defines whether the server should check Anti-Cheat for updates automatically on server start.

# Format - AutoUpdateAntiCheat <1/0>

AutoUpdateAntiCheat 1

# InstantVoteMapEnabled

# Required: No (defaults to 0)

# Purpose: Defines whether instant map voting is enabled/disabled

# Format - InstantVoteMapEnabled <1/0>

# Notes:

# Due to heavy abuse of this feature in previous releases, we recommend that

# you disable this.

InstantVoteMapEnabled 1

# InstantVoteMapPercentage

# Required: No

# Purpose: Defines the percentage of votes needed for a map vote to pass.

# A high value is recommended (over 80%) to prevent voting abuse.

# Format - InstantVoteMapPercentage <0-100>

InstantVoteMapPercentage 80

# InstantVoteMapTimeDelay

# Required: No

# Purpose: Defines how long a player must wait before they can vote for a new instant map change

# Format - InstantVoteMapTimeDelay

# Notes:

# This does not take effect if there are 2 or less players in the server

InstantVoteMapTimeDelay 90

# InstantVoteMapGlobalTimeDelay

# Required: No

# Purpose: Defines the minimum time between instant map-change votes on the server.

# Format - InstantVoteMapGlobalTimeDelay

# Notes:

# This does not take effect if there are 2 or less players in the server

InstantVoteMapGlobalTimeDelay 60

# MaxMapDuration

# Required: No (defaults to 1200 seconds which is 20 minutes)

# Purpose: Defines how long a map can maximally run before the next map is started. This is neccessary for

# maps with dynamic respawn when instant vote map change is disabled.

# Format - MaxMapDuration

MaxMapDuration 1200

# MapNominationEnabled

# Required: No (defaults to 1)

# Purpose: Defines whether the server will use map nomination votes between maps to decide the next map to play.

# If this is set to 0, the server will pick a random map instead. This is recommended rather than instant votes.

# Format - MapNominationEnabled <1/0>

MapNominationEnabled 1

# MaxNominationMaps

# Required: No (defaults to 4)

# Purpose: Defines how many random maps that will be picked during a map election between maps.

# Format - MaxNominationMaps <2-8>

# Notes:

# Range for this value is 2 to 8.

MaxNominationMaps 4

# IncludeLastMapInNomination

# Required: No (defaults to 1)

# Purpose: Defines whether the server should put the last map played in the nomination for the next map to play.

# Format - IncludeLastMapInNomination <1/0>

IncludeLastMapInNomination 1

# Admin

# Required: No

# Purpose: Defines all the people in-server who can rcon_login to admin

# Format - Admin

# Notes:

# admin-level must not go above 5

# Names and passwords are case sensitive

Admin

# RCON

# Required: No

# Purpose: Defines the admin level for . If this is not specified it is defaulted

# Format - RCON

# Notes:

# must be between 1 and 5. If it is invalid, the level is defaulted

RCON kick 4

RCON ban 4

RCON mute 2

RCON unmute 2

Link to comment

sill cant get it to work

here have a look at my thing

# ServerName

# Required: Yes

# Purpose: Defines the name of the server

# Format - ServerName

ServerName DAVES SERVER

# ServerPort

# Required: Yes

# Purpose: Defines the port for players to connect on

# Format - ServerPort

# Notes:

# Must be a numerical value

ServerPort 22003

# MaxPlayers

# Required: Yes

# Purpose: Defines the max players that can connect to the server

# Format - MaxPlayers

# Notes:

# Must be a numerical value and must not go above 32

MaxPlayers 10

# ServerPassword

# Required: No (Yes if server should be passworded)

# Purpose: Defines the server password

# Format - ServerPassword

#ServerPassword mypassword

# ASE

# Required: No

# Purpose: Defines whether the server should report to the All Seeing Eye (can be seen in the Server Browser)

# Format - ASE

# Notes:

# Set to 1 to enable, anything else to disable

ASE 1

# AdminServer

# Required: No

# Purpose: Defines whether the server should enable Remote Admin

# Format - AdminServer <1/0>

# Notes:

# Set to 1 to enable, anything else to disable

# REMEMBER TO CHANGE THE ADMIN PASSWORD!

AdminServer 1

# AdminPort

# Required: Yes (if AdminServer is enabled)

# Purpose: Defines the port for Remote Admins to connect on

# Format - AdminPort

# Notes:

# Must be a numerical value

AdminPort 44003

# AdminPass

# Required: Yes (if AdminServer is enabled)

# Purpose: Defines the Remote Admin password

# Format - AdminPass

AdminPass davo

# AllowAdminShutdown

# Required: No

# Purpose: Defines whether the server can be shutdown from Remote Admin

# Format - AllowAdminShutdown

# Notes:

# Set to 1 to enable, anything else to disable

AllowAdminShutdown 0

# LogFile

# Required: No

# Purpose: Defines the file which the server log should be written to

# Format - LogFile

LogFile mtaserver.log

# AntiCheatEnabled

# Required: No (defaults to 1)

# Purpose: Defines whether anticheat is enabled or not.

# Format - AntiCheatEnabled <1/0>

AntiCheatEnabled 1

# AutoUpdateAntiCheat

# Required: No (defaults to 1)

# Purpose: Defines whether the server should check Anti-Cheat for updates automatically on server start.

# Format - AutoUpdateAntiCheat <1/0>

AutoUpdateAntiCheat 1

# InstantVoteMapEnabled

# Required: No (defaults to 0)

# Purpose: Defines whether instant map voting is enabled/disabled

# Format - InstantVoteMapEnabled <1/0>

# Notes:

# Due to heavy abuse of this feature in previous releases, we recommend that

# you disable this.

InstantVoteMapEnabled 1

# InstantVoteMapPercentage

# Required: No

# Purpose: Defines the percentage of votes needed for a map vote to pass.

# A high value is recommended (over 80%) to prevent voting abuse.

# Format - InstantVoteMapPercentage <0-100>

InstantVoteMapPercentage 100

# InstantVoteMapTimeDelay

# Required: No

# Purpose: Defines how long a player must wait before they can vote for a new instant map change

# Format - InstantVoteMapTimeDelay

# Notes:

# This does not take effect if there are 2 or less players in the server

InstantVoteMapTimeDelay 9

# InstantVoteMapGlobalTimeDelay

# Required: No

# Purpose: Defines the minimum time between instant map-change votes on the server.

# Format - InstantVoteMapGlobalTimeDelay

# Notes:

# This does not take effect if there are 2 or less players in the server

InstantVoteMapGlobalTimeDelay 60

# MaxMapDuration

# Required: No (defaults to 1200 seconds which is 20 minutes)

# Purpose: Defines how long a map can maximally run before the next map is started. This is neccessary for

# maps with dynamic respawn when instant vote map change is disabled.

# Format - MaxMapDuration

MaxMapDuration 500

# MapNominationEnabled

# Required: No (defaults to 1)

# Purpose: Defines whether the server will use map nomination votes between maps to decide the next map to play.

# If this is set to 0, the server will pick a random map instead. This is recommended rather than instant votes.

# Format - MapNominationEnabled <1/0>

MapNominationEnabled 1

# MaxNominationMaps

# Required: No (defaults to 4)

# Purpose: Defines how many random maps that will be picked during a map election between maps.

# Format - MaxNominationMaps <2-8>

# Notes:

# Range for this value is 2 to 8.

MaxNominationMaps 8

# IncludeLastMapInNomination

# Required: No (defaults to 1)

# Purpose: Defines whether the server should put the last map played in the nomination for the next map to play.

# Format - IncludeLastMapInNomination <1/0>

IncludeLastMapInNomination 1

# Admin

# Required: No

# Purpose: Defines all the people in-server who can rcon_login to admin

# Format - Admin

# Notes:

# admin-level must not go above 5

# Names and passwords are case sensitive

#Admin <5>

# RCON

# Required: No

# Purpose: Defines the admin level for . If this is not specified it is defaulted

# Format - RCON

# Notes:

# <5> must be between 1 and 5. If it is invalid, the level is defaulted

RCON kick 4

RCON ban 4

RCON mute 2

RCON unmute 2

Link to comment

# Admin

# Required: No

# Purpose: Defines all the people in-server who can rcon_login to admin

# Format - Admin

# Notes:

# admin-level must not go above 5

# Names and passwords are case sensitive

#Admin <5>

there is your problem right there! Change it to........

# Admin

# Required: No

# Purpose: Defines all the people in-server who can rcon_login to admin

# Format - Admin

# Notes:

# admin-level must not go above 5

# Names and passwords are case sensitive

#Admin Default password 5

Admin Davo dave 5

you see?

have fun!

edit: I would stronlg suggest u change ur login info as soon as u get this working.

Edited by Guest
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  • 1 month later...

Ok i have look at all what you have said but it just dont work!! Can u help! I have MTA SA r1.1.1 verson. I have filled in the mtaserver conf file is as best as i can but may be i have gone wrong some were! I start up my server, then go into the MTA:SA and put in my IP address as well as my port. It loads up fine then i go to F8 and type rcon_login (i put the same password as in my mtaserver conf file) it then comes up with Failed to login as admin I have my nick name the same as my name in the mtaserver conf file!!!! what do i do!!!! :?: i will copy my mtaserver conf file so u can have a look at what i have canged in that file! Please help!!! Thanks :D

# ServerName

# Required: Yes

# Purpose: Defines the name of the server

# Format - ServerName

ServerName MTA:SA Best Maps!

# ServerPort

# Required: Yes

# Purpose: Defines the port for players to connect on

# Format - ServerPort

# Notes:

# Must be a numerical value

ServerPort 22003

# MaxPlayers

# Required: Yes

# Purpose: Defines the max players that can connect to the server

# Format - MaxPlayers

# Notes:

# Must be a numerical value and must not go above 32

MaxPlayers 32

# ServerPassword

# Required: No (Yes if server should be passworded)

# Purpose: Defines the server password

# Format - ServerPassword

#ServerPassword theman

# ASE

# Required: No

# Purpose: Defines whether the server should report to the All Seeing Eye (can be seen in the Server Browser)

# Format - ASE

# Notes:

# Set to 1 to enable, anything else to disable

ASE 1

# AdminServer

# Required: No

# Purpose: Defines whether the server should enable Remote Admin

# Format - AdminServer <1/0>

# Notes:

# Set to 1 to enable, anything else to disable

# REMEMBER TO CHANGE THE ADMIN PASSWORD!

AdminServer 1

# AdminPort

# Required: Yes (if AdminServer is enabled)

# Purpose: Defines the port for Remote Admins to connect on

# Format - AdminPort

# Notes:

# Must be a numerical value

AdminPort 44003

# AdminPass

# Required: Yes (if AdminServer is enabled)

# Purpose: Defines the Remote Admin password

# Format - AdminPass

AdminPass theman

# AllowAdminShutdown

# Required: No

# Purpose: Defines whether the server can be shutdown from Remote Admin

# Format - AllowAdminShutdown

# Notes:

# Set to 1 to enable, anything else to disable

AllowAdminShutdown on

# LogFile

# Required: No

# Purpose: Defines the file which the server log should be written to

# Format - LogFile

LogFile mtaserver.log

# AntiCheatEnabled

# Required: No (defaults to 1)

# Purpose: Defines whether anticheat is enabled or not.

# Format - AntiCheatEnabled <1/0>

AntiCheatEnabled 1

# AutoUpdateAntiCheat

# Required: No (defaults to 1)

# Purpose: Defines whether the server should check Anti-Cheat for updates automatically on server start.

# Format - AutoUpdateAntiCheat <1/0>

AutoUpdateAntiCheat 1

# InstantVoteMapEnabled

# Required: No (defaults to 0)

# Purpose: Defines whether instant map voting is enabled/disabled

# Format - InstantVoteMapEnabled <1/0>

# Notes:

# Due to heavy abuse of this feature in previous releases, we recommend that

# you disable this.

InstantVoteMapEnabled 0

# InstantVoteMapPercentage

# Required: No

# Purpose: Defines the percentage of votes needed for a map vote to pass.

# A high value is recommended (over 80%) to prevent voting abuse.

# Format - InstantVoteMapPercentage <0-100>

InstantVoteMapPercentage 80

# InstantVoteMapTimeDelay

# Required: No

# Purpose: Defines how long a player must wait before they can vote for a new instant map change

# Format - InstantVoteMapTimeDelay

# Notes:

# This does not take effect if there are 2 or less players in the server

InstantVoteMapTimeDelay 90

# InstantVoteMapGlobalTimeDelay

# Required: No

# Purpose: Defines the minimum time between instant map-change votes on the server.

# Format - InstantVoteMapGlobalTimeDelay

# Notes:

# This does not take effect if there are 2 or less players in the server

InstantVoteMapGlobalTimeDelay 60

# DefaultRespawnTime

# Required: No (defaults to 10 seconds)

# Purpose: Defines what respawn time to use if none is specified in the map

# Format - DefaultRespawnTime

DefaultRespawnTime 10

# DefaultMapDuration

# Required: No (defaults to 600 seconds which is 10 minutes)

# Purpose: Defines what map duration to use if none is specified in the map.

# Format - DefaultMapDuration

DefaultMapDuration 600

# MaxMapDuration

# Required: No (defaults to 1200 seconds which is 20 minutes)

# Purpose: Defines how long a map can maximally run before the next map is started. This is neccessary for

# maps with dynamic respawn when instant vote map change is disabled.

# Format - MaxMapDuration

MaxMapDuration 600

# MapNominationEnabled

# Required: No (defaults to 1)

# Purpose: Defines whether the server will use map nomination votes between maps to decide the next map to play.

# If this is set to 0, the server will pick a random map instead. This is recommended rather than instant votes.

# Format - MapNominationEnabled <1/0>

MapNominationEnabled 1

# MaxNominationMaps

# Required: No (defaults to 4)

# Purpose: Defines how many random maps that will be picked during a map election between maps.

# Format - MaxNominationMaps <2-8>

# Notes:

# Range for this value is 2 to 8.

MaxNominationMaps 8

# IncludeLastMapInNomination

# Required: No (defaults to 1)

# Purpose: Defines whether the server should put the last map played in the nomination for the next map to play.

# Format - IncludeLastMapInNomination <1/0>

IncludeLastMapInNomination 1

# Admin

# Required: No

# Purpose: Defines all the people in-server who can rcon_login to admin

# Format - Admin

# Notes:

# admin-level must not go above 5

# Names and passwords are case sensitive

#Admin jackoman theman 5

# RCON

# Required: No

# Purpose: Defines the admin level for . If this is not specified it is defaulted

# Format - RCON

# Notes:

# must be between 1 and 5. If it is invalid, the level is defaulted

RCON kick 4

RCON ban 4

RCON mute 2

RCON unmute 2

Link to comment

Ok i have look at all what you have said but it just dont work!! Can u help! I have MTA SA r1.1.1 verson. I have filled in the mtaserver conf file is as best as i can but may be i have gone wrong some were! I start up my server, then go into the MTA:SA and put in my IP address as well as my port. It loads up fine then i go to F8 and type rcon_login (i put the same password as in my mtaserver conf file) it then comes up with Failed to login as admin I have my nick name the same as my name in the mtaserver conf file!!!! what do i do!!!! :?: i will copy my mtaserver conf file so u can have a look at what i have canged in that file! Please help!!! Thanks :D

# ServerName

# Required: Yes

# Purpose: Defines the name of the server

# Format - ServerName

ServerName MTA:SA Best Maps!

# ServerPort

# Required: Yes

# Purpose: Defines the port for players to connect on

# Format - ServerPort

# Notes:

# Must be a numerical value

ServerPort 22003

# MaxPlayers

# Required: Yes

# Purpose: Defines the max players that can connect to the server

# Format - MaxPlayers

# Notes:

# Must be a numerical value and must not go above 32

MaxPlayers 32

# ServerPassword

# Required: No (Yes if server should be passworded)

# Purpose: Defines the server password

# Format - ServerPassword

#ServerPassword theman

# ASE

# Required: No

# Purpose: Defines whether the server should report to the All Seeing Eye (can be seen in the Server Browser)

# Format - ASE

# Notes:

# Set to 1 to enable, anything else to disable

ASE 1

# AdminServer

# Required: No

# Purpose: Defines whether the server should enable Remote Admin

# Format - AdminServer <1/0>

# Notes:

# Set to 1 to enable, anything else to disable

# REMEMBER TO CHANGE THE ADMIN PASSWORD!

AdminServer 1

# AdminPort

# Required: Yes (if AdminServer is enabled)

# Purpose: Defines the port for Remote Admins to connect on

# Format - AdminPort

# Notes:

# Must be a numerical value

AdminPort 44003

# AdminPass

# Required: Yes (if AdminServer is enabled)

# Purpose: Defines the Remote Admin password

# Format - AdminPass

AdminPass theman

# AllowAdminShutdown

# Required: No

# Purpose: Defines whether the server can be shutdown from Remote Admin

# Format - AllowAdminShutdown

# Notes:

# Set to 1 to enable, anything else to disable

AllowAdminShutdown on

# LogFile

# Required: No

# Purpose: Defines the file which the server log should be written to

# Format - LogFile

LogFile mtaserver.log

# AntiCheatEnabled

# Required: No (defaults to 1)

# Purpose: Defines whether anticheat is enabled or not.

# Format - AntiCheatEnabled <1/0>

AntiCheatEnabled 1

# AutoUpdateAntiCheat

# Required: No (defaults to 1)

# Purpose: Defines whether the server should check Anti-Cheat for updates automatically on server start.

# Format - AutoUpdateAntiCheat <1/0>

AutoUpdateAntiCheat 1

# InstantVoteMapEnabled

# Required: No (defaults to 0)

# Purpose: Defines whether instant map voting is enabled/disabled

# Format - InstantVoteMapEnabled <1/0>

# Notes:

# Due to heavy abuse of this feature in previous releases, we recommend that

# you disable this.

InstantVoteMapEnabled 0

# InstantVoteMapPercentage

# Required: No

# Purpose: Defines the percentage of votes needed for a map vote to pass.

# A high value is recommended (over 80%) to prevent voting abuse.

# Format - InstantVoteMapPercentage <0-100>

InstantVoteMapPercentage 80

# InstantVoteMapTimeDelay

# Required: No

# Purpose: Defines how long a player must wait before they can vote for a new instant map change

# Format - InstantVoteMapTimeDelay

# Notes:

# This does not take effect if there are 2 or less players in the server

InstantVoteMapTimeDelay 90

# InstantVoteMapGlobalTimeDelay

# Required: No

# Purpose: Defines the minimum time between instant map-change votes on the server.

# Format - InstantVoteMapGlobalTimeDelay

# Notes:

# This does not take effect if there are 2 or less players in the server

InstantVoteMapGlobalTimeDelay 60

# DefaultRespawnTime

# Required: No (defaults to 10 seconds)

# Purpose: Defines what respawn time to use if none is specified in the map

# Format - DefaultRespawnTime

DefaultRespawnTime 10

# DefaultMapDuration

# Required: No (defaults to 600 seconds which is 10 minutes)

# Purpose: Defines what map duration to use if none is specified in the map.

# Format - DefaultMapDuration

DefaultMapDuration 600

# MaxMapDuration

# Required: No (defaults to 1200 seconds which is 20 minutes)

# Purpose: Defines how long a map can maximally run before the next map is started. This is neccessary for

# maps with dynamic respawn when instant vote map change is disabled.

# Format - MaxMapDuration

MaxMapDuration 600

# MapNominationEnabled

# Required: No (defaults to 1)

# Purpose: Defines whether the server will use map nomination votes between maps to decide the next map to play.

# If this is set to 0, the server will pick a random map instead. This is recommended rather than instant votes.

# Format - MapNominationEnabled <1/0>

MapNominationEnabled 1

# MaxNominationMaps

# Required: No (defaults to 4)

# Purpose: Defines how many random maps that will be picked during a map election between maps.

# Format - MaxNominationMaps <2-8>

# Notes:

# Range for this value is 2 to 8.

MaxNominationMaps 8

# IncludeLastMapInNomination

# Required: No (defaults to 1)

# Purpose: Defines whether the server should put the last map played in the nomination for the next map to play.

# Format - IncludeLastMapInNomination <1/0>

IncludeLastMapInNomination 1

# Admin

# Required: No

# Purpose: Defines all the people in-server who can rcon_login to admin

# Format - Admin

# Notes:

# admin-level must not go above 5

# Names and passwords are case sensitive

#Admin jackoman theman 5

# RCON

# Required: No

# Purpose: Defines the admin level for . If this is not specified it is defaulted

# Format - RCON

# Notes:

# must be between 1 and 5. If it is invalid, the level is defaulted

RCON kick 4

RCON ban 4

RCON mute 2

RCON unmute 2

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