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Nerveless

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  1. Yeah i would love to learn how, thats why i was asking lol. But i couldn't find any help i understood, as when i asked i got nothing so, might aswell
  2. Well im pretty much gunna give up, but thanks to attempting to help me
  3. Thanks for the info Jani kinda guessed bout number 2 lol, and MTAmA was made by Aeron, is that correct
  4. Im having a little trouble with this program actually, ive been on the add-on section, and i was a bit confused what to download and where to put them. Ive got the mIRC program and im a little lost with that aswell, no offence to the designers and makers, but you could have made it alittle easier to use for noobs like me
  5. thanks very much lil today, i will try that
  6. I was in a server the other day when i noticed it had "BOTS" and commands i.e "!time" to display time, how is this possible so i can implement them into my server???
  7. Nice double post btw, you need to make sure the nickname you use in the game is jackoman (cos its case sensetive!!)
  8. The new 1.10 Server should be like this: # ServerName # Required: Yes # Purpose: Defines the name of the server # Format - ServerName ServerName # ServerPort # Required: Yes # Purpose: Defines the port for players to connect on # Format - ServerPort # Notes: # Must be a numerical value ServerPort 22003 # MaxPlayers # Required: Yes # Purpose: Defines the max players that can connect to the server # Format - MaxPlayers # Notes: # Must be a numerical value and must not go above 32 MaxPlayers 16 # ServerPassword # Required: No (Yes if server should be passworded) # Purpose: Defines the server password # Format - ServerPassword #ServerPassword # ASE # Required: No # Purpose: Defines whether the server should report to the All Seeing Eye (can be seen in the Server Browser) # Format - ASE # Notes: # Set to 1 to enable, anything else to disable ASE 1 # AdminServer # Required: No # Purpose: Defines whether the server should enable Remote Admin # Format - AdminServer <1/0> # Notes: # Set to 1 to enable, anything else to disable # REMEMBER TO CHANGE THE ADMIN PASSWORD! AdminServer 1 # AdminPort # Required: Yes (if AdminServer is enabled) # Purpose: Defines the port for Remote Admins to connect on # Format - AdminPort # Notes: # Must be a numerical value AdminPort 44003 # AdminPass # Required: Yes (if AdminServer is enabled) # Purpose: Defines the Remote Admin password # Format - AdminPass AdminPass # AllowAdminShutdown # Required: No # Purpose: Defines whether the server can be shutdown from Remote Admin # Format - AllowAdminShutdown # Notes: # Set to 1 to enable, anything else to disable AllowAdminShutdown 0 # LogFile # Required: No # Purpose: Defines the file which the server log should be written to # Format - LogFile LogFile mtaserver.log # AntiCheatEnabled # Required: No (defaults to 1) # Purpose: Defines whether anticheat is enabled or not. # Format - AntiCheatEnabled <1/0> AntiCheatEnabled 1 # AutoUpdateAntiCheat # Required: No (defaults to 1) # Purpose: Defines whether the server should check Anti-Cheat for updates automatically on server start. # Format - AutoUpdateAntiCheat <1/0> AutoUpdateAntiCheat 1 # InstantVoteMapEnabled # Required: No (defaults to 0) # Purpose: Defines whether instant map voting is enabled/disabled # Format - InstantVoteMapEnabled <1/0> # Notes: # Due to heavy abuse of this feature in previous releases, we recommend that # you disable this. InstantVoteMapEnabled 1 # InstantVoteMapPercentage # Required: No # Purpose: Defines the percentage of votes needed for a map vote to pass. # A high value is recommended (over 80%) to prevent voting abuse. # Format - InstantVoteMapPercentage <0-100> InstantVoteMapPercentage 80 # InstantVoteMapTimeDelay # Required: No # Purpose: Defines how long a player must wait before they can vote for a new instant map change # Format - InstantVoteMapTimeDelay # Notes: # This does not take effect if there are 2 or less players in the server InstantVoteMapTimeDelay 90 # InstantVoteMapGlobalTimeDelay # Required: No # Purpose: Defines the minimum time between instant map-change votes on the server. # Format - InstantVoteMapGlobalTimeDelay # Notes: # This does not take effect if there are 2 or less players in the server InstantVoteMapGlobalTimeDelay 60 # MaxMapDuration # Required: No (defaults to 1200 seconds which is 20 minutes) # Purpose: Defines how long a map can maximally run before the next map is started. This is neccessary for # maps with dynamic respawn when instant vote map change is disabled. # Format - MaxMapDuration MaxMapDuration 1200 # MapNominationEnabled # Required: No (defaults to 1) # Purpose: Defines whether the server will use map nomination votes between maps to decide the next map to play. # If this is set to 0, the server will pick a random map instead. This is recommended rather than instant votes. # Format - MapNominationEnabled <1/0> MapNominationEnabled 1 # MaxNominationMaps # Required: No (defaults to 4) # Purpose: Defines how many random maps that will be picked during a map election between maps. # Format - MaxNominationMaps <2-8> # Notes: # Range for this value is 2 to 8. MaxNominationMaps 4 # IncludeLastMapInNomination # Required: No (defaults to 1) # Purpose: Defines whether the server should put the last map played in the nomination for the next map to play. # Format - IncludeLastMapInNomination <1/0> IncludeLastMapInNomination 1 # Admin # Required: No # Purpose: Defines all the people in-server who can rcon_login to admin # Format - Admin # Notes: # admin-level must not go above 5 # Names and passwords are case sensitive Admin # RCON # Required: No # Purpose: Defines the admin level for . If this is not specified it is defaulted # Format - RCON # Notes: # must be between 1 and 5. If it is invalid, the level is defaulted RCON kick 4 RCON ban 4 RCON mute 2 RCON unmute 2
  9. Right this part of the config must.....MUST match your in game name: use this but make sure you change them to what you want: # ServerPort # Required: Yes # Purpose: Defines the port for players to connect on # Format - ServerPort # Notes: # Must be a numerical value ServerPort 22003 # ServerName # Required: Yes # Purpose: Defines the name of the server # Format - ServerName ServerName # ServerPassword # Required: No (Yes if server should be passworded) # Purpose: Defines the server password # Format - ServerPassword # ServerPassword # ASE # Required: No # Purpose: Defines whether the server should report to the All Seeing Eye (can be seen in the Server Browser) # Format - ASE # Notes: # Set to 1 to enable, anything else to disable ASE 1 # MaxPlayers # Required: Yes # Purpose: Defines the max players that can connect to the server # Format - MaxPlayers # Notes: # Must be a numerical value and must not go above 32 MaxPlayers 32 # AdminServer # Required: yes # Purpose: Defines whether the server should enable Remote Admin # Format - AdminServer <1/0> # Notes: # Set to 1 to enable, anything else to disable AdminServer 1 # AdminPort # Required: Yes (if AdminServer is enabled) # Purpose: Defines the port for Remote Admins to connect on # Format - AdminPort # Notes: # Must be a numerical value AdminPort 44003 # AdminPass # Required: Yes (if AdminServer is enabled) # Purpose: Defines the Remote Admin password # Format - AdminPass AdminPass # AllowAdminShutdown # Required: No # Purpose: Defines whether the server can be shutdown from Remote Admin # Format - AllowAdminShutdown # Notes: # Set to 1 to enable, anything else to disable AllowAdminShutdown 0 # LogFile # Required: No # Purpose: Defines the file which the server log should be written to # Format - LogFile LogFile mtaserver.log # VoteMapEnabled # Required: No # Purpose: Defines whether map voting is enabled/disabled # Format - VoteMapEnabled VoteMapEnabled 1 # VoteMapPercentage # Required: No # Purpose: Defines the percentage of votes needed for a map vote to pass. # A high value is recommended (over 80%) to prevent voting abuse. # Format - VoteMapPercentage <0-100> VoteMapPercentage 90 # VoteMapTimeDelay # Required: No # Purpose: Defines how long a player must wait before they can vote for a new map # Format - VoteMapTimeDelay # Notes: # This does not take effect if there are 2 or less players in the server VoteMapTimeDelay 90 # Admin # Required: yes # Purpose: Defines all the people in-server who can rcon_login to admin # Format - Admin # Notes: # admin-level must not go above 5 # Names and passwords are case sensitive Admin # RCON # Required: yes # Purpose: Defines the admin level for . If this is not specified it is defaulted # Format - RCON # Notes: # must be between 1 and 5. If it is invalid, the level is defaulted RCON kick 4 RCON ban 4 RCON mute 2 RCON unmute 2 # AutoUpdateAntiCheat # Required: No (defaults to 1) # Purpose: Defines whether the server should check Anti-Cheat for updates automatically on server start. # Format - AutoUpdateAntiCheat <1/0> AutoUpdateAntiCheat 1 copy that and make sure this part it correct, the part im talking about will be in italics: # Admin # Required: yes # Purpose: Defines all the people in-server who can rcon_login to admin # Format - Admin # Notes: # admin-level must not go above 5 # Names and passwords are case sensitive Admin for example: Admin = Admin nervless nerve 5
  10. If its ingame rcon make sure the name in ur confic file is the same as ur in game one. Make sure u type rcon_login in the F8 console
  11. Can you use the Admin Console on Multi Theft Auto?? I have seen multiple people cheating most of them on their own server can you use the admin console on your own server
  12. lol, Yeh its worked, sorry for wasting your time, but thank you very very much, do you no all the main commands for admin during game. I still have a remote console issue though
  13. No, I just do it when i register it on something like this website, you no start names with capital letters in passwords i dont see the point, its easier to put it all lower case
  14. I dont, a really dont know what the problem is
  15. No thats not what came up, they were saying stuff like Sadams Ace in my name
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