wankawitz Posted February 11, 2006 Share Posted February 11, 2006 Talking about MTA San Andreas. I think it would be really cool if the crash impact could be adjustable by server admins. Right now when one car hits another, even if going real fast, it doesn't really send the other car flying, infact it doesn't move too much at all really. What would make derby maps 10x funner whas if they all had 3x the impact power, or at least 2x...but maybe it would be optional by server admins. Now tell me that wouldn't make derby maps funner What i would really prefer is if all derby maps automatically raised the level of impact when the server plays them, they have it go back to normal for race maps, but that would be hard to program. Anyhow, that's my idea, is it possible? Sorry if it's been suggested already. Link to comment
Gamefreek Posted February 11, 2006 Share Posted February 11, 2006 Right now what you are suggesting wouldnt be possible because collisions are done clientside Link to comment
Si|ent Posted February 11, 2006 Share Posted February 11, 2006 It'd be pretty easy to increase the weight of some vehicles, or alter the gravity. But of course if the vehicles all have the same weight increase then 'equal and opposite force' law comes into play and the collisions would be very similar. Link to comment
Leviathan Posted February 11, 2006 Share Posted February 11, 2006 it's still funny like seen in the planetgta mta interview movie 2 I guess. with the caddy's being rammed by firetrucks. Link to comment
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