MilWaxQ Posted July 21, 2019 Share Posted July 21, 2019 Hi. How can i make vehicles slip, like its on ice? Thanks! Link to comment
HassoN Posted July 21, 2019 Share Posted July 21, 2019 Try to play with the properties of the car using: setVehicleHandling Link to comment
MilWaxQ Posted July 21, 2019 Author Share Posted July 21, 2019 Just now, HassoN said: Try to play with the properties of the car using: setVehicleHandling My question is what properties do i need to edit? Link to comment
HassoN Posted July 21, 2019 Share Posted July 21, 2019 I am not really an expert with vehicle's handling but something like: "dragCoeff", "mass" or "turnMass" could do the work I guess? Link to comment
MilWaxQ Posted July 21, 2019 Author Share Posted July 21, 2019 6 minutes ago, HassoN said: I am not really an expert with vehicle's handling but something like: "dragCoeff", "mass" or "turnMass" could do the work I guess? I tried every of this but its not working Link to comment
Administrators Tut Posted July 21, 2019 Administrators Share Posted July 21, 2019 traction multiplier and suspension force level has a play in it. I believe there are others too. @MilWaxQ Link to comment
MilWaxQ Posted July 21, 2019 Author Share Posted July 21, 2019 (edited) 10 minutes ago, Tut said: traction multiplier and suspension force level has a play in it. I believe there are others too. @MilWaxQ Thanks i try it I just cant get it to work Edited July 21, 2019 by MilWaxQ Link to comment
MilWaxQ Posted July 21, 2019 Author Share Posted July 21, 2019 Could someone please give me the exact properties and values? I would really appreciate it! Link to comment
Scripting Moderators thisdp Posted July 21, 2019 Scripting Moderators Share Posted July 21, 2019 (edited) 1 minute ago, MilWaxQ said: Could someone please give me the exact properties and values? I would really appreciate it! Poperties and values available are listed on wiki :https://wiki.multitheftauto.com/wiki/setVehicleHandling Edited July 21, 2019 by thisdp Link to comment
MilWaxQ Posted July 21, 2019 Author Share Posted July 21, 2019 I know but im not an expert with vehicle handlings. Link to comment
Scripting Moderators thisdp Posted July 21, 2019 Scripting Moderators Share Posted July 21, 2019 You can refer to vehicle original handling by: https://wiki.multitheftauto.com/wiki/GetOriginalHandling or use hedit(Handling editor) https://community.multitheftauto.com/index.php?p=resources&s=details&id=3716 Link to comment
MilWaxQ Posted July 21, 2019 Author Share Posted July 21, 2019 Just now, thisdp said: You can refer to vehicle original handling by: https://wiki.multitheftauto.com/wiki/GetOriginalHandling or use hedit(Handling editor) https://community.multitheftauto.com/index.php?p=resources&s=details&id=3716 Im using hedit to test it. I tried with mass, turn mass, drag, traction but i cant find the correct values. I need help with it. Link to comment
Scripting Moderators thisdp Posted July 21, 2019 Scripting Moderators Share Posted July 21, 2019 Just now, MilWaxQ said: Im using hedit to test it. I tried with mass, turn mass, drag, traction but i cant find the correct values. I need help with it. turn mass always larger than mass.. Link to comment
MilWaxQ Posted July 21, 2019 Author Share Posted July 21, 2019 Just now, thisdp said: turn mass always larger than mass.. I want to make vehicle slippy like its on ice. Do i need to adjust mass? Link to comment
Scripting Moderators thisdp Posted July 21, 2019 Scripting Moderators Share Posted July 21, 2019 Before editing handlings, you need to make a lot of test, and record some data. After finishing the tests, you will find the answer. Just now, MilWaxQ said: I want to make vehicle slippy like its on ice. Do i need to adjust mass? no Link to comment
MilWaxQ Posted July 21, 2019 Author Share Posted July 21, 2019 1 minute ago, thisdp said: Before editing handlings, you need to make a lot of test, and record some data. After finishing the tests, you will find the answer. no Do you know how could i achieve that? Link to comment
Scripting Moderators thisdp Posted July 21, 2019 Scripting Moderators Share Posted July 21, 2019 (edited) 2 minutes ago, MilWaxQ said: Do you know how could i achieve that? maybe you just make 0 mass? But this will make vehicle have low inertance. Edited July 21, 2019 by thisdp Link to comment
MilWaxQ Posted July 21, 2019 Author Share Posted July 21, 2019 (edited) 2 minutes ago, thisdp said: maybe you just make 0 mass? If i make the mass 0, it's not turning Its just going forward Edited July 21, 2019 by MilWaxQ Link to comment
Scripting Moderators thisdp Posted July 21, 2019 Scripting Moderators Share Posted July 21, 2019 Just now, MilWaxQ said: If i make the mass 0, it's not turning so 1 mass lol? Link to comment
MilWaxQ Posted July 21, 2019 Author Share Posted July 21, 2019 Just now, thisdp said: so 1 mass lol? Then its almost not turning. I want to make my car go like handbrake is always on but not slowing down Link to comment
Scripting Moderators thisdp Posted July 21, 2019 Scripting Moderators Share Posted July 21, 2019 Refer to the vehicles that have such feature, like elegy and supergt Link to comment
MilWaxQ Posted July 21, 2019 Author Share Posted July 21, 2019 What feature they have? Link to comment
Scripting Moderators thisdp Posted July 21, 2019 Scripting Moderators Share Posted July 21, 2019 Just now, MilWaxQ said: What feature they have? slippy.. Link to comment
MilWaxQ Posted July 21, 2019 Author Share Posted July 21, 2019 How can i refer to that? Link to comment
Scripting Moderators thisdp Posted July 21, 2019 Scripting Moderators Share Posted July 21, 2019 2 minutes ago, MilWaxQ said: How can i refer to that? Get their handling and make some math calculations.. Link to comment
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