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[REL] bengines - simple custom vehicle sounds


Brzysiek

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  • 2 weeks later...
  • Scripting Moderators
On 20/05/2019 at 11:54, HunT said:

Good job. The other player listen default sound or custom sound?

Its 3D sound or client sound?

P.S. i have no download the resource, just asking.

3D

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On 29/04/2019 at 17:34, Brzysiek said:

bengines provides custom engine sounds for vehicles. The resource is not focused to be ultra realistic, it is designed to use for casual servers.
Not useful for me anymore so sharing with community. 
Used on old project.
Sounds are copyrighted content not owned by me.
 

Features:

  • ready to use, chooses the best engine for vehicle depending on handling!
  • easy to customize & expand for Lua programmers
  • 30 soundpacks for vehicles (buses, bikes, sport cars etc.)
  • stable code with quite high performance used on server with 600 players
  • ALS effect (exhaust flames)
  • Turbo (satisfying whistle and blow-off sounds)
     

Videos:

https://streamable.com/n7k40
https://streamable.com/lp14t
https://streamable.com/q5e9g

Download:

For programmers:
 


--[[ 
Element datas used by resource
[array] vehicle:engine - stores basic info about engine type, sound pack etc. (synced)
[string] vehicle:type - used for engine calculation, useful for servers. Available: Bus, Truck, Sport, Casual, Muscle, Plane, Boat, Motorbike (synced)
[string] vehicle:fuel_type - customized for each engine. Useful for servers. Available: "diesel", "petrol" (synced)

You can use setElementData(vehicle, "vehicle:upgrades", {turbo=true, als=true}) to add turbo or ALS.
--]]

--[[
Exported functions
--]]

exports.bengines:getVehicleRPM(vehicle) -- returns RPM of given vehicle
exports.bengines:getVehicleGear(vehicle) -- returns current gear of given vehicle
exports.bengines:toggleEngines(bool) -- true / false, restore GTA engine sounds

 

how to Remove 481 Bike Sound ?
and how to Enable Turbo

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