swag_k_dog Posted March 14, 2019 Share Posted March 14, 2019 basically I've made a new model for the money, and it works correctly in DFF viewer but when I put it in the game, here's what it looks like: Here's the script: addEventHandler('onClientResourceStart', resourceRoot, function() outputChatBox ( "Test") local txd = engineLoadTXD('models/money.txd',true) engineImportTXD(txd, 1872) local dff = engineLoadDFF('models/money.dff', 0) engineReplaceModel(dff, 1872) end ) Any idea why this is happening? And how to fix it? Link to comment
Administrators Tut Posted March 15, 2019 Administrators Share Posted March 15, 2019 did you ever work with the script to import different models? if so, did that work fine? if you'd like i can have a look at the files @swag_k_dog Link to comment
JustinMTA Posted March 15, 2019 Share Posted March 15, 2019 If you add me on Skype I can fix it for you. Some sort of texture issue, maybe in the model itself or maybe something else not sure yet. Link to comment
swag_k_dog Posted March 17, 2019 Author Share Posted March 17, 2019 @Tut cockroaches#4437 hit me on discord so we can talk about it On 16/03/2019 at 00:10, JustinMTA said: If you add me on Skype I can fix it for you. Some sort of texture issue, maybe in the model itself or maybe something else not sure yet. not using Skype, text me over discord Link to comment
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