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Faded To Black


Guest Rodrigo Castilho - Logan

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I start up, the game runs... it shows the Rockstar Logo, Rockstar North, the game video and the camera fades to black.

I noticed that the menu appears in something like 0,3 seconds and it's becomes black again.

Can someone help me out?

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Same problem, after the logo's the game is black... And stays black.

After deleting a dll file (The DX one) still nothing.

Here is the CEGUI log:

23/01/2006 12:30:05 (InfL1) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

23/01/2006 12:30:05 (InfL1) + Crazy Eddie's GUI System - Event log +

23/01/2006 12:30:05 (InfL1) + (http://www.cegui.org.uk/) +

23/01/2006 12:30:05 (InfL1) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

23/01/2006 12:30:05 (InfL1) CEGUI::Logger singleton created.

23/01/2006 12:30:05 (InfL1) ---- Begining CEGUI System initialisation ----

23/01/2006 12:30:05 (InfL1) CEGUI::ImagesetManager singleton created

23/01/2006 12:30:05 (InfL1) CEGUI::FontManager singleton created.

23/01/2006 12:30:05 (InfL1) CEGUI::WindowFactoryManager singleton created

23/01/2006 12:30:05 (InfL1) CEGUI::WindowManager singleton created

23/01/2006 12:30:05 (InfL1) CEGUI::SchemeManager singleton created.

23/01/2006 12:30:05 (InfL1) CEGUI::MouseCursor singleton created.

23/01/2006 12:30:05 (InfL1) CEGUI::GlobalEventSet singleton created.

23/01/2006 12:30:05 (InfL1) CEGUI::WidgetLookManager singleton created.

23/01/2006 12:30:05 (InfL1) WindowFactory for 'DefaultWindow' windows added.

23/01/2006 12:30:05 (InfL1) WindowFactory for 'DragContainer' windows added.

23/01/2006 12:30:05 (InfL1) WindowFactory for 'ScrolledContainer' windows added.

23/01/2006 12:30:05 (InfL1) Window type alias named 'DefaultGUISheet' added for window type 'DefaultWindow'.

23/01/2006 12:30:05 (InfL1) CEGUI::System singleton created.

23/01/2006 12:30:05 (InfL1) ---- CEGUI System initialisation completed ----

23/01/2006 12:30:05 (InfL1) ---- Version 0.4.0 ----

23/01/2006 12:30:05 (InfL1) ---- Renderer module is: CEGUI::DirectX81Renderer - Official Direct3D 9 based renderer module for CEGUI ----

23/01/2006 12:30:05 (InfL1) ---- XML Parser module is: CEGUI::XercesParser - Official Xerces-C++ based parser module for CEGUI ----

23/01/2006 12:30:05 (InfL1) ---- Scripting module is: None ----

23/01/2006 12:30:05 (InfL1) Attempting to create Font '' using the font file 'mta\datafiles\fonts\verdana.ttf' and a size of 8.

23/01/2006 12:30:05 (InfL1) Attempting to create Imageset '_auto_glyph_images' with texture only.

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ATI Mobility Radeon 9000 IGP and I'm on the latest drivers... :(

Thanks for at least looking into these issues as we all know how well supported are laptop graphics cards!

EDIT: All the other logos are affected too. As in the first post it shows the Rockstar logos/video but the static logos (Creative, nVidia, GTA San Andreas) are all black and the screen takes a slightly different shade of black :? when the menu, I presume, should appear.

Edited by Guest
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i have no idea wat omege drivers are but it works perfect for me!
ABOUT THE OMEGA DRIVERS AND THIS SITE:

The purpose of the Omega Drivers is to provide gamers with an alternate set of drivers, ones that have more options and features than the original sets. The drivers contain optimizations, extra features (like OC capabilities), more resolutions and internal tweaks that can give them the edge in a gaming environment over the normal drivers, which are often tailored for synthetic benchmarks. All Omega driver sets are tested (unless noted) by myself in my own PC or in an alternate PC (in the case of the Nvidia drivers) to ensure maximum compatibility and reliability.

I do this hobby in my spare time, since I have a personal life and a day work, so don't expect me to be up-to-date with everybody or everything, that means, don't send me E-Mail with questions like"When is the next set going to be released?" or "Are your drivers faster than "insert company here" drivers?", cause they will NOT be answered. When new official drivers are released by a company, expect an Omega release based on them, but don't expect a release date to be given, they will be ready when they are ready...

Important note:

I'm not God, so don't be calling me like that or pretend that I'm one, I only serve Jesus and His will, that's why I do this service in my spare time, I want to leave a mark in the world and let Him know that I did something good and noble for the world... make people happy ;-)

Thanks and God bless you all,

Angel "Omegadrive" Trinidad

I really only wanted to stick to approved drivers for my laptop and the latest ATI ones claim that my laptop brand and graphics card is unsupported. These, however, claims to support the Mobility 9000 so, like I said, I decided to try these. I'd recommend anyone with the same problem give these a go but keep the old drivers or use the backout facility to restore if these cause problems.

Maybe the official ATI ones work too, but these certainly do the job!

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My Mobile Radion 9000 works well on my Single Player, why it would be different? it's all about a multiplayer game, ffs. It doesn't changes the game configuration, does it?

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WinXP

Mobility Radeon 9000

Same as all the other ppl.

I used the stock drivers that came with my laptop. Black.

Used Omega 2.5.44 (Catalyst 4.5). Black.

Used Omega 2.5.97a (Catalyst 4.12). Black.

Used the latest Omegas (Catalyst 6.1). Black.

GART drivers are installed, dxdiag checks out fine, GTASA works fine in SP.

Logs say this:

23/01/2006 22:02:05 (InfL1)	Attempting to load Scheme from file 'datafiles/schemes/SharpHour.scheme'.
23/01/2006 22:02:05 (InfL1)	XercesParser::initialiseSchema - Attempting to load schema from file 'GUIScheme.xsd'.
23/01/2006 22:02:05 (Error)	Exception: DefaultResourceProvider::load - GUIScheme.xsd does not exist
23/01/2006 22:02:05 (InfL1)	XercesParser::initialiseSchema - Attempting to load schema from file 'datafiles/schemes/GUIScheme.xsd'.
23/01/2006 22:02:05 (InfL1)	XercesParser::initialiseSchema - XML schema file 'GUIScheme.xsd' has been initialised.
23/01/2006 22:02:05 (InfL1)	Attempting to create an Imageset from the information specified in file 'datafiles/imagesets/SharpHour.imageset'.
23/01/2006 22:02:05 (InfL1)	XercesParser::initialiseSchema - Attempting to load schema from file 'Imageset.xsd'.
23/01/2006 22:02:05 (Error)	Exception: DefaultResourceProvider::load - Imageset.xsd does not exist
23/01/2006 22:02:05 (InfL1)	XercesParser::initialiseSchema - Attempting to load schema from file 'datafiles/imagesets/Imageset.xsd'.
23/01/2006 22:02:05 (InfL1)	XercesParser::initialiseSchema - XML schema file 'Imageset.xsd' has been initialised.
23/01/2006 22:02:05 (InfL1)	XercesParser::initialiseSchema - Attempting to load schema from file 'Falagard.xsd'.
23/01/2006 22:02:05 (Error)	Exception: DefaultResourceProvider::load - Falagard.xsd does not exist
23/01/2006 22:02:05 (InfL1)	XercesParser::initialiseSchema - Attempting to load schema from file 'datafiles/looknfeel/Falagard.xsd'.
23/01/2006 22:02:05 (InfL1)	XercesParser::initialiseSchema - XML schema file 'Falagard.xsd' has been initialised.
23/01/2006 22:02:05 (InfL1)	===== Falagard 'root' element: look and feel parsing begins =====
23/01/2006 22:02:05 (InfL1)	===== Look and feel parsing completed =====
23/01/2006 22:02:05 (InfL1)	No window factories specified for module 'CEGUIFalagardBase' - adding all available factories...
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/Button' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/Checkbox' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/ComboDropList' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/Combobox' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/Editbox' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/FrameWindow' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/ListHeader' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/ListHeaderSegment' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/Listbox' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/Menubar' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/MenuItem' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/MultiColumnList' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/MultiLineEditbox' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/PopupMenu' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/ProgressBar' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/RadioButton' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/ScrollablePane' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/Scrollbar' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/Slider' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/Spinner' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/StaticImage' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/StaticText' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/SystemButton' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/TabButton' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/TabControl' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/TabPane' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/Thumb' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/Titlebar' windows added.
23/01/2006 22:02:05 (InfL1)	WindowFactory for 'Falagard/Tooltip' windows added.
23/01/2006 22:02:05 (InfL1)	Creating falagard mapping for type 'SharpHour/Titlebar' using base type 'Falagard/Titlebar' and LookN'Feel 'SharpHour/Titlebar'.
23/01/2006 22:02:05 (InfL1)	Creating falagard mapping for type 'SharpHour/Button' using base type 'Falagard/Button' and LookN'Feel 'SharpHour/Button'.
23/01/2006 22:02:05 (InfL1)	Creating falagard mapping for type 'SharpHour/FrameWindow' using base type 'Falagard/FrameWindow' and LookN'Feel 'SharpHour/FrameWindow'.
23/01/2006 22:02:05 (InfL1)	Creating falagard mapping for type 'SharpHour/Editbox' using base type 'Falagard/Editbox' and LookN'Feel 'SharpHour/Editbox'.
23/01/2006 22:02:05 (InfL1)	Creating falagard mapping for type 'SharpHour/VerticalScrollbarThumb' using base type 'Falagard/Thumb' and LookN'Feel 'SharpHour/VerticalScrollbarThumb'.
23/01/2006 22:02:05 (InfL1)	Creating falagard mapping for type 'SharpHour/VerticalScrollbar' using base type 'Falagard/Scrollbar' and LookN'Feel 'SharpHour/VerticalScrollbar'.
23/01/2006 22:02:05 (InfL1)	Creating falagard mapping for type 'SharpHour/HorizontalScrollbarThumb' using base type 'Falagard/Thumb' and LookN'Feel 'SharpHour/HorizontalScrollbarThumb'.
23/01/2006 22:02:05 (InfL1)	Creating falagard mapping for type 'SharpHour/HorizontalScrollbar' using base type 'Falagard/Scrollbar' and LookN'Feel 'SharpHour/HorizontalScrollbar'.
23/01/2006 22:02:05 (InfL1)	Creating falagard mapping for type 'SharpHour/StaticImage' using base type 'Falagard/StaticImage' and LookN'Feel 'SharpHour/StaticImage'.
23/01/2006 22:02:05 (InfL1)	Creating falagard mapping for type 'SharpHour/StaticText' using base type 'Falagard/StaticText' and LookN'Feel 'SharpHour/StaticText'.
23/01/2006 22:02:05 (InfL1)	Creating falagard mapping for type 'SharpHour/Listbox' using base type 'Falagard/Listbox' and LookN'Feel 'SharpHour/Listbox'.
23/01/2006 22:02:05 (InfL1)	Creating falagard mapping for type 'SharpHour/MultiLineEditbox' using base type 'Falagard/MultiLineEditbox' and LookN'Feel 'SharpHour/MultiLineEditbox'.
23/01/2006 22:02:05 (InfL1)	Creating falagard mapping for type 'SharpHour/MultiColumnList' using base type 'Falagard/MultiColumnList' and LookN'Feel 'SharpHour/MultiColumnList'.
23/01/2006 22:02:05 (InfL1)	Creating falagard mapping for type 'SharpHour/ListHeader' using base type 'Falagard/ListHeader' and LookN'Feel 'SharpHour/ListHeader'.
23/01/2006 22:02:05 (InfL1)	Creating falagard mapping for type 'SharpHour/ListHeaderSegment' using base type 'Falagard/ListHeaderSegment' and LookN'Feel 'SharpHour/ListHeaderSegment'.
23/01/2006 22:02:05 (InfL1)	Attempting to create Font from the information specified in file 'datafiles/fonts/defaultfont.font'.
23/01/2006 22:02:05 (InfL1)	XercesParser::initialiseSchema - Attempting to load schema from file 'Font.xsd'.
23/01/2006 22:02:05 (Error)	Exception: DefaultResourceProvider::load - Font.xsd does not exist
23/01/2006 22:02:05 (InfL1)	XercesParser::initialiseSchema - Attempting to load schema from file 'datafiles/fonts/Font.xsd'.
23/01/2006 22:02:05 (InfL1)	XercesParser::initialiseSchema - XML schema file 'Font.xsd' has been initialised.
23/01/2006 22:02:05 (InfL1)	Attempting to create Imageset 'Verdana-8_auto_glyph_images' with texture only.
23/01/2006 22:02:05 (InfL1)	Attempting to create Imageset '' with texture only.
23/01/2006 22:02:05 (InfL1)	Attempting to create Imageset '' with texture only.
23/01/2006 22:02:06 (InfL1)	Attempting to create Imageset '
' with texture only.
23/01/2006 22:02:06 (Error)	Exception: There is no Property named 'NormalTextColour' available in the set.
23/01/2006 22:02:06 (Error)	Exception: There is no Property named 'NormalTextColour' available in the set.
23/01/2006 22:02:06 (Error)	Exception: There is no Property named 'NormalTextColour' available in the set.
23/01/2006 22:02:06 (Error)	Exception: There is no Property named 'NormalTextColour' available in the set.

Any help is appreciated.

EDIT: And here's something interesting. I clicked around and managed to launch the game. I could see the load bar, but the background was solid blue-ish. Ingame.... Look below.

The black squares are moving around all the time, smoke? Oh, and I can move around the whole map, go through objects (bridges, walls, houses), and there's no cars, nor people.

EDIT#2: This is possibly the map editor?

lol.jpg

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I fixed it.

I got the Catalyst 6.1 drivers (most recent ones) from the ATI website, got Mobility Modder (google it) and modded them so it works with my GPU, installed the drivers via Device Manager (or I got a prompt after I uninstalled my old ones), installed Catalyst Control Center and set everything to Performance.

Been playing for an hour or so, quite nice :)

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hell, I give up... I won't install anything, this laptop ain't mine so I can't take the risk... I can just ask for the MTA Team to try to fix it up in the next versions... :cry::cry:

Thank you guys...

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