TadMad Posted September 6, 2018 Posted September 6, 2018 (edited) Hey, i'm trying to make an indicator system with shaders but if I replace the vehiclelightson128 shader it changes both rear lights. What can I do for it not to apply to both? Edited September 6, 2018 by TadMad
JustinMTA Posted September 6, 2018 Posted September 6, 2018 Edit the DFF. I can do 3D vehicle/object mods and basic scripts from scratch, contact me for free help!! Skype/Discord/Telegram: [email protected] / Justin|X5|#0977 / @JustinX5 Xtreme 5 Gaming - COMING SOON! I'd love it if more people in MTA utilized these amazing features, so please ask me anything related to 3D modeling/basic scripting/etc. The expert knows more and more about less and less until they know everything about nothing.
Moderators Tut Posted September 7, 2018 Moderators Posted September 7, 2018 18 hours ago, JustinMTA said: Edit the DFF. Indeed but to be more specific, @TadMad you could try applying 2 new 4x4 bitmaps to replace your indicator lights in any 3d software. (bitmap res doesn't matter, i just favor low .txd size) In a test we did shade the Blinker bitmaps with a yellow color but you should get the point Give a man a fish and you feed him for a day. Teach him how to fish and you feed him for a lifetime - Lao Tzu
TadMad Posted September 8, 2018 Author Posted September 8, 2018 12 hours ago, Tut said: Indeed but to be more specific, @TadMad you could try applying 2 new 4x4 bitmaps to replace your indicator lights in any 3d software. (bitmap res doesn't matter, i just favor low .txd size) In a test we did shade the Blinker bitmaps with a yellow color but you should get the point But, how can I do that? do I need to replace all the vehicles dff files? can't I do it with shaders?
Mr.Loki Posted September 8, 2018 Posted September 8, 2018 9 hours ago, TadMad said: But, how can I do that? do I need to replace all the vehicles dff files? can't I do it with shaders? You would need to edit each vehicle you want the shader to work on. [REL]Cinema Experience Beta 2.0 [TUT]Object offsets with OOP. [TUT] Adding a Discord bot to your server. Discord: Loki#7355
Moderators Tut Posted September 8, 2018 Moderators Posted September 8, 2018 14 hours ago, TadMad said: But, how can I do that? do I need to replace all the vehicles dff files? can't I do it with shaders? I'm fairly sure it's possible scripting wise by getting the faces on the model but that would require loads of research on MTA coding, so my best recommendation is find a IVF modpack or so that already has the stuff ready Give a man a fish and you feed him for a day. Teach him how to fish and you feed him for a lifetime - Lao Tzu
Dimos7 Posted September 8, 2018 Posted September 8, 2018 Why not make it with marker corona close to vehicle and put aplha to 0 and 255 when use it?
Hoffmann Posted September 9, 2018 Posted September 9, 2018 16 hours ago, Dimos7 said: Why not make it with marker corona close to vehicle and put aplha to 0 and 255 when use it? It won't look as cool as this decision. 2
TadMad Posted September 10, 2018 Author Posted September 10, 2018 Thank you all for helping, I'll try and see what i can do
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