Rynosce Posted September 1, 2018 Share Posted September 1, 2018 (edited) Всем привет! Поглядываю я на MTA и вспоминается мне игра All Point Bulleting! вот подумываю сделать полную копию этой игрушки на MTA! что скажите ? никто не хочет объединиться и заняться со мной данным проектом ? к примеру интерфейс, HUD, автомобили, города, вытянуть с Unreal Engine и перенеси в GTASA не проблема а вот на счёт сценария игры не знаю, кто сталкивался ? возможно ли скриптами написать свой сценарий игры ? взаимодействовать его в онлайне ? на сколько это тяжело ? Edited September 1, 2018 by Rynosce Link to comment
Rynosce Posted September 1, 2018 Author Share Posted September 1, 2018 5 minutes ago, Simple01 said: APB sucks. не спорю, но я имею ввиду интерфейс, дизайн, карта, автомобили Link to comment
Simple0x47 Posted September 2, 2018 Share Posted September 2, 2018 3 hours ago, Rynosce said: не спорю, но я имею ввиду интерфейс, дизайн, карта, автомобили Well that's a good idea that could fit right in MTA. But since I cannot offer any kind of service related to MTA, I could help you with C++ programming if there's any need of it for conversion or smth. 1 Link to comment
Rynosce Posted September 5, 2018 Author Share Posted September 5, 2018 test HUD https://community.multitheftauto.com/index.php?p=resources&s=details&id=15637 1 Link to comment
Rynosce Posted September 19, 2018 Author Share Posted September 19, 2018 (edited) On 02/09/2018 at 04:02, Simplex said: Well that's a good idea that could fit right in MTA. But since I cannot offer any kind of service related to MTA, I could help you with C++ programming if there's any need of it for conversion or smth. how to run MTA without installation? how to make it portable? MultiTheftAuto.exe -gamePath D:\GTASA\ does not work!!! requires installation! how to run without installing how to sew MTA straight into the game? what files need to be injected? when installed MTA, what is added to the registry? Edited September 19, 2018 by Rynosce Link to comment
Simple0x47 Posted September 19, 2018 Share Posted September 19, 2018 2 hours ago, Rynosce said: how to run MTA without installation? how to make it portable? MultiTheftAuto.exe -gamePath D:\GTASA\ does not work!!! requires installation! how to run without installing how to sew MTA straight into the game? what files need to be injected? when installed MTA, what is added to the registry? Well you don't need to make use of the setup executable, just use an installed version of MTA and if it doesn't find the GTA SA directory you've got to choose it in a window that pops up. Link to comment
Rynosce Posted September 20, 2018 Author Share Posted September 20, 2018 (edited) 6 hours ago, Simplex said: Well you don't need to make use of the setup executable, just use an installed version of MTA and if it doesn't find the GTA SA directory you've got to choose it in a window that pops up. How can I do this using the command line? ыв through arguments? for example, in a straight line: MultiTheftAuto.exe -gamePath ..\gta_sa.exe -connect 127.0.0.1 I want to bring everything to automatis link MTA with GTASA once and for all I want on this basis to make a separate game without any installation and election of the game catalog is it necessary to re-compile MTA through the source code? Edited September 20, 2018 by Rynosce Link to comment
Simple0x47 Posted September 20, 2018 Share Posted September 20, 2018 Since configurations are stored in the hard disk, so I'd say it's not necessary to recompile it. Link to comment
Rynosce Posted September 21, 2018 Author Share Posted September 21, 2018 (edited) On 9/20/2018 at 7:52 PM, Simplex said: Since configurations are stored in the hard disk, so I'd say it's not necessary to recompile it. No! You did not understand me! I do not have the opportunity to install Edited September 21, 2018 by Rynosce Link to comment
Simple0x47 Posted September 22, 2018 Share Posted September 22, 2018 Okay, you could ask the MTA Team which are those registers are being added with MTA. Link to comment
Saml1er Posted September 26, 2018 Share Posted September 26, 2018 It's going to be a lot of work. You have to manually convert the models to DFF, COL, and TXD files. Link to comment
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