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Showing results for tags 'moderator'.
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hi i have role play server the log out of play is to annoying i just want to stop the player from that relog i need mod or script that whene player hear shoot or some one shoot him or he shoot he cant logout or he will die
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Hello, I would like to know if you can help me ... My MTA is not coming out sound, but the GTA yes, I would like you to help me because I'm with this problem a year ago
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بسم الله الرحمن الرحيم =============================================== السلام عليكم ورحمة الله وبركاته = سويت موقع انمي شبيه بـ ستارديما ومطلوب مشرفين للمساعدة في رفع الفيديوهات رفع الفيديوهات سهل ولا يحتاج الى مجهود ======== كل الي عليك تكتب اسم الفيديو ويكون في فيديوهات كثير المهم . = الي يبي يكون مشرف يكتب لي في التعليقات رابط الموقع : ( ( ArabCom )) ====================================== ======================== =============== لمشاهدة فيديو عن كيفية رفع فيديوهات ومشاهدة لوحة التحكم : http://www.host-game-osman.esy.es/watch/watch.php?vid=92ace4dda
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function rights () outputChatBox("", getRootElement(), 0, 255, 0, false) end addEventHandler("onResourceStart",getResourceRootElement(getThisResource()),rights) function permission (source) if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)), aclGetGroup("Staff")) or isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)), aclGetGroup("Moderator")) then triggerClientEvent(source, "openAdmin", getRootElement()) end end addCommandHandler("mod", permission) function info (player) info = {} local user = getPlayerFromName(player) if not isGuestAccount(getPlayerAccount(user)) then local username = getAccountName(getPlayerAccount(user)) local team = getTeamName(getPlayerTeam(user)) local wanted = getPlayerWantedLevel(user) local ip = getPlayerIP(user) local serial = getPlayerSerial(user) local money = getPlayerMoney(user) local veh = getVehicleName(getPedOccupiedVehicle(user)) triggerClientEvent(source, "sendInformationClient",root,username,team,wanted,ip,serial,money,veh) end end addEvent("sendInfoServer", true) addEventHandler("sendInfoServer", getRootElement(), info) function mute (client) player = getPlayerFromName(client) if isPlayerMuted(player) == false then setPlayerMuted(player, true) outputChatBox(getPlayerName(player).." has been muted by "..getPlayerName(source), getRootElement(), 255, 0, 0, false) elseif isPlayerMuted(player) == true then setPlayerMuted(player, false) outputChatBox(getPlayerName(player).." has been unmuted by "..getPlayerName(source), getRootElement(), 0, 255, 0, false) end end addEvent("mutePlayer", true) addEventHandler("mutePlayer", getRootElement(), mute) function freeze (client) player = getPlayerFromName(client) if isPedFrozen(player) == false then setElementFrozen(player, true) outputChatBox(getPlayerName(player).." has been frozen by "..getPlayerName(source), getRootElement(), 255, 0, 0, false) elseif isPedFrozen(player) == true then setElementFrozen(player, false) outputChatBox(getPlayerName(player).." has been unfrozen by "..getPlayerName(source), getRootElement(), 0, 255, 0, false) end end addEvent("freezePlayer", true) addEventHandler("freezePlayer", getRootElement(), freeze) function warpto (thePlayer) local player = getPlayerFromName(thePlayer) local x,y,z = getElementPosition(player) if isPedInVehicle(source) == true then removePedFromVehicle(source,getPedOccupiedVehicle(source)) setElementPosition(source, x, y+1, z+1) outputChatBox("You have warped to "..getPlayerName(player), source, 0, 255, 0, false) elseif isPedInVehicle(source) == false then setElementPosition(source, x, y+1, z+1) outputChatBox("You have warped to "..getPlayerName(player), source, 0, 255, 0, false) end end addEvent("warptoPlayer", true) addEventHandler("warptoPlayer", getRootElement(), warpto) function warphere (thePlayer) local player = getPlayerFromName(thePlayer) local x,y,z = getElementPosition(source) if isPedInVehicle(player) == true then removePedFromVehicle(player,getPedOccupiedVehicle(player)) setElementPosition(player, x, y+1, z+1) outputChatBox("You have been warped to "..getPlayerName(source), player, 0, 255, 0, false) elseif isPedInVehicle(player) == false then setElementPosition(player, x, y+1, z+1) outputChatBox("You have been warped to "..getPlayerName(source), player, 0, 255, 0, false) end end addEvent("warpPlayerhere", true) addEventHandler("warpPlayerhere", getRootElement(), warphere) function killgay (gay) setElementHealth(getPlayerFromName(gay),0) end addEvent("kill:O", true) addEventHandler("kill:O", getRootElement(), killgay) function wantedlvl (client, amount) player = getPlayerFromName(client) setPlayerWantedLevel(player, amount) outputChatBox(getPlayerName(player).."'s wanted level has been changed to "..amount.." by "..getPlayerName(source), getRootElement(), 255, 0, 0, false) end addEvent("setPlayerwanted", true) addEventHandler("setPlayerwanted", getRootElement(), wantedlvl) function kickgay (client, respon, reason) player = getPlayerFromName(client) kickPlayer(player, respon, reason) outputChatBox(getPlayerName(player).." has been kicked by "..getPlayerName(respon), getRootElement()) end addEvent("kickPlayeraway", true) addEventHandler("kickPlayeraway", getRootElement(), kickgay) function setskin (client, ID) player = getPlayerFromName(client) setElementModel(player, ID) outputChatBox("Your skin has been changed to "..ID.." by "..getPlayerName(source), player, 255, 255, 0, false) end addEvent("setPlayerskin", true) addEventHandler("setPlayerskin", getRootElement(), setskin) function setHP (client, amount) player = getPlayerFromName(client) setElementHealth(player, amount) outputChatBox("Your health has been changed to "..amount.." by "..getPlayerName(source), player, 0, 255, 255, false) end addEvent("setPlayerhealth", true) addEventHandler("setPlayerhealth", getRootElement(), setHP) function setArmor (client, amount) player = getPlayerFromName(client) setPedArmor(player, amount) outputChatBox("Your armor has been changed to "..amount.." by "..getPlayerName(source), player, 0, 255, 255, false) end addEvent("setPlayerarmor", true) addEventHandler("setPlayerarmor", getRootElement(), setArmor) function announce (text) outputChatBox("*ADMIN* "..text, getRootElement(), 255, 0, 0, false) end addEvent("adminAnnounce", true) addEventHandler("adminAnnounce", getRootElement(), announce) function destroycar (client) player = getPlayerFromName(client) car = getPedOccupiedVehicle(player) if isPedInVehicle(player) then destroyElement(car) outputChatBox("Your car has been destroyed by "..getPlayerName(source), player, 255, 0, 0, false) outputChatBox("You have destroyed "..getPlayerName(player).."'s car", source, 255, 0, 0, false) else outputChatBox(getPlayerName(player).." isn't in a vehicle", source, 255, 0, 0, false) end end addEvent("destroyveh", true) addEventHandler("destroyveh", getRootElement(), destroycar) function fixcar (client) player = getPlayerFromName(client) car = getPedOccupiedVehicle(player) if isPedInVehicle(player) then fixVehicle(car) outputChatBox("Your car has been fixed by "..getPlayerName(source), player, 255, 0, 0, false) outputChatBox("You have fixed "..getPlayerName(player).."'s car", source, 255, 0, 0, false) else outputChatBox(getPlayerName(player).." isn't in a vehicle", source, 255, 0, 0, false) end end addEvent("fixveh", true) addEventHandler("fixveh", getRootElement(), fixcar) hello good before all this script is mine only to edit it to make it panel moderator l have a problem that only to open the panel is addCommandHandler and I have done many BindKey functions and then I would like someone to help me make the bindKey and be able to Positioning to the "Server.Lua" what I just put there is all the Server.Lua and want to position the bindkey somewhere but that is on the Server.Lua Help Please I do.
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Hello, I have been working on my RPG server for a long time now, and since the server is going to be released soon, i need some good moderators to manage the server, and also the writers who can speak English, however we do have staff team, but for this type of management, i need some admins. Who i am looking for? A serious moderator who knows how to manage the RPG server well, without misusing any of the abilities given to the admin, the moderator should be able to speak good English so that the forum threads can be written. Moderating includes: 1. Should be able to keep the server clean from any sort of rule breakers, (Must know how to punish, give warnings.) 2. Should know how to behave with every single player. 3. Should know when to ban, and when not to ban, (Valid reasons only) Requirements: 1. Should know how to write standard English 2. Should have some experience, such as from any servers. 3. Should not be an admin of any server 4. The moderator should be loyal. If you are interested, private message me on this forums. Thank you.