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Showing results for tags 'minigun'.
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hello all i need a help a help i want o disable minigun kills , for ex ;1 fire with minigun to 2,if 2 has enable minigun mode then 2 cant be killed & if 2 has disable minigun mode then he can get killed by 1 !! i scripted cilent.lua but not working instead there is no errors too, help me if you can client code; addCommandHandler("minigun", function () if ( getElementData(localPlayer, "Anti-minigun") ) then setElementData(localPlayer, "Anti-minigun", false) outputChatBox("Anti-minigun Disabled") else setElementData(localPlayer, "Anti-minigun", true) outputChatBox("Anti-minigun Enabled") end end ) function stopMinigunDamage ( attacker, weapon, bodypart ) if ( weapon == 38 ) then if (getElementData(localPlayer, "Anti-minigun")) then cancelEvent() end end end addEventHandler ( "onClientPlayerDamage", getLocalPlayer(), stopMinigunDamage )
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Hello, I need help! Can someone make a script that will make minigun not overpowered. I mean that I need minigun that will do low damage, because it sucks So please , please help me guys