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Found 1 result

  1. Hi, I'm creating a SQL-based currency system script, I put a setTime to generate coins at a certain time for certain players, however, I need to destroy this setTime when the player clears, I already did something to do that, However, when the player clears and setTime is destroyed, everyone's time is destroyed, not just the user who logged out. I need that when certain user is logged off, only his setTime is canceled ... does anyone have any idea what I can do? Starting time: function startFunction(_,thePlayer) tempo = setTimer ( function() ...code... end, 2000, 0 ) end Destroy time: function playerOff(thePlayer) ...code... if isTimer ( tempo ) then killTimer ( tempo ) end end addEventHandler("onPlayerQuit", getRootElement(), playerOff) addEventHandler("onPlayerLogout", getRootElement(), playerOff)
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