local image = dxCreateTexture( "tesztkep.jpg" )
local white = tocolor(255,255,255,255)
addEventHandler("onClientRender", root,function()
dxDrawMaterialLine3D( 2463.71143, -1658.97595, 15.31024,2463.55469, -1651.24609, 15.47028,image,7,white )
end)
this is my code, and this is the problem:
how to fix this rotation problem?