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Found 2 results

  1. My previous topic was blocked just like that, there was nothing, even comments and advertisements that could violate the forum rule. Please help fix the warnings
  2. Olá, tenho este script que funciona perfeitamente em server local, sem bugs nem erros e sem lag. Porém, se eu uso ele em servidor na host, com vários jogadores online. Ele causa um lag absurdo que chega até a causar Network Trouble toda vez que ele faz a limpeza do mapa. O problema é que ele gera erros nada a ver e não consigo descobrir o motivo: Linha: 29 Bad argument @ 'destroyElement' [Expected element at argument 1] Linha: 10 Bad argument @ 'getVehicleOccupant' [Expected vehicle at argument 1] Linha: 11 Bad argument @ 'getVehicleOccupant' [Expected vehicle at argument 1] Linha: 12 Bad argument @ 'getVehicleOccupant' [Expected vehicle at argument 1] Linha: 13 Bad argument @ 'getVehicleOccupant' [Expected vehicle at argument 1] Linha: 14 Bad argument @ 'getVehicleOccupant' [Expected vehicle at argument 1] Linha: 15 Bad argument @ 'getVehicleOccupant' [Expected vehicle at argument 1] Linha: 16 Bad argument @ 'getVehicleOccupant' [Expected vehicle at argument 1] Linha: 17 Bad argument @ 'getVehicleOccupant' [Expected vehicle at argument 1] Linha: 18 Bad argument @ 'getVehicleOccupant' [Expected vehicle at argument 1] Obs: Se eu coloco um verificador antes disso, ele não faz nada e não deleta nenhum veículo. O que pode estar ocorrendo?
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