Search the Community
Showing results for tags 'carros'.
-
These 3 cars could be yours, if you are a SV owner or if u play as a VIP User etc... | Estos vehiculos pueden ser tuyos, si eres un visionario dueño de SV o si juegas como VIP dentro. You can talk with the sv´s Admin to install those inside the SV to your PJ | Puedes negociar con el administrador que te los coloque a tu PJ en el SV. I have the RAR archive | Tengo el archivo RAR - Toyota Land Cruiser Prado 2020 HD Model - Audi A7 Sline 2017 HD Model - Ferrari 1995 F50 HD Model Pay info: $20 Per Car / $20 por auto (Via PayPal ) | Bitcoin / Ether Accepted!! Requirements: Have Paypal or BTC Wallet Take a look to those images / Imagenes en el URL
-
Ola pessoal, estou querendo desenvolver um sistema de empurrar um carro que esteja acabado a gasolina ou esta quebrado, para poder fazer um rp maneiro. Mas infelizmente n sei por onde começar vocês podem me dar uma ideia dos comandos para ser usados? desde ja agradeço muito.
-
Novo servidor brasileiro de rolepay lançado hoje - 02/08/2018; Servidor conta com: Carros brasileiros, carros importados, favela, empregos, praia, trabalhos, casas, hoteis, lanchonetes, sistema de RPG ( você tem sono, fome e sede ) entre outras coisas; Sistema de gangues( por enquanto PCC e CV); Sistema de polícias( por enquanto BOPE, PMSP e ROTA); Cinema e muito mais! Entre já Endereço: mtasa://142.44.149.163:22113
-
- server novo
- divulga server
-
(and 6 more)
Tagged with:
-
Eu sou novo no fórum, recentemente abri um servidor, e gostaria de uma ajuda, eu tenho um script que ele tranca veículos para um determinado grupo como Console, mas eu não sei fazer o spawn dele, pois o único que tenho faz com que o player já fique dentro do veículo, sendo que o veiculo está por exemplo privado apenas quando o player tenta abrir a porta com F ou G, e ali no caso o jogador cai dentro do carro e pode utilizar ele, eu gostaria de saber se alguém poderia me doar um script de privar veículos e com isso utilizar um comando para o jogador cair dentro do veiculo, mas caso o jogador não seja de determinado grupo aparece um aviso no chat que somente X grupo "ex uma gang, uma corp ou um jogador solo" pode pegar o veículo, obrigado a todos que puderem ajudar, eu ainda não sei fazer script e nem sei onde se aprende, eu apenas sei editar basicamente (um pouco de gambiarra junto kkk).
-
Tudo bem? Bom achei esse script da net e queria muda a lista da loja tipo não quero que aparecer os nomes verdadeiros dos carros, queria muda os nomes exemplo: Muda o nome Buffalo id:402 para Audio. Ai quero da upgrade desse script so que estou com essa duvida. --[[ ########################################################################## ## ## ## ## ## Criador: Apollo ## ## Estou parando com o MTA:SA ## ## Por favor não retire os créditos quero deixar meu legado :D ## ## ## ## ## ## ## ########################################################################## [C] Copyright 2010-2015, Apollo ]] function centerWindow ( center_window ) local sx, sy = guiGetScreenSize ( ) local windowW, windowH = guiGetSize ( center_window, false ) local x, y = ( sx - windowW ) / 2, ( sy - windowH ) / 2 guiSetPosition ( center_window, x, y, false ) end setTimer ( function () local theCol = getElementData(root, "BlockExportCol") function isInColExport () if isElement(theCol) and isElementWithinColShape(localPlayer,theCol) then return true else return false end end function ClientExplosionCFunction() if isInColExport () then cancelEvent () end end addEventHandler("onClientExplosion", root, ClientExplosionCFunction) end , 1000, 1 ) local screX, screY = guiGetScreenSize() Window_VS = guiCreateWindow(500, 254, 276, 420,"Sistema de Veículo",false) guiSetAlpha(Window_VS, 0.88) guiWindowSetSizable(Window_VS, false) guiSetVisible(Window_VS, false) centerWindow(Window_VS) Grid_VS = guiCreateGridList(11, 107, 255, 225,false,Window_VS) guiGridListSetSelectionMode(Grid_VS, 1) guiGridListAddColumn(Grid_VS,"Veículo",0.29) guiGridListAddColumn(Grid_VS,"Preço",0.29) guiGridListAddColumn(Grid_VS,"Saúde",0.29) Label_VeS = guiCreateLabel(9, 25, 257, 15, "",false,Window_VS) Label_SVS = guiCreateLabel(10, 386, 257, 15, "",false,Window_VS) guiLabelSetColor(Label_VeS, 38, 122, 216) guiLabelSetColor(Label_SVS, 38, 122, 216) guiSetFont(Label_VeS, "default-bold-small") guiSetFont(Label_SVS, "default-bold-small") Button_VS_sn = guiCreateButton(10, 342, 61, 39, "Spawnar", false, Window_VS) Button_VS_dy = guiCreateButton(75, 342, 61, 39, "Destruir", false, Window_VS) Button_VS_lk = guiCreateButton(184, 54, 67, 43, "Des / Trancar", false, Window_VS) Button_VS_bp = guiCreateButton(103, 54, 67, 43, "Des / Marcar", false, Window_VS) Button_VS_Fix = guiCreateButton(205, 342, 61, 39, "Ligar Motor / Reparar", false, Window_VS) Button_VS_sl = guiCreateButton(19, 54, 67, 43, "Vender", false, Window_VS) Button_VS_Warp = guiCreateButton(141, 342, 61, 39, "Trazer", false, Window_VS) Window_CHK = guiCreateWindow(screX/2-155,screY/2-60,310,120,"ATENÇÃO",false) guiSetVisible(Window_CHK, false) guiSetProperty(Window_CHK, "AlwaysOnTop", "true") guiWindowSetSizable(Window_CHK, false) Label_CHK = guiCreateLabel(21,28,266,36,"",false,Window_CHK) guiLabelSetColor(Label_CHK, 38, 122, 216) guiLabelSetHorizontalAlign(Label_CHK,"center",true) Button_CHK_Y = guiCreateButton(17,73,129,36,"Sim",false,Window_CHK) Button_CHK_N = guiCreateButton(161,73,129,36,"Não",false,Window_CHK) function updateGridList() local data = getElementData(localPlayer, "VehicleInfo") if data then local rw, cl = guiGridListGetSelectedItem(Grid_VS) guiGridListClear(Grid_VS) for i, data in ipairs (data) do local carName = getVehicleNameFromModel(data["Model"]) local ID = data["ID"] local Cost = data["Cost"] local HP = math.floor(data["HP"]) local PreCost = math.ceil(Cost*.9*HP/100/10) local row = guiGridListAddRow(Grid_VS) guiGridListSetItemText(Grid_VS, row, 1, carName, false, true) guiGridListSetItemData(Grid_VS, row, 1, ID) guiGridListSetItemText(Grid_VS, row, 2, PreCost, false, true) guiGridListSetItemText(Grid_VS, row, 3, HP.." HP", false, true) end guiGridListSetSelectedItem(Grid_VS, rw, cl) end end bindKey("F3", "down", function() if getElementInterior(localPlayer) == 0 and getElementDimension(localPlayer) == 0 then if getElementData(localPlayer, "MissionWarProtection") and getElementData(localPlayer, "MissionProtection")then return end guiSetVisible(Window_VS, not guiGetVisible(Window_VS)) guiSetVisible (Window_CHK, false) showCursor(guiGetVisible(Window_VS)) end end) triggerServerEvent("onOpenGui", localPlayer) addEventHandler("onClientElementDataChange", root, function(dd) if getElementType(source) == "player" and source == localPlayer and dd == "VehicleInfo" then local data = getElementData(source, dd) if data then updateGridList() end end end) function WINDOW_CLICK_VEHICLE (button, state, absoluteX, absoluteY) local id = guiGridListGetSelectedItem(Grid_VS) local ID = guiGridListGetItemData(Grid_VS, id, 1) if source == Button_VS_close then guiSetVisible(Window_VS, false) showCursor(false) end if (source == Grid_VS) then if id == -1 and idd then guiGridListSetSelectedItem(Grid_VS, idd, 1) return false else idd = guiGridListGetSelectedItem(Grid_VS) end elseif id == -1 then elseif (source == Button_VS_sn) then if not isInColExport () then triggerServerEvent("SpawnMyVehicle", localPlayer, ID) end elseif (source == Button_VS_dy) then triggerServerEvent("DestroyMyVehicle", localPlayer, ID) elseif (source == Button_VS_lt) then triggerServerEvent("LightsMyVehicle", localPlayer, ID) elseif (source == Button_VS_bp) then triggerServerEvent("BlipMyVehicle", localPlayer, ID) elseif (source == Button_VS_lk) then triggerServerEvent("LockMyVehicle", localPlayer, ID) elseif (source == Button_VS_sl) then guiSetVisible(Window_CHK, true) local carName = guiGridListGetItemText(Grid_VS, guiGridListGetSelectedItem(Grid_VS), 1) local carprice = guiGridListGetItemText(Grid_VS, guiGridListGetSelectedItem(Grid_VS), 2) guiSetText(Label_CHK, 'Você tem certeza que quer vender este veículo por R$'..carprice) elseif source == Button_CHK_Y then triggerServerEvent("SellMyVehicle", localPlayer, ID) guiSetVisible(Window_VS, false) guiSetVisible(Window_CHK, false) showCursor(false) elseif source == Button_CHK_N then guiSetVisible (Window_CHK, false) elseif source == Button_VS_Spc then if getElementInterior(localPlayer) == 0 then if getElementData(localPlayer,"Stats") < 2 then SpecVehicle(ID) end end elseif source == Button_VS_Fix then triggerServerEvent("FixMyVehicle", localPlayer, ID) elseif source == Button_VS_Warp then if not isInColExport () then triggerServerEvent("WarpMyVehicle", localPlayer, ID) end end end addEventHandler("onClientGUIClick", resourceRoot, WINDOW_CLICK_VEHICLE) function SpecVehicle(id) if spc then removeEventHandler("onClientPreRender", root, Sp) setCameraTarget(localPlayer) if isTimer(freezTimer) then killTimer(freezTimer) end freezTimer = setTimer(function() setElementFrozen(localPlayer, false) end, 2500, 1) spc = false return end for i, vehicle in ipairs(getElementsByType("vehicle")) do if getElementData(vehicle, "Owner") == localPlayer and getElementData(vehicle, "ID") == id then cVeh = vehicle spc = true addEventHandler("onClientPreRender", root, Sp) guiSetVisible(Window_VS, false) showCursor(false) break end end end function Sp() if isElement(cVeh) then local x, y, z = getElementPosition(cVeh) setElementFrozen(localPlayer, true) setCameraMatrix(x, y-1, z+15, x, y, z) else removeEventHandler("onClientPreRender", root, Sp) setCameraTarget(localPlayer) if isTimer(freezTimer) then killTimer(freezTimer) end freezTimer = setTimer(function() setElementFrozen(localPlayer, false) end, 2500, 1) spc = false end end ShopMarkersTable = {} local ShopTable = { [1] = {ID = { {402, 150000} ,{541, 300000} ,{411, 150000} ,{516, 300000} ,{562, 200000} ,{559, 200000} ,{504, 150000} ,{415, 150000} ,{551, 250000} ,{426, 200000} ,{436, 200000} ,{547, 200000} ,{561, 180000} ,{480, 250000} ,{494, 250000} ,{581, 100000} ,{521, 100000} ,{522, 100000} ,{585, 350000} ,{466, 350000} }, vPosX = 2134, vPosY = -1170, vPosZ = 28.15, PosX = 2133, PosY = -1149, PosZ = 23.4, CamX = 2134.1, CamY = -1160, CamZ = 35, lookAtX = 2133.3, lookAtY = -1168, lookAtZ = 28}, [2] = {ID = { {402, 150000} ,{541, 300000} ,{411, 150000} ,{516, 300000} ,{562, 200000} ,{559, 200000} ,{504, 150000} ,{415, 150000} ,{551, 250000} ,{426, 200000} ,{436, 200000} ,{547, 200000} ,{561, 180000} ,{480, 250000} ,{494, 250000} ,{581, 100000} ,{521, 100000} ,{522, 100000} ,{585, 350000} ,{466, 350000} }, vPosX = 2826, vPosY = -1575.5, vPosZ = 17.4, PosX = 2806, PosY = -1563, PosZ = 10.5, CamX = 2816, CamY = -1584, CamZ = 20, lookAtX = 2826, lookAtY = -1576, lookAtZ = 17}, [3] = {ID = { {402, 150000} ,{541, 300000} ,{411, 150000} ,{516, 300000} ,{562, 200000} ,{559, 200000} ,{504, 150000} ,{415, 150000} ,{551, 250000} ,{426, 200000} ,{436, 200000} ,{547, 200000} ,{561, 180000} ,{480, 250000} ,{494, 250000} ,{581, 100000} ,{521, 100000} ,{522, 100000} ,{585, 350000} ,{466, 350000} }, vPosX = 1942.5, vPosY = 2052, vPosZ = 11, PosX = 1946, PosY = 2068, PosZ = 10, CamX = 1930.36, CamY = 2052.78, CamZ = 14.71, lookAtX = 1931.36, lookAtY = 2052.78, lookAtZ = 14.43}, [4] = {ID = { {402, 150000} ,{541, 300000} ,{411, 150000} ,{516, 300000} ,{562, 200000} ,{559, 200000} ,{504, 150000} ,{415, 150000} ,{551, 250000} ,{426, 200000} ,{436, 200000} ,{547, 200000} ,{561, 180000} ,{480, 250000} ,{494, 250000} ,{581, 100000} ,{521, 100000} ,{522, 100000} ,{585, 350000} ,{466, 350000} }, vPosX = -1950, vPosY = 266, vPosZ = 36.2, PosX = -1954, PosY = 299, PosZ = 34, CamX = -1960.18, CamY = 266.06, CamZ = 37.94, lookAtX = -1959.2, lookAtY = 266.06, lookAtZ = 37.73}, [5] = {ID = { {402, 150000} ,{541, 300000} ,{411, 150000} ,{516, 300000} ,{562, 200000} ,{559, 200000} ,{504, 150000} ,{415, 150000} ,{551, 250000} ,{426, 200000} ,{436, 200000} ,{547, 200000} ,{561, 180000} ,{480, 250000} ,{494, 250000} ,{581, 100000} ,{521, 100000} ,{522, 100000} ,{585, 350000} ,{466, 350000} }, vPosX = -1660, vPosY = 1213, vPosZ = 7, PosX = -1634, PosY = 1199, PosZ = 6, CamX = -1648.9, CamY = 1212.27, CamZ = 10.16, lookAtX = -1649.88, lookAtY = 1212.27, lookAtZ = 9.94} } VehicleShop_Window = guiCreateWindow(screX-350,screY-450, 343, 436, "Loja de Veículos", false) guiSetVisible(VehicleShop_Window, false) guiWindowSetSizable(VehicleShop_Window , false) guiSetAlpha(VehicleShop_Window, 0.8) carGrid = guiCreateGridList(9, 20, 324, 329, false, VehicleShop_Window) guiGridListSetSelectionMode(carGrid, 0) carColumn = guiGridListAddColumn(carGrid, "Veículos", 0.5) costColumn = guiGridListAddColumn(carGrid, "Preço", 0.4) carButton = guiCreateButton(14, 355, 86, 56,"Comprar Veículo", false, VehicleShop_Window) closeButton = guiCreateButton(237, 355, 86, 56, "Fechar Loja", false, VehicleShop_Window) carColorButton = guiCreateButton(128, 355, 86, 56,"Mudar Cor", false, VehicleShop_Window) guiSetProperty(carButton, "NormalTextColour", "FF069AF8") guiSetProperty(closeButton, "NormalTextColour", "FF069AF8") guiSetProperty(carColorButton, "NormalTextColour", "FF069AF8") for i, M in ipairs(ShopTable) do ShopMarker = createMarker(M["PosX"], M["PosY"], M["PosZ"], "cylinder", 2, 38, 122, 216) ShopMarkerShader = createMarker(M["PosX"], M["PosY"], M["PosZ"], "cylinder", 2, 38, 122, 216) ShopMarkersTable[ShopMarker] = true setElementID(ShopMarker, tostring(i)) createBlipAttachedTo(ShopMarker, 55, 2, 255, 255, 255, 255, 0, 500) end addEventHandler("onClientGUIClick", resourceRoot, function() if (source == carGrid) then local carName = guiGridListGetItemText(carGrid, guiGridListGetSelectedItem(carGrid), 1) local carprice = guiGridListGetItemText(carGrid, guiGridListGetSelectedItem(carGrid), 2) if guiGridListGetSelectedItem(carGrid) ~= -1 then guiSetText(CarName, carName) guiSetText(CarPrice, "$"..carprice) local carID = getVehicleModelFromName(carName) if isElement(veh) then setElementModel(veh, carID) return end veh = createVehicle(carID, ShopTable[i]["vPosX"], ShopTable[i]["vPosY"], ShopTable[i]["vPosZ"]) setVehicleDamageProof(veh, true) setElementFrozen(veh, true) setVehicleColor(veh, r1, g1, b1, r2, g2, b2) timer = setTimer(function() local x, y, z = getElementRotation(veh) setElementRotation(veh, x, y, z+3) end, 50, 0) else guiSetText(CarName, "Noun") guiSetText(CarPrice, "Noun") r1, g1, b1, r2, g2, b2 = math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255) if isElement(veh) then destroyElement(veh) end if isTimer(timer) then killTimer(timer) end end elseif (source == carColorButton) then openColorPicker() elseif (source == carButton) then if guiGridListGetSelectedItem(carGrid) then local carName = guiGridListGetItemText(carGrid, guiGridListGetSelectedItem(carGrid), 1) local carID = getVehicleModelFromName(carName) local carCost = guiGridListGetItemText (carGrid, guiGridListGetSelectedItem(carGrid), 2) local r1, g1, b1, r2, g2, b2 = getVehicleColor(veh, true) triggerServerEvent("onBuyNewVehicle", localPlayer, carID, carCost, r1, g1, b1, r2, g2, b2) guiSetVisible(VehicleShop_Window, false) showCursor(false) setElementFrozen(localPlayer, false) fadeCamera(false, 1.0) setTimer(function() fadeCamera(true, 0.5) setCameraTarget(localPlayer) end, 1000, 1) if isElement(veh) then destroyElement(veh) end if isTimer(timer) then killTimer(timer) end end elseif (source == closeButton) then if guiGetVisible(VehicleShop_Window) then guiSetVisible(VehicleShop_Window, false) showCursor(false) setElementFrozen(localPlayer, false) fadeCamera(false, 1.0) setTimer(function() fadeCamera(true, 0.5) setCameraTarget(localPlayer) end, 1000, 1) if isElement(veh) then destroyElement(veh) end if isTimer(timer) then killTimer(timer) end end end end) function openColorPicker() if (colorPicker.isSelectOpen) or not isElement(veh) then return end colorPicker.openSelect(colors) end function closedColorPicker() end function updateColor() if (not colorPicker.isSelectOpen) then return end local r, g, b = colorPicker.updateTempColors() if (veh and isElement(veh)) then r1, g1, b1, r2, g2, b2 = getVehicleColor(veh, true) if (guiCheckBoxGetSelected(checkColor1)) then r1, g1, b1 = r, g, b end if (guiCheckBoxGetSelected(checkColor2)) then r2, g2, b2 = r, g, b end setVehicleColor(veh, r1, g1, b1, r2, g2, b2) end end addEventHandler("onClientRender", root, updateColor) --[[addCommandHandler("xx", function() local x, y, z, lx, ly, lz = getCameraMatrix() setCameraMatrix(x, y, z, lx, ly, lz) outputChatBox(x..", "..y..", "..z..", "..lx..", "..ly..", "..z) end)]] addEventHandler("onClientMarkerHit", resourceRoot, function(player) if getElementType(player) ~= "player" or player ~= localPlayer or isPedInVehicle(player) then return end if ShopMarkersTable[source] then i = tonumber(getElementID(source)) guiGridListClear(carGrid) for i, v in ipairs(ShopTable[i]["ID"]) do local carName = getVehicleNameFromModel(v[1]) local row = guiGridListAddRow(carGrid) guiGridListSetItemText(carGrid, row, 1, carName, false, true) guiGridListSetItemText(carGrid, row, 2, tostring(v[2]), false, true) end setCameraMatrix(ShopTable[i]["CamX"], ShopTable[i]["CamY"], ShopTable[i]["CamZ"], ShopTable[i]["lookAtX"], ShopTable[i]["lookAtY"], ShopTable[i]["lookAtZ"]) guiSetVisible(VehicleShop_Window, true) showCursor(true) guiGridListSetSelectedItem(carGrid, 0, 1) setTimer(function() setElementFrozen(localPlayer, true) local carName = guiGridListGetItemText(carGrid, 0, 1) local carID = getVehicleModelFromName(carName) local x, y, z = ShopTable[i]["vPosX"], ShopTable[i]["vPosY"], ShopTable[i]["vPosZ"] if isElement(veh) then destroyElement(veh) end if isTimer(timer) then killTimer(timer) end r1, g1, b1, r2, g2, b2 = math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255) veh = createVehicle(carID, x, y, z) setVehicleDamageProof(veh, true) setElementFrozen(veh, true) setVehicleColor(veh, r1, g1, b1, r2, g2, b2) timer = setTimer(function() local x, y, z = getElementRotation(veh) setElementRotation(veh, x, y, z+3) end, 50, 0) end, 100, 1) end end)