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njr1489

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Posts posted by njr1489

  1. From what I understand the MTAteam doesnt want to waste any more time on the old core and focus on the new one. The gta modding community is quite big and I think that some of them r as talented programmers as the MTAteam ones. So why not ask someone from outside the team to help with the patch for 0.5 as its old anyway. Provide him/them with necessary info. That way u could focus on blue and leave the whinning about 0.5 behind cause it wont be ure problem anymore.

    What I heard was that there was one part of the team working on blue, and one part of the team working on 0.5.5.

  2. the team sud have released a patch for the client ( 0.5r2 ;P) when the released one for the server, jus to fix the minor problems.

    That is what i'm saying, release that small patch with those fixed problems. Just fix those bugs and glitches, and then its fine.

  3. I'm sure someone will try to create synced NPC characters, and it will be interesting to see how successful they are.

    I have 2 question.

    1. What are NPCs

    2. Do NPCs look like store managers or people in stores?

    They are peds.

  4. It is possible to be synced in this core though. Jacob explained it before. I don't think the team will do it if there is a 0.5.5 though. Just wait for blue.

  5. njr1489: Take yo SA-MP loving ass outta' here :P

    Flare, just because I like the work of another team doesn't mean I lost ALL hope for MTA.

    hmm 10 to 10

    Well, I would be satisfied with a halfway point, I think it would be nice to have an 0.5.2 or something with just the really big glitches changed. Example, vice city crusader glitch.

    yea thats the point i m sure that eliminating the most basic bugs is a question of adding one line to the code (iex reset armor to 0 at every respawn..). it would take like 5mins for the mta team to release a patch and make this version a bit more fun and playable but heeeeeey... :? looks like they dont really care that much bout us, i used to be their fan but now after how they have treated us i really dont expect much.. i moved on to other things and am looking forward to realeses from other teams. still, you gotta give em credits for all that they have done but somewhere in the end i think they lost the point. the future is blue wonder how far is that :roll:

    Exactly. It would only take a small amount of time to fix this thing.

    My point just was: forget these polls. The MTA team should not focus on what the ppl want, cause theat is allways more, and difficult. They should decide themselves what they are focussing on. Just wait and see is the best solution. If you dont like this version, stop playing and take a look when the next vresion is released, if you like that one. If you guys keep pushing like this, we WILL end up with a crappy version again.

    As I have explained in my last post, the polls were only to see what other people think, and that it has no effect on what the MTA team should do.

    I think ransom's idea is fine. Just leave the gameplay the way it is, and just fix the desync and the crusader glitch. It only takes a small amount of time, and why not? This will also be good for people that still play 0.5

  6. I can't believe people actually still play 0.5.

    I don't play 0.5, and i'll bet not many people on the forums still do.

    0.5.5 was dropped long before they even started working on MTA: SA (uh, yeah, I can speak from experience since I was on the beta team). I seriously doubt they're going to go back to it.

    But why would they scrap 0.5.5 in the first place? It sounds like 5 months since february that work has gone to waste. It seems like 0.5.5 could be a fast fix, since all it really needs is the m60 back to normal, the stubby back to normal(jumping no switch glitching), crusader glitch fixed, and the GTA 3 kill credit glitch. I would like to know how long that would take. 2 of them (stubby and M60), are an easy 5 minute fix the way it looks, and those other 2 can be fixed, its not impossible. I'll bet if this patch were to be made, it could be finished in a week.

    I would like to see a developer reply about this to give a clear explanation about what is happening with 0.5.5 though.

  7. Yes MTA is losing players everyday and its because of 0.5. So why not release a version that will keep some of the people that are playing now entertained a bit until MTA:SA

    My point exactly.

    2. There is heated competition in the SA multiplayer field with 4 teams battling it out

    The MTA team has said it over and over, they aren't trying to compete with the other mods. Even if it was a competition what is there to win? Nothing

    Exactly. This seems like a space race. The first one out there wins. Wins what? Like gamefreek said in the other post, what happened to the part of the team that worked on blue, and the part of the team that worked on 0.5.5? I don't see how this could affect the progress of MTASA.

  8. 0.5 has been out for about what, 5 months? We can admit that 0.5 is a version that many people don't like. Its ok to admit that you don't like 0.5 (if it is said properly). I can admit that I don't like it, and I think 0.5.5 should be concerned about.

    Many people want to play a good version, and all it takes is a patch to do so (0.5.5). Its great your giving more updates than usual, but 0.5.5 seems dead. Lets say it would take untill fall to finish MTASA. Who will be there to play it? Not many, because this current version isn't great. Many that don't like it and and will stop playing, and will eventually forget about MTA.

    Before releasing something great, there has to be something to get us ready for blue. This right now as I have explained in my last post is a lose-lose situation. Many people don't like 0.5, and the next version is not being focused on. MTASA won't be out for a while, and currently, this version failed, and gives a bad impression on MTA. Please focus on 0.5.5 more and give updates on it. No one is commanding, demanding, forcing, telling you to focus on 0.5, most of us are asking you.

    About the poll: It is only to see what others think.

  9. What about news on 0.5.x? Its been a little over 2 months and no news about this "update" to 0.5. Are you still planning on releasing it?

    There's more demand for San Andreas at the moment, so that will obviously be a priority.

    Thats not going to be good for gta 3 and vc. Its lose-lose IMO because many people do not like this version, and the patch to fix all this isn't being focused on. Its almost half a year this version was out, and I think it should get more focused on, so that people will start playing again.

  10. lol lance is banned. Anyway, he would have posted that the GTAT San Andreas devshot is released. This means you can play SA online.

    http://dracoblue.gamehost.at/gtat/index ... e=Features

    That shows the features.

    http://gtat.org/server/index.php

    serverlist

    http://dracoblue.gamehost.at/gtat/downl ... .php?ID=19

    Download the client

    http://dracoblue.gamehost.at/gtat/downl ... .php?ID=18

    Download the server

  11. Hey guys and gals. I have a few questions:

    -I plan on hosting a Deathmatch server sometime in the near future. Is it possible to grant all the players on the server shotguns instead of all the other weapons?

    -This is a pretty specific question. Is it ideal to host an MTA server with Comcast Hi-Speed Internet?

    1) You will be able to mod your gameplay with blue.

    2) I suggest you get someone you know to host a linux server for you, because you can't make a good server out of your home connection.

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