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ccw

MTA Team
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Everything posted by ccw

  1. Try this one: https://nightly.multitheftauto.com/?mtasa-1.3-rc-latest
  2. ccw

    FPS drops, freezes

    Please apply the latest nightly patch: https://nightly.multitheftauto.com/?mtasa-1.3-rc-4100-latest Play MTA until the freezing starts, then set this option: Settings->Advanced->Debug setting->#6934 FPS Continue to play for a few minutes, and then exit MTA. This should generate a file called 'timings.log' in your MTA install directory. Please upload that here.
  3. ccw

    FPS drops, freezes

    What resolution does it start to become noticeable?
  4. ccw

    FPS drops, freezes

    Not you, the guy who posted the problem Also, I am not interested in the FPS per se, but the freezes that are occurring
  5. ccw

    FPS drops, freezes

    And what about 1024 x 768? and 1280x1024?
  6. ccw

    FPS drops, freezes

    Try this test patch: https://nightly.multitheftauto.com/mtasa-1.3-rc-4098-20120514.exe Please report back if it helps or not.
  7. Hi, I'm trying to recreate the problem. Please try these steps: 1. Start MTA-->Map Editor 2. Click on the 'definitions' icon and check race is in the 'Added definitions' list 3. Open map 'race-10laphotring' 4. Click on "Test", choose "Race" as the gamemode and then click on "Full Test" 5. Spawn and test the map 6. Press the enter key Do you respawn after 5 seconds? (If not, press F8 and check for an error message) 7. Press [F1] and click on "Stop testing" 8. Click on "Test", choose "Race" as the gamemode and then click on "Full Test" Does the 2nd test work correctly?
  8. It might be fixed in the latest patch
  9. ccw

    Really strange crash

    Nightly version should be fixed now. Please test it again.
  10. Please install this patch and paste the contents of mta\logfile.txt here
  11. Please install this patch and paste the contents of mta\logfile.txt here
  12. MTA can detect texture mods, but it's up to the gamemode to do something about it (using https://wiki.multitheftauto.com/wiki/OnPlayerModInfo)
  13. As far as I can tell, the gamemode is encrypted to help promote fair play. I am talking with Matt about removing the admin requirement, as these days, no resource should be run with more permissions than it needs. (Also encourage your script making colleagues to use in meta.xml instead of making server owners plop everything in the admin group.) BTW It is not possible for any resource to read account passwords, so you can forget about that little rumor right now
  14. VSync is automatically turned off by MTA (or it should be). What makes you think it is turned on?
  15. ccw

    Skin Bug

    Install this patch: https://nightly.multitheftauto.com/?mtasa-1.1.1-rc-latest And before connecting select this setting: Settings->Advanced tab->Debug setting->#0001 Graphics
  16. ccw

    Skin Bug

    Benxamix2, what's your PC & Graphics card specs?
  17. His server is not configured correctly and has been removed from the server list. I want to tell him how to fix it
  18. Hi, Does anyone know the owner of this server? RekoOo~KSA~HaJwALAH~AND~FALAH~AND~7RB~
  19. Hi, Does anyone know the owner of: RekoOo~KSA~HaJwALAH~AND~FALAH~AND~7RB~
  20. No. Something is stopping MTA from sending or receiving UDP packets. It could be: * Some other software on your computer (run a few virus/malware checkers) * Your router (try power cycling it) * Your ISP (does it happen at certain times of the day?)
  21. That is the cache from when you were last able to get a real server list. (The servers disappearing is when each cached item is being checked and then failing) Try: Settings->Advanced->Browser speed->Slow
  22. ccw

    HELP, debian

    The xml file is fine. Where did you get the Linux binaries from?
  23. ccw

    HELP, debian

    ERROR: Error parsing Access Control List file This is the file at mods/deathmatch/acl.xml - Please post the contents of that file here
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