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msyyn

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Everything posted by msyyn

  1. It exists as script already.
  2. I have spare dedicated server if someone is interested in hosting something on it, Kimsufi's KS2-A (https://www.kimsufi.com/en/servers.xml) Specs: http://prntscr.com/hbprb7, it's running Microsoft Server 2012. It has MTA server and Wordpress installed. It's expiring 14.12.2017, so it's free until then. If someone has use for it I can transform it on your credentials. PM me if interested.
  3. Depends how do you want to save and load them? Are you making RPG and want to save stats on Join / Quit? There are few open source RPG projects that should have basic saving functions. This for example: https://github.com/nokizorque/ucd/blob/master/UCDaccounts/accountHandling.lua This resource has Kills & Deaths (adds them on scoreboard as well): https://community.multitheftauto.com/index.php?p=resources&s=details&id=3472 Haven't tested it though, so not sure how it works.
  4. -- Just showcase car if car and isElement(car) then destroyElement(car) end car = createVehicle(carID,1982.0382080078, 2055.3986816406, 10.8203125) You should also consider setting fixed color for the car so it doesn't give random color each time you create new preview car setVehicleColor(car, 255, 255, 255, 13, 13, 13, 13, 13, 13) Or make an color picker so users can preview the display car on different colors
  5. msyyn

    Spike system

    local robberTeams = { ["Robber"] = true } function onStingerHit(hitElement, matchingDimension) if hitElement and matchingDimension then if hitElement:getType() == "vehicle" then local vehicleController = hitElement:getController() or false if vehicleController then local team = vehicleController:getTeam() if not team then return false end if robberTeams[team:getName()] then hitElement:setWheelStates(1, 1, 1, 1) end end end end end Something like this maybe? You would need to attach col shape or marker to the stinger object and then add the "onStingerHit" function to onColShapeHit / onMarkerHit stinger = Object.create(objectID, position, rotation) stingerCol = ColShape.Sphere(position, 2) stingerCol:attach(stinger) stingerCol:setAttachedOffsets(0,0,-0.25) addEventHandler("onColShapeHit", stingerCol, onStingerHit) You can also use this method if you are having multiple stingers:
  6. What's the map resource, any chance of you to share or sell?
  7. "Community" Active players on average: 2 Highest player count: 6 Amount of active players is lower than staff count I am not sure if you can call this a community just yet? Speaking of staff, didn't you just apply for another server's staff position recently? Your attempt of making SAES (oops sorry, SARS) active is not going well
  8. You don't need to prove anything, I know the facts about you and who you stolen from in the past and that's enough Just because you can edit code to look different doesn't mean it's made by you. P.S. claiming community scrips as your own is not nice either Good luck!
  9. Mainly because the server is running on stolen scripts so they figured to name it something similar as well
  10. Hey, I came up with this handy website for all mappers. Make sure the filter "GTA SA" objects only! Some of the features: Search object by location on map Filter objects by size and behaviour Check details of selected object TXD & DFF Name Measurements Model ID, Model Name Location on map LINK: http://dev.prineside.com/gtasa_samp_model_id/
  11. That's great! However...
  12. Ask them for proof of usage then and which script they refer to, problem solved
  13. The amount of downloads dosen't mean it's legit. Look at pirated-copy torrents, they can have millions of downloads - still illegal.
  14. I would advise not to use if A) The server is alive B) The scripts were stolen or leaked It's just bad manners and I am sure there is some law / policy about using other's people stuff. It at least is breaking something copyright related. Of course, if the scripts were released for community to use, that's a different thing. The original owner of the scripts can always file report or sue if you steal their content without their permission, assuming they have built everything from scratch. If you are building server based on stolen content, I am sure that's a crime.
  15. msyyn

    Rate this?

    Very drifty / 5
  16. This is really great job, good dedication. In my opinon, don't add water, maybe some rocks at the bottom so it looks deadly to fall in.
  17. Name: msyyn Age: 21 Contact methods: Inbox, ask other methods via PM Brief self description: I have been playing MTA since 2012, actively late 2012 till late 2016. During that time, I have been a developer/scripter on 3 RPG servers, and as HQ member of staff in one of those. All servers were moderately populate (80-150 server daily active). One of the servers was my friend's project, which I fully developed. The server was shut down by the owner as he got busy with his life. In real-life, I work as Software engineer, UI/UX designer and Art director so I have adapted skills that could be useful for your project. That being said any role in staff team will do as I am just getting back to MTA from 9 months break. As a staff member, I love to help players and spend time with the community to get used to them. Holding large-scale events is also one of my passions, which I have gotten good feedback from. I have experience from scripting new events and then hosting those in-game, which make great experience for the players. If you are interested to chat more, PM me and let's get in touch! PS. didn't count the words, so not sure if I hit the minimum/maximum limit. Best regards, msyyn
  18. Please tell us more about your issue. Like how the actual pickup would happen, you walk to a box and it picks it to your hand as soon as you go next to it, or you have to press keyboard button or write a command? But basically, you should take a look at bone_attach -resource (https://community.multitheftauto.com/index.php?p=resources&s=details&id=2540).
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