hello
i'm making an arrow that follows the front of the rectangle.
but the problem is, it's working fine to me and it follows the front of it with no problems
but the other players not seeing the arrow in the right position
they see it in another position.
Code:
local screenW, screenH = guiGetScreenSize ()
addEventHandler ("onClientRender", root,
function ()
local veh = getPedOccupiedVehicle (localPlayer)
if (veh) then
local hp = math.floor (getElementHealth (veh) / 10)
local calcule_hp = (screenW * 0.9114) + (hp / 100 * screenW * 0.0805) - (screenW - 2995 * 0.9070 / 2)
dxDrawRectangle (screenW * 0.9114, screenH * 0.9323, hp / 100 * screenW * 0.0805, screenH * 0.0117, tocolor (7, 247, 142, 209), false)
dxDrawText ("HP: " .. hp .. "%", screenW * 0.8638, screenH * 0.9310, screenW * 0.8997, screenH * 0.9505, tocolor (7, 247, 142, 255), 1.00, "default", "center", "top", false, false, false, false, false)
dxDrawImage (calcule_hp, screenH * 0.9206, screenW * 0.0095, screenH * 0.0117, "Images/arrow.png", 0, 0, 0, tocolor (255, 255, 255, 255), false)
end
end
)
So any help please ?