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dzek (varez)

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Everything posted by dzek (varez)

  1. dzek (varez)

    Help!

    go into your My Documents\GTA San Andreas User Files and remove gta_sa.set
  2. and look into your map for BinNt07_LA objects too (model id: 1337) you can find and sometimes you can find with some attributes (like model id) and missing the rest -> they will break your map file too..
  3. download welcome_window resource, and look through the code, and on https://wiki.multitheftauto.com/ I learned GUI in that way
  4. we already did? look few posts up I know, but it doesnt work for me - the billboard doesnt change. siiigh.. if you really need TWO lines of code and meta.xml in zip -> download it.. txd file for free, to make it complete example
  5. when i created around 100-150-200 (dont know how much) scripted bots, it didnt crashed the game. it crashed server. My server didnt crash (Hosted) but my game did. My server is 500MHz, 128MB RAM, hosting two MTA servers and one Counter-Strike 1.6 server .. probably controlling ("AI") that load of peds was too much for it
  6. you have to remove all invalid entries before you will continue.. and some tips: if you start object browser in map editor, DO NOT press Cancel, if you dont want to put object, select any, put it somewhere, and delete it.. before saving your map check in object list if there is a BinNt07_LA objects, if yes - remove them all. you still cant be 100% sure about your map, but when i discovered all that thigs, i never got any problem anymore, and sucessfully created a lot of maps
  7. try to turn off any programs you rly dont need, including "explorer.exe" (kill it with task manager, and run mta with RUN)
  8. What you have already? its possible well, nice idea, good luck
  9. setElementVelocity but im not sure if this work on objects ..
  10. start resource that replaces these objects (console, f8, "start my_resource") and i think im not sure what you asking about in "Question" how spawnpoints are connected with gta3.img [models file] ??
  11. maybe just use admin resource? you need events: onClientGUIClick [it will trigger when you click the button] functions (client) triggerServerEvent [to trigger the kill] getElementsByType [to get players list] (server) addEvent [to add your custom kill event] addEventHandler [to add event handler] killPed [to kill player]
  12. we already did? look few posts up
  13. when i created around 100-150-200 (dont know how much) scripted bots, it didnt crashed the game. it crashed server.
  14. hehe, i think you have almost no chance of finding anyone, and you are putting timezone limit
  15. ok, home page looks rly nice, but forums .. ok, ill switch skin
  16. uhm.. what happend to that forum? its so hard to read now ;|
  17. txd = engineLoadTXD("data/billboard.txd", 401 ) <file src="data/billbox.txd" type="client"/> look at these two for 1 minute.. see the difference? you should use "debugscript 3" in console when testing new scripts
  18. he want just a text saying HEADSHOT to be displayed on all players screen
  19. search in scripting forum, there was about 3 topics about it recently
  20. dzek (varez)

    Lagging help

    http://www.gta-portal.moy.su/news/2009-07-26-231 looks like a mirror, but im not sure about it, im scared of pages with "letters" like that
  21. hehe, first you need to pay to somebody (after seeing working script on script-creator test server), then got the files
  22. if im getting any problem i just trying to search, look at somebody else job, and don't bothering the forums.. in that way i learned php, 3d modelling, flash, and much much more.. trying to do as much as i really can by myself.. you need to add your txd file to meta.xml <file src="myfile.txd" />
  23. dzek (varez)

    Lagging help

    last link just doing nothing.. waiting and waiting for even HTTP headers from server, then timed out..
  24. dzek (varez)

    Help?

    90% of car mods are incomplete or whatever, causing client to crash when you are putting "tuning" to cars, so.. good luck
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