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Charan

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  • Location
    India
  • Occupation
    pilot
  • Interests
    drifting

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  1. sorry for late reply i dont speak hindi im tamil actually after i did the login panel the onclientdownloadfinish thing it came back after the user downloaded i dont understand...
  2. i did something like that ill give you the code Client.LUA ------------------------------------------ -- Dx Login Panel -- ------------------------------------------ -- Developer: Braydon Davis (xXMADEXx) -- -- File: client.lua -- -- Copyright 2013 (C) Braydon Davis -- -- All rights reserved. -- ------------------------------------------ local enableGuest = true; local sx, sy = guiGetScreenSize ( ) local pX, pY = ( sx / 2 - 485 / 2 ), ( sy / 2 - 231 / 2 ) local username = guiCreateEdit(pX+156, pY+61, 288, 33, "", false) guiSetVisible ( username, false ) local password = guiCreateEdit(pX+156, pY+121, 288, 33, "", false) guiSetVisible ( password, false ) guiEditSetMasked(password, true) local window = guiCreateWindow( ( sx / 2 - 266 / 2 ), ( sy / 2 - 208 / 2 ), 266, 208, "Login Panel Message", false) guiWindowSetMovable(window, false) guiWindowSetSizable(window, false) guiSetVisible ( window, false ) guiSetAlpha ( window, 1 ) local exitBtn = guiCreateButton(155, 162, 101, 36, "Exit", false, window) local infoLbl = guiCreateLabel(18, 26, 228, 130, "Message", false, window) local isOpen = false; local isLoggedin = false; local data = { login = { hovering = false, alphaMode = false, loginTextAlpha = 235, colors = { 255, 255, 255 } }, reg = { hovering = false, alphaMode = false, loginTextAlpha = 235, colors = { 255, 255, 255 } }, guest = { hovering = false, alphaMode = false, loginTextAlpha = 235, colors = { 255, 255, 255 } } } function dxDrawLoginPanel( ) -- default: 350, 266 if ( isOpen ) then dxDrawRectangle(pX, pY, 485, 231, tocolor(0, 0, 0, 180), false) dxDrawText("Login", pX, pY, 870, 314, tocolor(255, 255, 255, 255), 1.50, "bankgothic", "center", "top", false, false, false, false, false) dxDrawLine(pX, pY+48, pX+485, pY+48, tocolor(255, 255, 255, 255), 1, false) dxDrawText("Username:", pX+10, pY+69, 506, 368, tocolor(255, 255, 255, 255), 0.80, "bankgothic", "left", "top", false, false, false, false, false) dxDrawText("Password:", pX+10, pY+129, 506, 428, tocolor(255, 255, 255, 255), 0.80, "bankgothic", "left", "top", false, false, false, false, false) dxDrawLine(pX+281, pY+168, pX+281, pY+168+34, tocolor(255, 255, 255, 255), 1, false) local r, g, b = unpack ( data.login.colors ) dxDrawText("Login", pX+166, pY+167, 600, 468, tocolor( r, g, b, data.login.loginTextAlpha), 1.00, "bankgothic", "left", "top", false, false, false, false, false) local r, g, b = unpack ( data.reg.colors ) dxDrawText("Register", pX+305, pY+167, 794, 468, tocolor(r, g, b, data.reg.loginTextAlpha), 1.00, "bankgothic", "left", "top", false, false, false, false, false) if ( enableGuest ) then local r, g, b = unpack ( data.guest.colors ) dxDrawText("Guest", pX+40, pY+167, 600, 468, tocolor( r, g, b, data.guest.loginTextAlpha), 1.00, "bankgothic", "left", "top", false, false, false, false, false) dxDrawLine(pX+155, pY+168, pX+155, pY+168+34, tocolor(255, 255, 255, 255), 1, false) end -- give fade effect if ( data.login.hovering ) then data.login.colors = { 255, 140, 0 } local alpha = data.login.loginTextAlpha if ( not data.login.alphaMode ) then data.login.loginTextAlpha = alpha - 5 if ( data.login.loginTextAlpha <= 50 ) then data.login.alphaMode = true end else data.login.loginTextAlpha = alpha + 5 if ( data.login.loginTextAlpha >= 235 ) then data.login.alphaMode = false end end elseif ( data.reg.hovering ) then data.reg.colors = { 255, 140, 0 } local alpha = data.reg.loginTextAlpha if ( not data.reg.alphaMode ) then data.reg.loginTextAlpha = alpha - 5 if ( data.reg.loginTextAlpha <= 50 ) then data.reg.alphaMode = true end else data.reg.loginTextAlpha = alpha + 5 if ( data.reg.loginTextAlpha >= 235 ) then data.reg.alphaMode = false end end elseif ( data.guest.hovering ) then data.guest.colors = { 255, 140, 0 } local alpha = data.guest.loginTextAlpha if ( not data.guest.alphaMode ) then data.guest.loginTextAlpha = alpha - 5 if ( data.guest.loginTextAlpha <= 50 ) then data.guest.alphaMode = true end else data.guest.loginTextAlpha = alpha + 5 if ( data.guest.loginTextAlpha >= 235 ) then data.guest.alphaMode = false end end else data.login.loginTextAlpha = 235 data.guest.loginTextAlpha = 235 data.reg.loginTextAlpha = 235 data.login.colors = { 255, 255, 255 } data.guest.colors = { 255, 255, 255 } data.reg.colors = { 255, 255, 255 } end end end function cursorMove ( _, _, x, y ) if ( isCursorShowing ( ) and not guiGetVisible ( window ) and isOpen) then if ( y >= pY+170 and y <= pY+200 ) then if ( x >= pX+161 and x <= pX+251 ) then data.login.hovering = true return elseif ( x >= pX+305 and x <= pX+445 ) then data.reg.hovering = true return elseif ( x >= pX+40 and x <= pX+135 ) then data.guest.hovering = true return end end end data.login.hovering = false data.reg.hovering = false data.guest.hovering = false end function openLogin ( ) addEventHandler ( "onClientPreRender", root, dxDrawLoginPanel ) addEventHandler ( 'onClientCursorMove', root, cursorMove ) addEventHandler ( "onClientClick", root, clientClicking ) guiSetInputMode ( "no_binds_when_editing" ) guiSetVisible ( password, true ) guiSetVisible ( username, true ) showCursor ( true ) addEventHandler ( 'onClientGUIClick', root, clientClosingErrorWindowEvent ) isOpen = true showChat(false) end addEvent ( "onClientPlayerLogout", true ) addEventHandler ( 'onClientPlayerLogout', root, openLogin ) addEvent ( "onClientFileDownloadComplete", true ) addEventHandler ( "onClientFileDownloadComplete", root, openLogin ) function closeLogin ( ) removeEventHandler ( "onClientPreRender", root, dxDrawLoginPanel ) removeEventHandler ( 'onClientCursorMove', root, cursorMove ) removeEventHandler ( "onClientClick", root, clientClicking ) guiSetVisible ( password, false ) guiSetVisible ( username, false ) showCursor ( false ) removeEventHandler ( 'onClientGUIClick', root, clientClosingErrorWindowEvent ) guiSetVisible ( window, false ) isOpen = false isLoggedin = true showChat(true) end addEvent ( "onClientPlayerLogin", true ) addEventHandler ( "onClientPlayerLogin", root, closeLogin ) addEvent ( "onClientFileDownloadComplete", false ) addEventHandler ( "onClientFileDownloadComplete", root, closeLogin ) function sendError ( msg ) if ( not guiGetVisible ( window ) ) then guiSetVisible ( window, true ) guiSetText ( infoLbl, msg ) guiBringToFront ( window ) end end addEvent ( "onPlayerLoginPanelError", true ) addEventHandler ( "onPlayerLoginPanelError", root, sendError ) function clientClicking ( btn, state, x, y ) if ( btn == 'left' and not guiGetVisible ( window ) and state == 'down' and isOpen ) then if ( y >= pY+170 and y <= pY+200 ) then local user, pass = guiGetText ( username ), guiGetText ( password ) -- Login Button -- if ( x >= pX+156 and x <= pX+246 ) then if ( string.gsub ( user, ' ', '' ) ~= '' and string.gsub ( pass, ' ', '' ) ~= '' ) then if ( string.find ( user, '%s' ) ) then return sendError ( "Spaces (' ') are not allowed\nin the username." ) end if ( string.find ( pass, '%s' ) ) then return sendError ( "Spaces (' ') are not allowed\nin the password." ) end triggerServerEvent ( "Login:onClientAttemptLogin", localPlayer, user, pass ) else sendError ( "A username and password are\nrequired to access the server." ) end -- register button elseif ( x >= pX+300 and x <= pX+440 ) then if ( string.gsub ( user, ' ', '' ) ~= '' and string.gsub ( pass, ' ', '' ) ~= '' ) then if ( string.find ( user, '%s' ) ) then return sendError ( "Spaces are not allowed\nin the username." ) end if ( string.find ( pass, '%s' ) ) then return sendError ( "Spaces are not allowed\nin the password." ) end if ( string.len ( user ) < 5 ) then return sendError ( "You're username must be at\nleast 5 characters long." ) end if ( string.len ( pass ) < 6 ) then return sendError ( "You're password must be at\nleast 6 characters long." ) end triggerServerEvent ( "Login:onClientAttemptRegistration", localPlayer, user, pass ) else sendError ( "A username and password are\nrequired to access the server." ) end -- play as guest elseif ( x >= pX+40 and x <= pX+135 ) then closeLogin ( ) triggerServerEvent ( "Login:doClientGuestLogin", localPlayer ) end end end end function clientClosingErrorWindowEvent( ) if ( source == exitBtn ) then guiSetVisible ( window, false ) end end function isClientLoggedin ( ) return isLoggedin end setTimer ( function ( ) openLogin ( ) end, 700, 1 ) SERVER.LUA ------------------------------------------ -- Dx Login Panel -- ------------------------------------------ -- Developer: Braydon Davis (xXMADEXx) -- -- File: server.lua -- -- Copyright 2013 (C) Braydon Davis -- -- All rights reserved. -- ------------------------------------------ local cameras = { { 329.10980224609, -2117.2749023438, 50.161201477051, 329.65179443359, -2116.4926757813, 49.853763580322 }, { 1266.0053710938, -1965.7087402344, 114.59829711914, 1265.1549072266, -1966.1115722656, 114.25980377197 }, { 1514.0283203125, -1716.5743408203, 39.910701751709, 1514.5087890625, -1715.865234375, 39.394691467285 }, { 1338.7514648438, -875.66558837891, 99.84880065918, 1339.4935302734, -875.07824707031, 99.52579498291 }, { 1426.5421142578, -725.40289306641, 120.97090148926, 1427.3695068359, -725.00805664063, 120.571434021 }, { 1357.5914306641, -592.23327636719, 125.15190124512, 1357.1751708984, -593.02673339844, 124.70780944824 }, { 988.01123046875, -341.88409423828, 74.752601623535, 988.70251464844, -342.45135498047, 75.200187683105 }, { -224.32290649414, -153.71020507813, 35.085899353027, -223.61195373535, -153.04695129395, 34.852146148682 } } function openView( plr ) local theplr = nil if ( source and getElementType ( source ) == 'player' ) then theplr = source elseif ( plr and getElementType ( plr ) == 'player' ) then theplr = plr end setTimer ( function ( p ) local ind = math.random ( #cameras ) setCameraMatrix ( p, unpack ( cameras[ind] ) ) end, 700, 1, theplr ) end addEventHandler ( "onPlayerJoin", root, openView ) addEventHandler ( "onPlayerLogout", root, openView ) --addCommandHandler ( 'view', openView ) function attemptLogin ( user, pass ) if ( user and pass and type ( user ) == 'string' and type ( pass ) == 'string' ) then --local user = string.lower ( user ) --local pass = string.lower ( pass ) local account = getAccount ( user ) if ( account ) then if ( not logIn ( source, account, pass ) ) then message ( source, "Incorrect password." ) return false end setCameraTarget ( source, source ) triggerLogin ( source, user, pass ) else message ( source, "Unknown account." ) return false end end return false end addEvent ( "Login:onClientAttemptLogin", true ) addEventHandler ( "Login:onClientAttemptLogin", root, attemptLogin ) function attemptRegister ( user, pass ) if ( user and pass and type ( user ) == 'string' and type ( pass ) == 'string' ) then --local user = string.lower ( user ) --local pass = string.lower ( pass ) local account = getAccount ( user ) if ( not account ) then local account = addAccount ( user, pass ) if ( account ) then if ( not logIn ( source, account, pass ) ) then return message ( source, "Logging in has failed." ) end setCameraTarget ( source, source ) triggerLogin ( source, user, pass ) else message ( source, "Adding account failed.\nPlease report to an admin." ) end else message ( source, "This account already exists." ) end end return false end addEvent ( "Login:onClientAttemptRegistration", true ) addEventHandler ( "Login:onClientAttemptRegistration", root, attemptRegister ) function message ( source, msg ) triggerClientEvent ( source, "onPlayerLoginPanelError", source, msg ) end function triggerLogin ( source, user, pass ) triggerClientEvent ( source, "onClientPlayerLogin", source, user, pass ) end addEventHandler ( 'onPlayerLogout', root, function ( ) triggerClientEvent ( source, 'onClientPlayerLogout', source ) end ) addEvent ( 'Login:doClientGuestLogin', true ) addEventHandler ( 'Login:doClientGuestLogin', root, function ( ) setCameraTarget ( source ) end ) LINE 157 FOR QUICK LOOK
  3. So i play on my server and i put some heavy mods of about 140 mb and my some people who join have bad internet connection and sometimes my upload rate slows down , so the login panel keeps annoying the hell out of people is there any way i can like to bypass login panel and then open it after player has downloaded?
  4. i have a plugin which makes the nametag appear above the player and the own player and everyone too should be able to see it but it wont work heres the code addEventHandler("onClientRender",getRootElement(), function() local px,py,pz,tx,ty,tz,dist px,py,pz = getCameraMatrix() for k,v in ipairs(getElementsByType("player")) do if (v~=getLocalPlayer()) then tx,ty,tz = getElementPosition(v) dist = math.sqrt((px-tx)^2 + (py-ty)^2 + (pz-tz)^2) if dist < 30.0 then if isLineOfSightClear(px,py,pz,tx,ty,tz,true,false,false,true,false,false,getLocalPlayer()) then local sx,sy,sz = getPedBonePosition(v,5) local x,y = getScreenFromWorldPosition(sx,sy,sz+0.3) if x then dxDrawText(getPlayerName(v),x,y,x,y,tocolor(150,50,0),0.85+(15-dist)*0.02,"bankgothic") end end end end end end )addEventHandler("onClientRender",getRootElement(), function() local px,py,pz,tx,ty,tz,dist px,py,pz = getCameraMatrix() for k,v in ipairs(getElementsByType("player")) do tx,ty,tz = getElementPosition(v) dist = math.sqrt((px-tx)^2 + (py-ty)^2 + (pz-tz)^2) if dist < 30.0 then if isLineOfSightClear(px,py,pz,tx,ty,tz,true,false,false,true,false,false,getLocalPlayer()) then local sx,sy,sz = getPedBonePosition(v,5) local x,y = getScreenFromWorldPosition(sx,sy,sz+0.3) if x then dxDrawText(getPlayerName(v),x,y,x,y,tocolor(150,50,0),0.85+(15-dist)*0.02,"bankgothic") end end end end end )
  5. NVM I FIGURED IT OUT k i fixed it it now shows no errors now i will test it on my Friend tomorrow and i will message you but will you receive the message is what im asking
  6. if i message you tomorrow will you get it?
  7. still no luck mind to give me the (name).zip? also what server version do you use?
  8. k ill let you know if it works no man it doesn't work
  9. tried but till error , idk if it works because right now i don't have anyone to test it with
  10. ehm i found a error... is this bad or should i ignore it? [2017-04-26 00:19:59] ERROR: dxdrawline\client.lua:6: attempt to call global 'tocolor' (a nil value)
  11. You are a legend omg thank you
  12. can you tell me how like a example script ?
  13. so there is this server called Grafuroam and it has a specific hydra skin for specific clan and not the same one for all clans and also everyone can SEE the texture i just want to know how to do this
  14. thanks ill try it doesn't work bro
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