marker = createMarker(137.39999, 1850.4, 16.6, "cylinder", 1.5, 230, 251, 3, 153)
function camera(hitElement)
if getElementType(hitElement) == "player" then
setCameraMatrix(hitElement, 1468.8785400391, -919.25317382813, 100.153465271, 1468.388671875, -918.42474365234, 99.881813049316)
setTimer(function()
fadeCamera(hitElement, true, 0.5)
end, 500, 1)
end
end
addEventHandler("onMarkerHit", marker, camera)