function OutMuted ( source, &--variable state
,&--varible tagsource)
while( onPreEvent || source ) then
bool OutMutedServer ( string text [, element visibleTo = getRootElement(), int r = 231, int g = 217, int b = 176, bool colorCoded = false ] )
bool OutMutedClient ( string text [, int r = 231, int g = 217, int b = 176, bool colorCoded = false ] )
end
addEventHandler("onPlayerChat", getRootElement(), OutMuted)
stepbystep.