Vehicle = { }
addEvent ( "Take:Vehiclee", true)
addEventHandler( "Take:Vehiclee",root,
	function ( )
		x,y,z  = getElementPosition ( source )
if (isPedInVehicle(source) ) then
destroyElement(getPedOccupiedVehicle(source))
      Vehicle[source]=nil
      end
		Vehicle[source] = createVehicle ( 502,  x,  y,  z+1  )
		warpPedIntoVehicle ( source, Vehicle[source] )
			outputChatBox( "* Done you give Car.",source,0,255,0,true)
           
		   end
)