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Ja[B]er[X]Pro

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Everything posted by Ja[B]er[X]Pro

  1. السلام عليكم ورحمة الله وبركاته انا عدلت مود لمستر جراند سويت اللوحة تفتح عندما الاعب يسجل لكن عندما اسجل ما تظهر اللوحة ما يجي شي بالدي بق --Client --[[ *** *** *** *** *** *** *** *** * * *** *** *** *** ****** ****** ************* ************ ************* ***** ***** **** ************ ****** ****** ************** ****** ****** **** ********* ****** ****** **** ************* ******* ******* *** **** **** **** *** **** ******** ******* **** *** **** *** *** *** *** *** **** *** *** **** *** **** ******** **** *** **** *** *** **** *** ************** **** **** ** ************** **** *** **** **** **** *** **** *** *** *** *** *********** **** ********* *********** **** **** **** **** **** *** **** *** ******* *** *** ***** **** *** *** ***** ************* **** ******** *** **** *** ****** *** *** **** ***** *** *** **** ************** **** ******* *** **** *** ***** *** *** **** **** ******* ******* *** **** **** **** **** ****** ************* *** **** *** *** **** **** *********** **** **** *** **** **** ***** *********** --]] skins = { { "Skin 1", 124 }, { "Skin 2", 73 }, { "Skin 3", 253 }, { "Skin 4", 220 }, { "Skin 5", 240 }, } Skin_changer = guiCreateButton(0.54, 0.28, 0.10, 0.04, "# Change skin", true) guiSetVisible( Skin_changer, false) guiSetFont(Skin_changer, "default-bold-small") guiSetProperty(Skin_changer, "NormalTextColour", "FF00C9FC") Skins_close = guiCreateButton(0.54, 0.74, 0.10, 0.04, "# Close panel", true) guiSetVisible( Skins_close, false) guiSetFont(Skins_close, "default-bold-small") guiSetProperty(Skins_close, "NormalTextColour", "FFFC00AB") Skins_grid = guiCreateGridList(0.36, 0.27, 0.17, 0.53, true) guiSetVisible( Skins_grid, false) guiGridListAddColumn(Skins_grid, "# Skins ", 0.5) guiGridListAddColumn(Skins_grid, "# ID ", 0.5) local screenW, screenH = guiGetScreenSize() function Skins_panel() dxDrawLine((screenW * 0.3543) - 1, (screenH * 0.2005) - 1, (screenW * 0.3543) - 1, screenH * 0.8008, tocolor(0, 253, 11, 255), 1, false) dxDrawLine(screenW * 0.6457, (screenH * 0.2005) - 1, (screenW * 0.3543) - 1, (screenH * 0.2005) - 1, tocolor(0, 253, 11, 255), 1, false) dxDrawLine((screenW * 0.3543) - 1, screenH * 0.8008, screenW * 0.6457, screenH * 0.8008, tocolor(0, 253, 11, 255), 1, false) dxDrawLine(screenW * 0.6457, screenH * 0.8008, screenW * 0.6457, (screenH * 0.2005) - 1, tocolor(0, 253, 11, 255), 1, false) dxDrawRectangle(screenW * 0.3543, screenH * 0.2005, screenW * 0.2914, screenH * 0.6003, tocolor(250, 4, 207, 194), false) dxDrawText("*|- Skins panel v.1.0 -|*", (screenW * 0.3543) - 1, (screenH * 0.2005) - 1, (screenW * 0.6457) - 1, (screenH * 0.2604) - 1, tocolor(0, 0, 0, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false) dxDrawText("*|- Skins panel v.1.0 -|*", (screenW * 0.3543) + 1, (screenH * 0.2005) - 1, (screenW * 0.6457) + 1, (screenH * 0.2604) - 1, tocolor(0, 0, 0, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false) dxDrawText("*|- Skins panel v.1.0 -|*", (screenW * 0.3543) - 1, (screenH * 0.2005) + 1, (screenW * 0.6457) - 1, (screenH * 0.2604) + 1, tocolor(0, 0, 0, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false) dxDrawText("*|- Skins panel v.1.0 -|*", (screenW * 0.3543) + 1, (screenH * 0.2005) + 1, (screenW * 0.6457) + 1, (screenH * 0.2604) + 1, tocolor(0, 0, 0, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false) dxDrawText("*|- Skins panel v.1.0 -|*", screenW * 0.3543, screenH * 0.2005, screenW * 0.6457, screenH * 0.2604, tocolor(47, 252, 0, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false) dxDrawLine(screenW * 0.3543, screenH * 0.2604, screenW * 0.6457, screenH * 0.2604, tocolor(47, 252, 0, 255), 2, false) dxDrawText("* *\n* *\n* *", (screenW * 0.5322) - 1, (screenH * 0.3411) - 1, (screenW * 0.5842) - 1, (screenH * 0.5130) - 1, tocolor(0, 0, 0, 255), 1.50, "beckett", "center", "top", false, false, false, false, false) dxDrawText("* *\n* *\n* *", (screenW * 0.5322) + 1, (screenH * 0.3411) - 1, (screenW * 0.5842) + 1, (screenH * 0.5130) - 1, tocolor(0, 0, 0, 255), 1.50, "beckett", "center", "top", false, false, false, false, false) dxDrawText("* *\n* *\n* *", (screenW * 0.5322) - 1, (screenH * 0.3411) + 1, (screenW * 0.5842) - 1, (screenH * 0.5130) + 1, tocolor(0, 0, 0, 255), 1.50, "beckett", "center", "top", false, false, false, false, false) dxDrawText("* *\n* *\n* *", (screenW * 0.5322) + 1, (screenH * 0.3411) + 1, (screenW * 0.5842) + 1, (screenH * 0.5130) + 1, tocolor(0, 0, 0, 255), 1.50, "beckett", "center", "top", false, false, false, false, false) dxDrawText("* *\n* *\n* *", screenW * 0.5322, screenH * 0.3411, screenW * 0.5842, screenH * 0.5130, tocolor(41, 252, 0, 255), 1.50, "beckett", "center", "top", false, false, false, false, false) dxDrawText("* *\n* *\n* *", (screenW * 0.5864) - 1, (screenH * 0.5586) - 1, (screenW * 0.6384) - 1, (screenH * 0.7305) - 1, tocolor(0, 0, 0, 255), 1.50, "beckett", "center", "top", false, false, false, false, false) dxDrawText("* *\n* *\n* *", (screenW * 0.5864) + 1, (screenH * 0.5586) - 1, (screenW * 0.6384) + 1, (screenH * 0.7305) - 1, tocolor(0, 0, 0, 255), 1.50, "beckett", "center", "top", false, false, false, false, false) dxDrawText("* *\n* *\n* *", (screenW * 0.5864) - 1, (screenH * 0.5586) + 1, (screenW * 0.6384) - 1, (screenH * 0.7305) + 1, tocolor(0, 0, 0, 255), 1.50, "beckett", "center", "top", false, false, false, false, false) dxDrawText("* *\n* *\n* *", (screenW * 0.5864) + 1, (screenH * 0.5586) + 1, (screenW * 0.6384) + 1, (screenH * 0.7305) + 1, tocolor(0, 0, 0, 255), 1.50, "beckett", "center", "top", false, false, false, false, false) dxDrawText("* *\n* *\n* *", screenW * 0.5864, screenH * 0.5586, screenW * 0.6384, screenH * 0.7305, tocolor(41, 252, 0, 255), 1.50, "beckett", "center", "top", false, false, false, false, false) dxDrawText("# #\n# #\n# #\n", (screenW * 0.5864) - 1, (screenH * 0.3411) - 1, (screenW * 0.6384) - 1, (screenH * 0.5130) - 1, tocolor(0, 0, 0, 255), 1.50, "beckett", "center", "top", false, false, false, false, false) dxDrawText("# #\n# #\n# #\n", (screenW * 0.5864) + 1, (screenH * 0.3411) - 1, (screenW * 0.6384) + 1, (screenH * 0.5130) - 1, tocolor(0, 0, 0, 255), 1.50, "beckett", "center", "top", false, false, false, false, false) dxDrawText("# #\n# #\n# #\n", (screenW * 0.5864) - 1, (screenH * 0.3411) + 1, (screenW * 0.6384) - 1, (screenH * 0.5130) + 1, tocolor(0, 0, 0, 255), 1.50, "beckett", "center", "top", false, false, false, false, false) dxDrawText("# #\n# #\n# #\n", (screenW * 0.5864) + 1, (screenH * 0.3411) + 1, (screenW * 0.6384) + 1, (screenH * 0.5130) + 1, tocolor(0, 0, 0, 255), 1.50, "beckett", "center", "top", false, false, false, false, false) dxDrawText("# #\n# #\n# #\n", screenW * 0.5864, screenH * 0.3411, screenW * 0.6384, screenH * 0.5130, tocolor(0, 252, 237, 255), 1.50, "beckett", "center", "top", false, false, false, false, false) dxDrawText("# #\n# #\n# #\n", (screenW * 0.5344) - 1, (screenH * 0.5586) - 1, (screenW * 0.5864) - 1, (screenH * 0.7305) - 1, tocolor(0, 0, 0, 255), 1.50, "beckett", "center", "top", false, false, false, false, false) dxDrawText("# #\n# #\n# #\n", (screenW * 0.5344) + 1, (screenH * 0.5586) - 1, (screenW * 0.5864) + 1, (screenH * 0.7305) - 1, tocolor(0, 0, 0, 255), 1.50, "beckett", "center", "top", false, false, false, false, false) dxDrawText("# #\n# #\n# #\n", (screenW * 0.5344) - 1, (screenH * 0.5586) + 1, (screenW * 0.5864) - 1, (screenH * 0.7305) + 1, tocolor(0, 0, 0, 255), 1.50, "beckett", "center", "top", false, false, false, false, false) dxDrawText("# #\n# #\n# #\n", (screenW * 0.5344) + 1, (screenH * 0.5586) + 1, (screenW * 0.5864) + 1, (screenH * 0.7305) + 1, tocolor(0, 0, 0, 255), 1.50, "beckett", "center", "top", false, false, false, false, false) dxDrawText("# #\n# #\n# #\n", screenW * 0.5344, screenH * 0.5586, screenW * 0.5864, screenH * 0.7305, tocolor(252, 249, 0, 255), 1.50, "beckett", "center", "top", false, false, false, false, false) dxDrawLine(screenW * 0.5322, screenH * 0.5339, screenW * 0.6457, screenH * 0.5339, tocolor(47, 252, 0, 255), 5, false) end addEvent("openwindow", true) addEventHandler( 'openwindow', root, function() guiSetVisible( Skin_changer, true) showCursor(true) end) for i,v in ipairs( skins ) do row = guiGridListAddRow(Skins_grid) guiGridListSetItemText( Skins_grid, row, 1, tostring(v[1]), false, false ) guiGridListSetItemText( Skins_grid, row, 2, tonumber(v[2]), false, false ) guiGridListSetItemData( Skins_grid, row, 1, tonumber(v[2]) ) guiGridListSetItemColor( Skins_grid, row, 1, math.random(255),math.random(255),math.random(255) ) guiGridListSetItemColor( Skins_grid, row, 2, math.random(255),math.random(255),math.random(255) ) end addEventHandler('onClientGUIClick', root, function() if (source == Skins_close) then removeEventHandler('onClientRender', root, Skins_panel) guiSetVisible(Skins_grid,false) guiSetVisible(Skin_changer,false) guiSetVisible(Skins_close,false) showCursor(false) elseif (source == Skin_changer) then local Data = guiGridListGetItemData( Skins_grid, guiGridListGetSelectedItem ( Skins_grid ), 1 ) triggerServerEvent( 'ChangeSkin', localPlayer, Data ) end end ) --Server --[[ *** *** *** *** *** *** *** *** * * *** *** *** *** ****** ****** ************* ************ ************* ***** ***** **** ************ ****** ****** ************** ****** ****** **** ********* ****** ****** **** ************* ******* ******* *** **** **** **** *** **** ******** ******* **** *** **** *** *** *** *** *** **** *** *** **** *** **** ******** **** *** **** *** *** **** *** ************** **** **** ** ************** **** *** **** **** **** *** **** *** *** *** *** *********** **** ********* *********** **** **** **** **** **** *** **** *** ******* *** *** ***** **** *** *** ***** ************* **** ******** *** **** *** ****** *** *** **** ***** *** *** **** ************** **** ******* *** **** *** ***** *** *** **** **** ******* ******* *** **** **** **** **** ****** ************* *** **** *** *** **** **** *********** **** **** *** **** **** ***** *********** --]] addEvent( 'ChangeSkin', true ) addEventHandler( 'ChangeSkin', root, function( Data ) if ( getElementType(source) == "player" ) then if (Data == 0) or not Data then cancelEvent() outputChatBox( 'Please Select a skin to change it !', source, 255,0,0, true) else setElementModel(source,tonumber(Data)) outputChatBox( 'Skin Changed seccessfully !', source, 0,255,0, true) end end end ) addEventHandler(onPlayerLogin,root, function() triggerClientEvent( 'openwindow', localPlayer) end) اين الخطأ
  2. هذا سلاب فقط http://www.4shared.com/zip/bVt6cCf1ba/xGive_slap.html
  3. دا ابي فلوس + سلاب + موتر http://up.top4top.net/downloadf-top4top ... 1-zip.html
  4. http://www.mediafire.com/download/w6it6 ... by3NAD.zip
  5. السلام عليكم ورحمة الله وبركاته showChat هذه الوظيفة تستخدم لاخفاء\اظهار الشات Client bool showChat ( bool show ) show : اظهار او اخفاء الشات باختيار ture , false server bool showChat ( player thePlayer, bool show ) show : اظهار او اخفاء الشات باختيار true,false thePlayer : الاعب الذي يخفى له الشات او يظهر مثال addEventHandler("onClientGUIClick",getRootElement(), -- عند الضغط على زر function() -- الفنكشن if ( source == GUIEditor.button[1] ) then --- هنا اسم الزر showChat(true) -- اظهار الشات end -- أند للفنكشن ) -- نهاية القوس للوظيفة الرجاء اضافتها لاني ما عرفت اضيفها
  6. اسف طلباتي كتيرة اليوم ابي فنكشنات عندما الاعب يتكلم بالشات وهو غير مسجل ما يقدر يتكلم وكيف اوقف التسجيل من اف8 اخليه فقط من لوحة التسجيل
  7. ان ما عجبتك قول لي متل صورة اي شخص تبيها وانا اسوي لك
  8. رابط الصورة http://a.top4top.net/p_251vuw1.png ]هدية لكم
  9. هدية لسيرفر سترونج دا الرابط لان الصورة كبيرة http://a.top4top.net/p_251vuw1.png
  10. اجتني فكرة مثال سويت ماركر مخفي عند لمس الماركر الذي بداخل البيت ينقل للماركر لمكان الماركر المخفي لكن كيف اسويها
  11. https://forum.multitheftauto.com/viewtopic.php?f=160&t=96149 للي ما فهم الفكرة يشوف الموضوع دا
  12. عدلته الان المهم كيف اسوي اكواد ماركر الخروج؟؟ الصعب كيف اخليه يرسبن خارج المقر تلقائياً بدون ما الاعب عند تصميم المقر يضع احداثيات الخارج
  13. انا ابي عند تشغيل المود يجيب كل الماراكات يتحقق اذا لونها احمر + حجمها 2.5 ويخليها عند لمس الاعب لها تعطيه دم لكن ما بي شخص من جروب يروح لماركر جروب اخر ويعبي منه يتحقق اذا لونه احمر وحجمه 2.5 يعطيه دم addEventHandler( "onPlayerMarkerHit",root,function () if getElementType(source) == "player" and getElementData(source,"Group") == "Group Name" then for k, v in pairs( getElementsByType("marker") ) do local Red,Green,Blue = getMarkerColor(v) if getMarkerSize (v) == 2.5 and Red == 255 and Green == 0 and Blue == 0 then setElementHealth( source,100) end end else outputChatBox ( "يجب ان تكون من اعضاء الفريق لتعبئ دمك",source, 255,255,0) end end) من هنا جبت الحدث
  14. السلام عليكم ورحمة الله وبركاته وانا اسوي برمجة المقرات تلقائياً سويت الدم + الدرع + السيارات + ماركر الدخول دي اكوادهم --الدم + الدرع-- addEventHandler( "onPlayerMarkerHit",root,function () if getElementType(source) == "player" and getElementData(source,"Group") == "Group Name" then for k, v in pairs( getElementsByType("marker") ) do local Red,Green,Blue = getMarkerColor(v) if getMarkerSize (v) == 2.5 and Red == 255 and Green == 0 and Blue == 0 then setElementHealth( source,100) end end else outputChatBox ( "يجب ان تكون من اعضاء الفريق لتعبئ دمك",source, 255,255,0) end end) --السيارات-- local window = guiCreateWindow(353, 146, 323, 358, "[bASE]", false) guiWindowSetSizable(window, false) guiSetVisible (window,false) guiSetAlpha(window, 1.00) guiSetVisible(window,false) local gridlist = guiCreateGridList(33, 46, 256, 253, false, window) guiGridListAddColumn(gridlist, "Cars", 0.9) local button2 = guiCreateButton(29, 311, 68, 35, "Use", false, window) guiSetProperty(button2, "NormalTextColour", "ffff0000") local button = guiCreateButton(288, 25, 26, 22, "[X]", false, window) guiSetProperty(button, "NormalTextColour", "FFFF0000") local car = {415, 541,521,522,411,560 ,451,480, 579 ,568,565,581,461,522,468} for _,vehicle in ipairs (car) do local row = guiGridListAddRow ( gridlist ) guiGridListSetItemText ( gridlist, row, 1,getVehicleNameFromModel (tonumber( vehicle )), false, false ) end addEventHandler("onClientGUIClick",button2, function () local carxx = guiGridListGetItemText ( gridlist, guiGridListGetSelectedItem ( gridlist ), 1 ) if carxx == "" then return outputChatBox("Please Use Car",255, 0, 0,true) end triggerServerEvent("carx",localPlayer,carxx) guiSetVisible(window,false) showCursor(false) end,false ) addEventHandler( "onClientGUIClick", button , function () guiSetVisible(window,false) showCursor(false,false) end ) addEventHandler("onPlayerMarkerHit",root,fuction() if getElementType(souce) == "player" and getElementData(source,"Group") == "Group Name" then for k, v in pairs( getElmemntsByType("marker")) do local Red,Green,Blue = getMarkerColor(v) if getMarker Size (v) == 2.5 and Red == 0 and Green == 255 and Blue == 0 then guiSetVisible ( window ,true ) showCursor( true ) end end end) ---ماركر الدخول للبيت--- addEventHandler("onPlayerMarkerHit",root,function() if getElementType(source) == 'player" and getElementData(source,"Group") == "Group Name" then for k, v in pairs( getElementByType("marker")) do local Red,Green,Blue = getMarkerColor(v) if getMarkerSize (v) == 1.5 and Red == 255 and Green == 255 and Blue == 0 then setElementPosition ( source,142.44211,1370.08569,1083.86487) setElementInterior( source , 5) end end end) الان المشكلة بكود ماركر الخروج ما عرفت اسويه ما قدرت اكلمه دا الكود لكن ما كامل addEventHandler("onPlayerMarkerHit",root, function() if getElementType(source) == "player" and getElementData(source,"Group") == "Group Name" then for k, v in pairs( getElementByType("marker")) do local Red,Green,Blue = getMarkerColor(v) if getMarkerSize(v) == 1.5 and Red == 255 and Green == 255 and Blue == 0 then if setElementInterior(marker) == 5 then
  15. السلام عليكم ورحمة الله وبركاته showChat هذه الوظيفة تستخدم لاخفاء\اظهار الشات Client bool showChat ( bool show ) show : اظهار او اخفاء الشات باختيار ture , false server bool showChat ( player thePlayer, bool show ) show : اظهار او اخفاء الشات باختيار true,false thePlayer : الاعب الذي يخفى له الشات او يظهر مثال addEventHandler("onClientGUIClick",getRootElement(), -- عند الضغط على زر function() -- الفنكشن if ( source == GUIEditor.button[1] ) then --- هنا اسم الزر showChat(true) -- اظهار الشات end -- أند للفنكشن ) -- نهاية القوس للوظيفة
  16. دي بعض المودات 3-http://up.top4top.net/downloadf-24uko91-zip.html 8- http://up.top4top.net/downloadf-2499nz1-zip.html 14-http://www.mediafire.com/download/vbn4476d5o6ebwb/House_System.zip 16-http://up.top4top.net/downloadf-24xah11-zip.html ضيفه لجروب كونسل resource.x-7mayh 18http://up.top4top.net/downloadf-24twsz1-zip.html 25-http://up.top4top.net/downloadf-24vdkt1-zip.html عن رسالة الدخول والخروج رقم 26 تقدر تسويه وبسهولة addEeventHandler("onPlayerLogin",root, function() outputChatBox("تم التسجيل",source,250,250,0) end) addEventHandler("onPlayerLogout",root, function() outputChaBox("تم تسجيل الخروج",source,250,250,0) end 31-http://up.top4top.net/downloadf-241jry1-zip.html 34-http://up.top4top.net/downloadf-247ns41-zip.html 35-http://up.top4top.net/downloadf-24xv1o1-zip.html 44-http://up.top4top.net/downloadf-24jm821-zip.html 46-http://up.top4top.net/downloadf-24yb0i1-zip.html ملاحظة كل دي موجودة بجوجل لو بحثت عنها كان وجدتها
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