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Everything posted by Ja[B]er[X]Pro
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شكراً لك
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ضض كنت ناسي end المود بعده ما يجمد الاعب عند لمس الماركر
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ERROR: Loading script failed: mission\client.lua:26: unexpected symbol near ',' text = { {"x[Mission Last Man]x",2226.61743,1839.42468,10.82031, -- x,y,z pos 255,0,255},-- r,g,b color } addEventHandler ( "onClientRender", root, function (v) for _,v in ipairs (text) do local x,y,z = getElementPosition ( localPlayer ) if ( getDistanceBetweenPoints3D (v[2],v[3],v[4], x,y,z ) ) < 50 then local pos = { getScreenFromWorldPosition ( v[2],v[3],v[4]) } if (isLineOfSightClear (v[2],v[3],v[4], x,y,z, true, true, false, true)) then if pos[1] and pos[2] then dxDrawText (v[1], pos[1],pos[2],pos[1],pos[2], tocolor(v[5],v[6],v[7]), 2, "default-bold" ) end end end end end) addEventHandler("onMarkerHit", Marker, function(player) setTimer(function() if getElementType(player) == "player" and not isPedInVehicle(player) then setElementFrozen(player) end,120000,1) end) والاعب ما يتجمد عند دخول الماركر
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if getElementType(player) == "player" and not isPedInVehicle(player) then addEventHandler("onMarkerHit",Marker, setTimer(function() if getElementType(player) == "player" and not isPedInVehicle(player) then setElementFrozen(player) end,120000,1) end) ؟؟
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local Marker = createMarker( 2226.77954,1838.84619,9.82031, "cylinder", 1.5, 255, 250, 0, 100 ) addEventHandler( "onMarkerHit", Marker, function() local Team = getPlayerTeam("No Team) if Team = No Team then setElementPosition( source, 2203.62476, -1144.56409, 1033.71802) setElementInterior( source,15) end end) صح او لا؟؟ دا للنو تيم
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السلام عليكم ورحمة الله وبركاته ابي فنكشنات مهمة شرطة×حرامية Im need functions Mission Team Police vs Team No Naem
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addEventHandler("onMarkerHit",Marker, setTimer(function() setElementFrozen(player) end,120000,1) ) لما انتقل بالماركر ما اتجمد ومشكلة تانية وهي بكود انتهاء المهمة لما تنتهي المهمة ينقلني لكن ما يكون يبين شيئ http://cdn.top4top.co/p_560m5dv1.png دي الصورة
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شكراً لك يجيني الخطأ دا ERROR: Loading script failed: mission\server.lua:79: ')' expected (to close '(' at line 77) near 'end' بالكود local Marker, Started = createMarker( 2226.77954,1838.84619,9.82031, "cylinder", 1.5, 255, 250, 0, 100 ) local Positions = { { 2220.82104, -1152.29944, 1025.79688 }, { 2223.53076, -1146.58630, 1025.79688 }, { 2228.42969, -1140.57678, 1029.79688 }, { 2231.60132, -1150.41760, 1029.79688 }, { 2237.60278, -1159.64636, 1029.79688 }, { 2245.54712, -1189.38806, 1029.80432 }, { 2240.68823, -1189.95288, 1033.79688 }, { 2226.09644, -1181.82043, 1029.79688 }, { 2209.90698, -1192.10559, 1029.79688 }, { 2229.25854, -1188.43433, 1029.79688 }, { 2241.62891, -1189.13782, 1029.79688 }, { 2231.00024, -1170.52417, 1029.79688 }, { 2203.62476, -1144.56409, 1033.71802 } } addEventHandler( "onMarkerHit", Marker, function( HitElement ) if ( getElementType( HitElement ) == "player" ) then if ( Started ) then setElementInterior( HitElement, 15, unpack( Positions[math.random( #Positions )] ) ) end outputChatBox( Started and "تم الدخول للمهمة|You Enter To Mission" or " The Mission Dont Started|لم تبدأ المهمة بعد", HitElement ) setPlayerTeam ( HitElement, getTeamFromName ( "Mission" ) ) end end ) function StartMission() Started = true if ( isTimer( DisablingMission ) ) then killTimer( DisablingMission ) end if ( isTimer( RestartMission ) ) then killTimer( RestartMission ) end DisablingMission = setTimer( function() Started = false RestartMission = setTimer( StartMission, 1200000, 1 ) end, 120000, 1 ) end addCommandHandler( "start1mission", function( Player ) StartMission() outputChatBox("The Mission Started|بدأت مهمة الاست مان اشارة تنين اصفر بالخريطة", root, 255, 0, 0) end ) local Mission = "Mission" addEventHandler( "onPlayerWasted", root, function ( _,killer ) if ( killer and killer ~= source and getElementType ( killer ) == "player" ) then if ( getPlayerTeam ( killer ) and getPlayerTeam ( killer ) == getTeamFromName ( Mission ) and getPlayerTeam ( source ) and getPlayerTeam ( source ) == getTeamFromName ( Mission ) ) then givePlayerMoney ( killer, 1000 ) end end setPlayerTeam ( source , nil ) end ) createTeam ( Mission ,255,250,0) setTimer ( function ( ) for k,v in ipairs (getElementsByType("player")) do if ( getElementInterior ( v ) == 15 ) then setElementPosition(v,2202.63672,1846.10718,10.82031) outputChatBox("The Mission End|المهمة انتهت",v,250,255,0) end end end,600000,1) Timer = setTimer ( function ( ) for i,v in ipairs ( getPlayersInTeam(getTeamFromName('Mission')) ) do if ( #getPlayersInTeam ( getTeamFromName('Mission') ) <= 1 ) then givePlayerMoney ( v , 50000 ) killTimer ( Timer ) end end end,5000,0) createBlip(2221.13159,1841.59302,10.82031,44) addEventHandler("onResourceStart",root, function() setTimer( outputChatBox("The Mission Started|بدأت مهمة الاست مان اشارة الرجل الاصفر فالخريطة",root,250,0,0) end,1200000,1) )
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ابي عند الانتقال بالماركر يتجمد الاعب لدقيقتين ناقصني فنكشنات تخلي الاعب يتجمد 'onMrkerHit' --فنكشنات التجميد الناقصة setTimer ممكن الفنكشنات الناقصة؟
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اخر حدث , حط وظيفة للتايمر يصير كذا addEventHandler("onResourceStart",root, function() setTimer(function() outputChatBox("The Mission Started|بدأت مهمة الاست مان اشارة الرجل الاصفر فالخريطة",root,250,0,0) end,1200000,1) ) جربه و رد لي خبر يصير في 2 function() هنا في function() addEventHandler("onResourceStart",root,function() وبعد التايمر setTimer(function()
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كيف تباها تشتغل و انتا حاطت حدث onClientRender في ملف سيرفر شيلو من ملف سيرفر و حطو كلنت text = { {"Mission Last Man",2224.30151,1838.87183,10.82031, -- x,y,z pos 255,0,255},-- r,g,b color } addEventHandler ( "onClientRender", root, function (v) for _,v in ipairs (text) do local x,y,z = getElementPosition ( localPlayer ) if ( getDistanceBetweenPoints3D (v[2],v[3],v[4], x,y,z ) ) < 50 then local pos = { getScreenFromWorldPosition ( v[2],v[3],v[4]) } if (isLineOfSightClear (v[2],v[3],v[4], x,y,z, true, true, false, true)) then if pos[1] and pos[2] then dxDrawText (v[1], pos[1],pos[2],pos[1],pos[2], tocolor(v[5],v[6],v[7]), 2, "default-bold" ) end end end end end) شكراً لك
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وانا اسوي اضافات للمهمة اجاني خطأأ local Marker, Started = createMarker( 2226.77954,1838.84619,9.82031, "cylinder", 1.5, 255, 250, 0, 100 ) local Positions = { { 2220.82104, -1152.29944, 1025.79688 }, { 2223.53076, -1146.58630, 1025.79688 }, { 2228.42969, -1140.57678, 1029.79688 }, { 2231.60132, -1150.41760, 1029.79688 }, { 2237.60278, -1159.64636, 1029.79688 }, { 2245.54712, -1189.38806, 1029.80432 }, { 2240.68823, -1189.95288, 1033.79688 }, { 2226.09644, -1181.82043, 1029.79688 }, { 2209.90698, -1192.10559, 1029.79688 }, { 2229.25854, -1188.43433, 1029.79688 }, { 2241.62891, -1189.13782, 1029.79688 }, { 2231.00024, -1170.52417, 1029.79688 }, { 2203.62476, -1144.56409, 1033.71802 } } addEventHandler( "onMarkerHit", Marker, function( HitElement ) if ( getElementType( HitElement ) == "player" ) then if ( Started ) then setElementInterior( HitElement, 15, unpack( Positions[math.random( #Positions )] ) ) end outputChatBox( Started and "تم الدخول للمهمة|You Enter To Mission" or " The Mission Dont Started|لم تبدأ المهمة بعد", HitElement ) setPlayerTeam ( HitElement, getTeamFromName ( "Mission" ) ) end end ) function StartMission() Started = true if ( isTimer( DisablingMission ) ) then killTimer( DisablingMission ) end if ( isTimer( RestartMission ) ) then killTimer( RestartMission ) end DisablingMission = setTimer( function() Started = false RestartMission = setTimer( StartMission, 1200000, 1 ) end, 120000, 1 ) end addCommandHandler( "start1mission", function( Player ) StartMission() outputChatBox("The Mission Started|بدأت مهمة الاست مان اشارة الرجل الاصفر فالخريطة", root, 255, 0, 0) end ) local Mission = "Mission" addEventHandler( "onPlayerWasted", root, function ( _,killer ) if ( killer and killer ~= source and getElementType ( killer ) == "player" ) then if ( getPlayerTeam ( killer ) and getPlayerTeam ( killer ) == getTeamFromName ( Mission ) and getPlayerTeam ( source ) and getPlayerTeam ( source ) == getTeamFromName ( Mission ) ) then givePlayerMoney ( killer, 1000 ) end end setPlayerTeam ( source , nil ) end ) createTeam ( Mission ,255,250,0) setTimer ( function ( ) for k,v in ipairs (getElementsByType("player")) do if ( getElementInterior ( v ) == 15 ) then setElementPosition(v,2202.63672,1846.10718,10.82031) outputChatBox("The Mission End|المهمة انتهت",v,250,255,0) end end end,600000,1) Timer = setTimer ( function ( ) for i,v in ipairs ( getPlayersInTeam(getTeamFromName('Mission')) ) do if ( #getPlayersInTeam ( getTeamFromName('Mission') ) <= 1 ) then givePlayerMoney ( v , 50000 ) killTimer ( Timer ) end end end,5000,0) createBlip(2221.13159,1841.59302,10.82031,60) text = { {"Mission Last Man",2224.30151,1838.87183,10.82031, -- x,y,z pos 255,0,255},-- r,g,b color } addEventHandler ( "onClientRender", root, function (v) for _,v in ipairs (text) do local x,y,z = getElementPosition ( localPlayer ) if ( getDistanceBetweenPoints3D (v[2],v[3],v[4], x,y,z ) ) < 50 then local pos = { getScreenFromWorldPosition ( v[2],v[3],v[4]) } if (isLineOfSightClear (v[2],v[3],v[4], x,y,z, true, true, false, true)) then if pos[1] and pos[2] then dxDrawText (v[1], pos[1],pos[2],pos[1],pos[2], tocolor(v[5],v[6],v[7]), 2, "default-bold" ) end end end end end) addEventHandler("onResourceStart",root, function() setTimer( outputChatBox("The Mission Started|بدأت مهمة الاست مان اشارة الرجل الاصفر فالخريطة",root,250,0,0) end,1200000,1) ) المشاكل 1-dxDrawText وش الخطأ بها ما تيجي؟ 2-ERROR: Loading script failed: mission\server.lua:101:')' expected (to colse '(' at line 99) near 'end'
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ابي فنكشن يمنع الاعب من اخراج سلاح اخر طلب
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شغاال شكراًًً لك على المساعدة
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لما اموت ما يخرجني من التيم local Marker, Started = createMarker( 2226.77954,1838.84619,9.82031, "cylinder", 1.5, 255, 250, 0, 100 ) local Positions = { { 2220.82104, -1152.29944, 1025.79688 }, { 2223.53076, -1146.58630, 1025.79688 }, { 2228.42969, -1140.57678, 1029.79688 }, { 2231.60132, -1150.41760, 1029.79688 }, { 2237.60278, -1159.64636, 1029.79688 }, { 2245.54712, -1189.38806, 1029.80432 }, { 2240.68823, -1189.95288, 1033.79688 }, { 2226.09644, -1181.82043, 1029.79688 }, { 2209.90698, -1192.10559, 1029.79688 }, { 2229.25854, -1188.43433, 1029.79688 }, { 2241.62891, -1189.13782, 1029.79688 }, { 2231.00024, -1170.52417, 1029.79688 }, { 2203.62476, -1144.56409, 1033.71802 } } addEventHandler( "onMarkerHit", Marker, function( HitElement ) if ( getElementType( HitElement ) == "player" ) then if ( Started ) then setElementInterior( HitElement, 15, unpack( Positions[math.random( #Positions )] ) ) end outputChatBox( Started and "تم الدخول للمهمة|You Enter To Mission" or " The Mission Dont Started|لم تبدأ المهمة بعد", HitElement ) setPlayerTeam ( HitElement, getTeamFromName ( "Mission" ) ) end end ) function StartMission() Started = true if ( isTimer( DisablingMission ) ) then killTimer( DisablingMission ) end if ( isTimer( RestartMission ) ) then killTimer( RestartMission ) end DisablingMission = setTimer( function() Started = false RestartMission = setTimer( StartMission, 1200000, 1 ) end, 120000, 1 ) end addCommandHandler( "start1mission", function( Player ) StartMission() outputChatBox("The Mission Started|المهمة بدأت", root, 255, 0, 0) end ) local Mission = "Mission" addEventHandler( "onPlayerWasted", root, function ( _,killer ) if ( killer and killer ~= source and getElementType ( killer ) == "player" ) then if ( getPlayerTeam ( killer ) and getPlayerTeam ( killer ) == getTeamFromName ( Mission ) and getPlayerTeam ( source ) and getPlayerTeam ( source ) == getTeamFromName ( Mission ) ) then givePlayerMoney ( killer, 1000 ) end end end ) createTeam ( Mission ,255,250,0) setTimer ( function ( ) for k,v in ipairs (getElementsByType("player")) do if ( getElementInterior ( v ) == 15 ) then setElementPosition(v,2202.63672,1846.10718,10.82031) outputChatBox("The Mission End|المهمة انتهت",v,250,255,0) end end end,600000,1) local teamName = "Mission" addEventHandler( "onPlayerWasted", root, function ( _,killer ) if ( killer and killer ~= source and getElementType ( killer ) == "player" ) then if ( getPlayerTeam ( killer ) and getPlayerTeam ( killer ) == getTeamFromName ( teamName ) and getPlayerTeam ( source ) and getPlayerTeam ( source ) == getTeamFromName ( teamName ) ) then givePlayerMoney ( killer, 1000 ) setPlayerTeam ( source , nil ) end end end ) Timer = setTimer ( function ( ) for i,v in ipairs ( getPlayersInTeam(teamName) ) do if ( #getPlayersInTeam ( teamName ) <= 1 ) then givePlayerMoney ( v , 50000 ) killTimer ( Timer ) end end end,5000,0) ERROR: mission\server.lua:77: bad argument #1 to 'iparirs' (tabel expected, got boolean)
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محاولاتي 1-الاخراج من التيم عند الموت addEventHandler("onPlayerWasted", function() if getTeamName (Mission) then setPlayerTeam ( source, nil ) end end) 2-اذا كان عدد الاعبين 1 ينتقل وياخد فلوس setTimer( function() getPlayerTeam (Mission) if countPlayersInTeam = 1 then setElementPosition(2202.63672,1846.10718,10.82031) givePlayerMoney(source,1000000) outputChatBox("You Win In Mission|انت الفائز في المهمة") end end)
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وش الفنكشن الي استخدمه حتى يطلعه من التيم +كيف اتحقق اذا في 1 او لا؟
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انا بعدني اتعلم ما اعرف كتير دا لما تلمس الماركر يعطيك سيارة addEventHandler("onMarkerHit",marker, function() createVehicle ( 432, 216.10852050781, 1915.7214355469, 17.640625 + 10 ) outputChatBox ( "#ff0000*[ Cars System ] #999999لقد حصلت علي سيارة بنجاح!", luckyBugger ) end)
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local marker = createMarker ( 220.34393310547, 1921.0068359375, 16.640625, "cylinder", 1.2999999523163, 47, 0, 255 ) GUIEditor = { button = {}, window = {}, } GUIEditor.window[1] = guiCreateWindow(341, 214, 357, 248, "لوحة المواتر الخاص بك | Server ProGamer", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFD0101") guiSetVisible (GUIEditor.window[1],false) GUIEditor.button[1] = guiCreateButton(56, 40, 233, 59, "مركبة | vehicle", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") GUIEditor.button[2] = guiCreateButton(55, 110, 235, 54, "دراجة نارية | Motorcycle", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA") GUIEditor.button[3] = guiCreateButton(56, 172, 236, 50, "دبابة | Tank", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFAAAAAA") ---------------عند لمس الماركر يفتح اللوحة addEventHandler("onMarkerHit",marker, function() guiSetVisible(wnd, not guiGetVisible(wnd)) showCursor(true) end) ------------- addEventHandler("onClientGUIClick",root, function() if source == GUIEditor.button[1] then createVehicle ( 432, 216.10852050781, 1915.7214355469, 17.640625 + 10 ) outputChatBox ( "#ff0000*[ Cars System ] #999999لقد حصلت علي سيارة بنجاح!", luckyBugger ) end end) addEventHandler("onClientGUIClick",root, function() if source == GUIEditor.button[2] then createVehicle ( 432, 216.10852050781, 1915.7214355469, 17.640625 + 10 ) outputChatBox ( "#ff0000*[ Cars System ] #999999لقد حصلت علي سيارة بنجاح!", luckyBugger ) end end) addEventHandler("onClientGUIClick",root, function() if source == GUIEditor.button[3] then createVehicle ( 432, 216.10852050781, 1915.7214355469, 17.640625 + 10 ) outputChatBox ( "#ff0000*[ Cars System ] #999999لقد حصلت علي سيارة بنجاح!", luckyBugger ) end end) جربه
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دا حل مشكلة اللوحة بوجهك اما الالف دبابة ما اعرف كيف بعدني مبتدأ متلك local marker = createMarker ( 220.34393310547, 1921.0068359375, 16.640625, "cylinder", 1.2999999523163, 47, 0, 255 ) GUIEditor = { button = {}, window = {}, } GUIEditor.window[1] = guiCreateWindow(341, 214, 357, 248, "لوحة المواتر الخاص بك | Server ProGamer", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFD0101") guiSetVisible (GUIEditor.window[1],false) GUIEditor.button[1] = guiCreateButton(56, 40, 233, 59, "مركبة | vehicle", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") GUIEditor.button[2] = guiCreateButton(55, 110, 235, 54, "دراجة نارية | Motorcycle", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA") GUIEditor.button[3] = guiCreateButton(56, 172, 236, 50, "دبابة | Tank", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFAAAAAA") ---------------عند لمس الماركر يفتح اللوحة addEventHandler("onMarkerHit",marker, function() guiSetVisible (GUIEditor.window[1],true) showCursor(true) end) ------------- addEventHandler("onClientGUIClick",root, function() if source == GUIEditor.button[1] then createVehicle ( 432, 216.10852050781, 1915.7214355469, 17.640625 + 10 ) outputChatBox ( "#ff0000*[ Cars System ] #999999لقد حصلت علي سيارة بنجاح!", luckyBugger ) end end) addEventHandler("onClientGUIClick",root, function() if source == GUIEditor.button[2] then createVehicle ( 432, 216.10852050781, 1915.7214355469, 17.640625 + 10 ) outputChatBox ( "#ff0000*[ Cars System ] #999999لقد حصلت علي سيارة بنجاح!", luckyBugger ) end end) addEventHandler("onClientGUIClick",root, function() if source == GUIEditor.button[3] then createVehicle ( 432, 216.10852050781, 1915.7214355469, 17.640625 + 10 ) outputChatBox ( "#ff0000*[ Cars System ] #999999لقد حصلت علي سيارة بنجاح!", luckyBugger ) end end)
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local marker = createMarker ( 220.34393310547, 1921.0068359375, 16.640625, "cylinder", 1.2999999523163, 47, 0, 255 ) GUIEditor = { button = {}, window = {}, } GUIEditor.window[1] = guiCreateWindow(341, 214, 357, 248, "لوحة المواتر الخاص بك | Server ProGamer", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFD0101") GUIEditor.button[1] = guiCreateButton(56, 40, 233, 59, "مركبة | vehicle", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") GUIEditor.button[2] = guiCreateButton(55, 110, 235, 54, "دراجة نارية | Motorcycle", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA") GUIEditor.button[3] = guiCreateButton(56, 172, 236, 50, "دبابة | Tank", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFAAAAAA") ---------------عند لمس الماركر يفتح اللوحة addEventHandler("onMarkerHit",marker, function() guiSetVisible (GUIEditor.window[1],true) showCursor(true) end) ------------- addEventHandler("onClientGUIClick",root, function() if source == GUIEditor.button[1] then createVehicle ( 432, 216.10852050781, 1915.7214355469, 17.640625 + 10 ) outputChatBox ( "#ff0000*[ Cars System ] #999999لقد حصلت علي سيارة بنجاح!", luckyBugger ) end end) addEventHandler("onClientGUIClick",root, function() if source == GUIEditor.button[2] then createVehicle ( 432, 216.10852050781, 1915.7214355469, 17.640625 + 10 ) outputChatBox ( "#ff0000*[ Cars System ] #999999لقد حصلت علي سيارة بنجاح!", luckyBugger ) end end) addEventHandler("onClientGUIClick",root, function() if source == GUIEditor.button[3] then createVehicle ( 432, 216.10852050781, 1915.7214355469, 17.640625 + 10 ) outputChatBox ( "#ff0000*[ Cars System ] #999999لقد حصلت علي سيارة بنجاح!", luckyBugger ) end end)
