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Ja[B]er[X]Pro

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Everything posted by Ja[B]er[X]Pro

  1. ضض كنت ناسي end المود بعده ما يجمد الاعب عند لمس الماركر
  2. ERROR: Loading script failed: mission\client.lua:26: unexpected symbol near ',' text = { {"x[Mission Last Man]x",2226.61743,1839.42468,10.82031, -- x,y,z pos 255,0,255},-- r,g,b color } addEventHandler ( "onClientRender", root, function (v) for _,v in ipairs (text) do local x,y,z = getElementPosition ( localPlayer ) if ( getDistanceBetweenPoints3D (v[2],v[3],v[4], x,y,z ) ) < 50 then local pos = { getScreenFromWorldPosition ( v[2],v[3],v[4]) } if (isLineOfSightClear (v[2],v[3],v[4], x,y,z, true, true, false, true)) then if pos[1] and pos[2] then dxDrawText (v[1], pos[1],pos[2],pos[1],pos[2], tocolor(v[5],v[6],v[7]), 2, "default-bold" ) end end end end end) addEventHandler("onMarkerHit", Marker, function(player) setTimer(function() if getElementType(player) == "player" and not isPedInVehicle(player) then setElementFrozen(player) end,120000,1) end) والاعب ما يتجمد عند دخول الماركر
  3. if getElementType(player) == "player" and not isPedInVehicle(player) then addEventHandler("onMarkerHit",Marker, setTimer(function() if getElementType(player) == "player" and not isPedInVehicle(player) then setElementFrozen(player) end,120000,1) end) ؟؟
  4. local Marker = createMarker( 2226.77954,1838.84619,9.82031, "cylinder", 1.5, 255, 250, 0, 100 ) addEventHandler( "onMarkerHit", Marker, function() local Team = getPlayerTeam("No Team) if Team = No Team then setElementPosition( source, 2203.62476, -1144.56409, 1033.71802) setElementInterior( source,15) end end) صح او لا؟؟ دا للنو تيم
  5. السلام عليكم ورحمة الله وبركاته ابي فنكشنات مهمة شرطة×حرامية Im need functions Mission Team Police vs Team No Naem
  6. addEventHandler("onMarkerHit",Marker, setTimer(function() setElementFrozen(player) end,120000,1) ) لما انتقل بالماركر ما اتجمد ومشكلة تانية وهي بكود انتهاء المهمة لما تنتهي المهمة ينقلني لكن ما يكون يبين شيئ http://cdn.top4top.co/p_560m5dv1.png دي الصورة
  7. شكراً لك يجيني الخطأ دا ERROR: Loading script failed: mission\server.lua:79: ')' expected (to close '(' at line 77) near 'end' بالكود local Marker, Started = createMarker( 2226.77954,1838.84619,9.82031, "cylinder", 1.5, 255, 250, 0, 100 ) local Positions = { { 2220.82104, -1152.29944, 1025.79688 }, { 2223.53076, -1146.58630, 1025.79688 }, { 2228.42969, -1140.57678, 1029.79688 }, { 2231.60132, -1150.41760, 1029.79688 }, { 2237.60278, -1159.64636, 1029.79688 }, { 2245.54712, -1189.38806, 1029.80432 }, { 2240.68823, -1189.95288, 1033.79688 }, { 2226.09644, -1181.82043, 1029.79688 }, { 2209.90698, -1192.10559, 1029.79688 }, { 2229.25854, -1188.43433, 1029.79688 }, { 2241.62891, -1189.13782, 1029.79688 }, { 2231.00024, -1170.52417, 1029.79688 }, { 2203.62476, -1144.56409, 1033.71802 } } addEventHandler( "onMarkerHit", Marker, function( HitElement ) if ( getElementType( HitElement ) == "player" ) then if ( Started ) then setElementInterior( HitElement, 15, unpack( Positions[math.random( #Positions )] ) ) end outputChatBox( Started and "تم الدخول للمهمة|You Enter To Mission" or " The Mission Dont Started|لم تبدأ المهمة بعد", HitElement ) setPlayerTeam ( HitElement, getTeamFromName ( "Mission" ) ) end end ) function StartMission() Started = true if ( isTimer( DisablingMission ) ) then killTimer( DisablingMission ) end if ( isTimer( RestartMission ) ) then killTimer( RestartMission ) end DisablingMission = setTimer( function() Started = false RestartMission = setTimer( StartMission, 1200000, 1 ) end, 120000, 1 ) end addCommandHandler( "start1mission", function( Player ) StartMission() outputChatBox("The Mission Started|بدأت مهمة الاست مان اشارة تنين اصفر بالخريطة", root, 255, 0, 0) end ) local Mission = "Mission" addEventHandler( "onPlayerWasted", root, function ( _,killer ) if ( killer and killer ~= source and getElementType ( killer ) == "player" ) then if ( getPlayerTeam ( killer ) and getPlayerTeam ( killer ) == getTeamFromName ( Mission ) and getPlayerTeam ( source ) and getPlayerTeam ( source ) == getTeamFromName ( Mission ) ) then givePlayerMoney ( killer, 1000 ) end end setPlayerTeam ( source , nil ) end ) createTeam ( Mission ,255,250,0) setTimer ( function ( ) for k,v in ipairs (getElementsByType("player")) do if ( getElementInterior ( v ) == 15 ) then setElementPosition(v,2202.63672,1846.10718,10.82031) outputChatBox("The Mission End|المهمة انتهت",v,250,255,0) end end end,600000,1) Timer = setTimer ( function ( ) for i,v in ipairs ( getPlayersInTeam(getTeamFromName('Mission')) ) do if ( #getPlayersInTeam ( getTeamFromName('Mission') ) <= 1 ) then givePlayerMoney ( v , 50000 ) killTimer ( Timer ) end end end,5000,0) createBlip(2221.13159,1841.59302,10.82031,44) addEventHandler("onResourceStart",root, function() setTimer( outputChatBox("The Mission Started|بدأت مهمة الاست مان اشارة الرجل الاصفر فالخريطة",root,250,0,0) end,1200000,1) )
  8. ابي عند الانتقال بالماركر يتجمد الاعب لدقيقتين ناقصني فنكشنات تخلي الاعب يتجمد 'onMrkerHit' --فنكشنات التجميد الناقصة setTimer ممكن الفنكشنات الناقصة؟
  9. اخر حدث , حط وظيفة للتايمر يصير كذا addEventHandler("onResourceStart",root, function() setTimer(function() outputChatBox("The Mission Started|بدأت مهمة الاست مان اشارة الرجل الاصفر فالخريطة",root,250,0,0) end,1200000,1) ) جربه و رد لي خبر يصير في 2 function() هنا في function() addEventHandler("onResourceStart",root,function() وبعد التايمر setTimer(function()
  10. كيف تباها تشتغل و انتا حاطت حدث onClientRender في ملف سيرفر شيلو من ملف سيرفر و حطو كلنت text = { {"Mission Last Man",2224.30151,1838.87183,10.82031, -- x,y,z pos 255,0,255},-- r,g,b color } addEventHandler ( "onClientRender", root, function (v) for _,v in ipairs (text) do local x,y,z = getElementPosition ( localPlayer ) if ( getDistanceBetweenPoints3D (v[2],v[3],v[4], x,y,z ) ) < 50 then local pos = { getScreenFromWorldPosition ( v[2],v[3],v[4]) } if (isLineOfSightClear (v[2],v[3],v[4], x,y,z, true, true, false, true)) then if pos[1] and pos[2] then dxDrawText (v[1], pos[1],pos[2],pos[1],pos[2], tocolor(v[5],v[6],v[7]), 2, "default-bold" ) end end end end end) شكراً لك
  11. وانا اسوي اضافات للمهمة اجاني خطأأ local Marker, Started = createMarker( 2226.77954,1838.84619,9.82031, "cylinder", 1.5, 255, 250, 0, 100 ) local Positions = { { 2220.82104, -1152.29944, 1025.79688 }, { 2223.53076, -1146.58630, 1025.79688 }, { 2228.42969, -1140.57678, 1029.79688 }, { 2231.60132, -1150.41760, 1029.79688 }, { 2237.60278, -1159.64636, 1029.79688 }, { 2245.54712, -1189.38806, 1029.80432 }, { 2240.68823, -1189.95288, 1033.79688 }, { 2226.09644, -1181.82043, 1029.79688 }, { 2209.90698, -1192.10559, 1029.79688 }, { 2229.25854, -1188.43433, 1029.79688 }, { 2241.62891, -1189.13782, 1029.79688 }, { 2231.00024, -1170.52417, 1029.79688 }, { 2203.62476, -1144.56409, 1033.71802 } } addEventHandler( "onMarkerHit", Marker, function( HitElement ) if ( getElementType( HitElement ) == "player" ) then if ( Started ) then setElementInterior( HitElement, 15, unpack( Positions[math.random( #Positions )] ) ) end outputChatBox( Started and "تم الدخول للمهمة|You Enter To Mission" or " The Mission Dont Started|لم تبدأ المهمة بعد", HitElement ) setPlayerTeam ( HitElement, getTeamFromName ( "Mission" ) ) end end ) function StartMission() Started = true if ( isTimer( DisablingMission ) ) then killTimer( DisablingMission ) end if ( isTimer( RestartMission ) ) then killTimer( RestartMission ) end DisablingMission = setTimer( function() Started = false RestartMission = setTimer( StartMission, 1200000, 1 ) end, 120000, 1 ) end addCommandHandler( "start1mission", function( Player ) StartMission() outputChatBox("The Mission Started|بدأت مهمة الاست مان اشارة الرجل الاصفر فالخريطة", root, 255, 0, 0) end ) local Mission = "Mission" addEventHandler( "onPlayerWasted", root, function ( _,killer ) if ( killer and killer ~= source and getElementType ( killer ) == "player" ) then if ( getPlayerTeam ( killer ) and getPlayerTeam ( killer ) == getTeamFromName ( Mission ) and getPlayerTeam ( source ) and getPlayerTeam ( source ) == getTeamFromName ( Mission ) ) then givePlayerMoney ( killer, 1000 ) end end setPlayerTeam ( source , nil ) end ) createTeam ( Mission ,255,250,0) setTimer ( function ( ) for k,v in ipairs (getElementsByType("player")) do if ( getElementInterior ( v ) == 15 ) then setElementPosition(v,2202.63672,1846.10718,10.82031) outputChatBox("The Mission End|المهمة انتهت",v,250,255,0) end end end,600000,1) Timer = setTimer ( function ( ) for i,v in ipairs ( getPlayersInTeam(getTeamFromName('Mission')) ) do if ( #getPlayersInTeam ( getTeamFromName('Mission') ) <= 1 ) then givePlayerMoney ( v , 50000 ) killTimer ( Timer ) end end end,5000,0) createBlip(2221.13159,1841.59302,10.82031,60) text = { {"Mission Last Man",2224.30151,1838.87183,10.82031, -- x,y,z pos 255,0,255},-- r,g,b color } addEventHandler ( "onClientRender", root, function (v) for _,v in ipairs (text) do local x,y,z = getElementPosition ( localPlayer ) if ( getDistanceBetweenPoints3D (v[2],v[3],v[4], x,y,z ) ) < 50 then local pos = { getScreenFromWorldPosition ( v[2],v[3],v[4]) } if (isLineOfSightClear (v[2],v[3],v[4], x,y,z, true, true, false, true)) then if pos[1] and pos[2] then dxDrawText (v[1], pos[1],pos[2],pos[1],pos[2], tocolor(v[5],v[6],v[7]), 2, "default-bold" ) end end end end end) addEventHandler("onResourceStart",root, function() setTimer( outputChatBox("The Mission Started|بدأت مهمة الاست مان اشارة الرجل الاصفر فالخريطة",root,250,0,0) end,1200000,1) ) المشاكل 1-dxDrawText وش الخطأ بها ما تيجي؟ 2-ERROR: Loading script failed: mission\server.lua:101:')' expected (to colse '(' at line 99) near 'end'
  12. ابي فنكشن يمنع الاعب من اخراج سلاح اخر طلب
  13. شغاال شكراًًً لك على المساعدة
  14. لما اموت ما يخرجني من التيم local Marker, Started = createMarker( 2226.77954,1838.84619,9.82031, "cylinder", 1.5, 255, 250, 0, 100 ) local Positions = { { 2220.82104, -1152.29944, 1025.79688 }, { 2223.53076, -1146.58630, 1025.79688 }, { 2228.42969, -1140.57678, 1029.79688 }, { 2231.60132, -1150.41760, 1029.79688 }, { 2237.60278, -1159.64636, 1029.79688 }, { 2245.54712, -1189.38806, 1029.80432 }, { 2240.68823, -1189.95288, 1033.79688 }, { 2226.09644, -1181.82043, 1029.79688 }, { 2209.90698, -1192.10559, 1029.79688 }, { 2229.25854, -1188.43433, 1029.79688 }, { 2241.62891, -1189.13782, 1029.79688 }, { 2231.00024, -1170.52417, 1029.79688 }, { 2203.62476, -1144.56409, 1033.71802 } } addEventHandler( "onMarkerHit", Marker, function( HitElement ) if ( getElementType( HitElement ) == "player" ) then if ( Started ) then setElementInterior( HitElement, 15, unpack( Positions[math.random( #Positions )] ) ) end outputChatBox( Started and "تم الدخول للمهمة|You Enter To Mission" or " The Mission Dont Started|لم تبدأ المهمة بعد", HitElement ) setPlayerTeam ( HitElement, getTeamFromName ( "Mission" ) ) end end ) function StartMission() Started = true if ( isTimer( DisablingMission ) ) then killTimer( DisablingMission ) end if ( isTimer( RestartMission ) ) then killTimer( RestartMission ) end DisablingMission = setTimer( function() Started = false RestartMission = setTimer( StartMission, 1200000, 1 ) end, 120000, 1 ) end addCommandHandler( "start1mission", function( Player ) StartMission() outputChatBox("The Mission Started|المهمة بدأت", root, 255, 0, 0) end ) local Mission = "Mission" addEventHandler( "onPlayerWasted", root, function ( _,killer ) if ( killer and killer ~= source and getElementType ( killer ) == "player" ) then if ( getPlayerTeam ( killer ) and getPlayerTeam ( killer ) == getTeamFromName ( Mission ) and getPlayerTeam ( source ) and getPlayerTeam ( source ) == getTeamFromName ( Mission ) ) then givePlayerMoney ( killer, 1000 ) end end end ) createTeam ( Mission ,255,250,0) setTimer ( function ( ) for k,v in ipairs (getElementsByType("player")) do if ( getElementInterior ( v ) == 15 ) then setElementPosition(v,2202.63672,1846.10718,10.82031) outputChatBox("The Mission End|المهمة انتهت",v,250,255,0) end end end,600000,1) local teamName = "Mission" addEventHandler( "onPlayerWasted", root, function ( _,killer ) if ( killer and killer ~= source and getElementType ( killer ) == "player" ) then if ( getPlayerTeam ( killer ) and getPlayerTeam ( killer ) == getTeamFromName ( teamName ) and getPlayerTeam ( source ) and getPlayerTeam ( source ) == getTeamFromName ( teamName ) ) then givePlayerMoney ( killer, 1000 ) setPlayerTeam ( source , nil ) end end end ) Timer = setTimer ( function ( ) for i,v in ipairs ( getPlayersInTeam(teamName) ) do if ( #getPlayersInTeam ( teamName ) <= 1 ) then givePlayerMoney ( v , 50000 ) killTimer ( Timer ) end end end,5000,0) ERROR: mission\server.lua:77: bad argument #1 to 'iparirs' (tabel expected, got boolean)
  15. محاولاتي 1-الاخراج من التيم عند الموت addEventHandler("onPlayerWasted", function() if getTeamName (Mission) then setPlayerTeam ( source, nil ) end end) 2-اذا كان عدد الاعبين 1 ينتقل وياخد فلوس setTimer( function() getPlayerTeam (Mission) if countPlayersInTeam = 1 then setElementPosition(2202.63672,1846.10718,10.82031) givePlayerMoney(source,1000000) outputChatBox("You Win In Mission|انت الفائز في المهمة") end end)
  16. وش الفنكشن الي استخدمه حتى يطلعه من التيم +كيف اتحقق اذا في 1 او لا؟
  17. انا بعدني اتعلم ما اعرف كتير دا لما تلمس الماركر يعطيك سيارة addEventHandler("onMarkerHit",marker, function() createVehicle ( 432, 216.10852050781, 1915.7214355469, 17.640625 + 10 ) outputChatBox ( "#ff0000*[ Cars System ] #999999لقد حصلت علي سيارة بنجاح!", luckyBugger ) end)
  18. local marker = createMarker ( 220.34393310547, 1921.0068359375, 16.640625, "cylinder", 1.2999999523163, 47, 0, 255 ) GUIEditor = { button = {}, window = {}, } GUIEditor.window[1] = guiCreateWindow(341, 214, 357, 248, "لوحة المواتر الخاص بك | Server ProGamer", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFD0101") guiSetVisible (GUIEditor.window[1],false) GUIEditor.button[1] = guiCreateButton(56, 40, 233, 59, "مركبة | vehicle", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") GUIEditor.button[2] = guiCreateButton(55, 110, 235, 54, "دراجة نارية | Motorcycle", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA") GUIEditor.button[3] = guiCreateButton(56, 172, 236, 50, "دبابة | Tank", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFAAAAAA") ---------------عند لمس الماركر يفتح اللوحة addEventHandler("onMarkerHit",marker, function() guiSetVisible(wnd, not guiGetVisible(wnd)) showCursor(true) end) ------------- addEventHandler("onClientGUIClick",root, function() if source == GUIEditor.button[1] then createVehicle ( 432, 216.10852050781, 1915.7214355469, 17.640625 + 10 ) outputChatBox ( "#ff0000*[ Cars System ] #999999لقد حصلت علي سيارة بنجاح!", luckyBugger ) end end) addEventHandler("onClientGUIClick",root, function() if source == GUIEditor.button[2] then createVehicle ( 432, 216.10852050781, 1915.7214355469, 17.640625 + 10 ) outputChatBox ( "#ff0000*[ Cars System ] #999999لقد حصلت علي سيارة بنجاح!", luckyBugger ) end end) addEventHandler("onClientGUIClick",root, function() if source == GUIEditor.button[3] then createVehicle ( 432, 216.10852050781, 1915.7214355469, 17.640625 + 10 ) outputChatBox ( "#ff0000*[ Cars System ] #999999لقد حصلت علي سيارة بنجاح!", luckyBugger ) end end) جربه
  19. دا حل مشكلة اللوحة بوجهك اما الالف دبابة ما اعرف كيف بعدني مبتدأ متلك local marker = createMarker ( 220.34393310547, 1921.0068359375, 16.640625, "cylinder", 1.2999999523163, 47, 0, 255 ) GUIEditor = { button = {}, window = {}, } GUIEditor.window[1] = guiCreateWindow(341, 214, 357, 248, "لوحة المواتر الخاص بك | Server ProGamer", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFD0101") guiSetVisible (GUIEditor.window[1],false) GUIEditor.button[1] = guiCreateButton(56, 40, 233, 59, "مركبة | vehicle", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") GUIEditor.button[2] = guiCreateButton(55, 110, 235, 54, "دراجة نارية | Motorcycle", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA") GUIEditor.button[3] = guiCreateButton(56, 172, 236, 50, "دبابة | Tank", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFAAAAAA") ---------------عند لمس الماركر يفتح اللوحة addEventHandler("onMarkerHit",marker, function() guiSetVisible (GUIEditor.window[1],true) showCursor(true) end) ------------- addEventHandler("onClientGUIClick",root, function() if source == GUIEditor.button[1] then createVehicle ( 432, 216.10852050781, 1915.7214355469, 17.640625 + 10 ) outputChatBox ( "#ff0000*[ Cars System ] #999999لقد حصلت علي سيارة بنجاح!", luckyBugger ) end end) addEventHandler("onClientGUIClick",root, function() if source == GUIEditor.button[2] then createVehicle ( 432, 216.10852050781, 1915.7214355469, 17.640625 + 10 ) outputChatBox ( "#ff0000*[ Cars System ] #999999لقد حصلت علي سيارة بنجاح!", luckyBugger ) end end) addEventHandler("onClientGUIClick",root, function() if source == GUIEditor.button[3] then createVehicle ( 432, 216.10852050781, 1915.7214355469, 17.640625 + 10 ) outputChatBox ( "#ff0000*[ Cars System ] #999999لقد حصلت علي سيارة بنجاح!", luckyBugger ) end end)
  20. local marker = createMarker ( 220.34393310547, 1921.0068359375, 16.640625, "cylinder", 1.2999999523163, 47, 0, 255 ) GUIEditor = { button = {}, window = {}, } GUIEditor.window[1] = guiCreateWindow(341, 214, 357, 248, "لوحة المواتر الخاص بك | Server ProGamer", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFD0101") GUIEditor.button[1] = guiCreateButton(56, 40, 233, 59, "مركبة | vehicle", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") GUIEditor.button[2] = guiCreateButton(55, 110, 235, 54, "دراجة نارية | Motorcycle", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA") GUIEditor.button[3] = guiCreateButton(56, 172, 236, 50, "دبابة | Tank", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFAAAAAA") ---------------عند لمس الماركر يفتح اللوحة addEventHandler("onMarkerHit",marker, function() guiSetVisible (GUIEditor.window[1],true) showCursor(true) end) ------------- addEventHandler("onClientGUIClick",root, function() if source == GUIEditor.button[1] then createVehicle ( 432, 216.10852050781, 1915.7214355469, 17.640625 + 10 ) outputChatBox ( "#ff0000*[ Cars System ] #999999لقد حصلت علي سيارة بنجاح!", luckyBugger ) end end) addEventHandler("onClientGUIClick",root, function() if source == GUIEditor.button[2] then createVehicle ( 432, 216.10852050781, 1915.7214355469, 17.640625 + 10 ) outputChatBox ( "#ff0000*[ Cars System ] #999999لقد حصلت علي سيارة بنجاح!", luckyBugger ) end end) addEventHandler("onClientGUIClick",root, function() if source == GUIEditor.button[3] then createVehicle ( 432, 216.10852050781, 1915.7214355469, 17.640625 + 10 ) outputChatBox ( "#ff0000*[ Cars System ] #999999لقد حصلت علي سيارة بنجاح!", luckyBugger ) end end)
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