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Posts
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Everything posted by 5150
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this + meta will make it so /ss is disabled for regular players?
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mapper right here. what kinda of maps do you want?
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my brain is dead right now i put that in a resource with meta or what?
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how can i dissallow /ss for normal players, but keep it for admin, smod, and mod? i only want the chat command /ss disabled i dont want admin panel ss, or f1 GUI set skin disabled...
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yes.... you know how you can use /open or /close for gates? /lock /unlock for cars? well i want something like /***** for the skin pickup. yes basically what you said
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yes, i use CommandHandler to make passwords for bases, cars, etc... and i wanted to see if, when i walk over the pickup, it requires a command, or "password" to actually change to that skin. so basically i want players to have to do the / command to change to the skin, when they walk over the pickup does that make sense?
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so i have a script that places a ped (with specific skin), and places a pickup in front of it allowing you to change to that skin. i know addEventHandler allows you to get that skin once you touch the pickup, but is there a way to do addCommandHandler so i can password some of the skins? here is the script: zombiehunter767676767 = createPed(43,1461,1850,11, 360) setElementHealth(zombiehunter767676767, 10000) zombiehunterpickup767676767 = createPickup (1461,1851,10, 3, 1275, 10000 ) function zombiehunterskinpickup767676767 ( thePlayer ) setPedSkin ( thePlayer, 43 ) giveWeapon ( thePlayer, 22, 6, false ) setElementData ( thePlayer, "zombie", false ) end addEventHandler ( "onPickupUse", zombiehunterpickup767676767, zombiehunterskinpickup767676767 ) addEventHandler ("onPickupUse", getRootElement(), function (playerWhoUses) if (source == zombiehunterpickup767676767) then setPlayerNametagText (playerWhoUses, "" .. getPlayerName (playerWhoUses)) setElementData (playerWhoUses, "job", "farm") end end)
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dammit. ok thanks. i have the gravity gun mod set to sawnoff, and i figured if i made it invisible it would look like im using the force lol. thanks anyway
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can someone help me with a weapon ap script? i have no clue what to do.... i just want the sawnoff (id 26 i think) to be invisible. theres a texture mod on it if that makes a difference.....
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im great with using map editor, i can ehh edit scripts, and i have people that could create banners, wall pictures, anything using a simple paint or photoshop. star wars = life to me and it would be really cool wo help with this
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cool man thanks
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Dude, those lines you wrote won't work. local team = getPlayerTeam(source) if team and getTeamName(team) == "Random Gang" then -- your crap end thanks bro. so i replace what with this? or just add it
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how can i make these two scripts changed, so instead of being able to add an account to have access, i can add an entire team to have access. (theyre in the same .lua, but i figured itd be easier to split it). basically i dont want to have to add their account name every time i get a new gang member. i just want to change them to my team and thats it... ^^^^^ thats the top part of the .lua ^^^^^^ theres whats important in the bottom part. any help is awesome, thanks. team name is Psycho Mans Gang caps included
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https://community.multitheftauto.com/in ... ls&id=7419 /warps to open the panel
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ok so the forum people have helped me a lot, so i figured id try to see if you can help with another problem... ive had a server running for a while now, and everything worked just fine. but as of yesterday (i think. i noticed it today), i cant start, restart, stop, etc resources from the admin panel. i can type /start (resourcename) on console and chat and it works but i just cant do anything from the admin panel. as far as i know, everything else on the panel works fine but idk. i was messing with permissions in server so in short, says access denied when i try to start/restart/etc resources from admin panel. works when i start them any other way, but i still need it fixed
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sorry if this is the wrong section to post in, im not really sure what it goes under, BUT: i have a .ifp file that i want to add into my server, to give my katana/lightsaber a different animation, but where the hell do i put it.....
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thanks bro, and just to be sure, you put this where i specified in the main post? and btw i think i downloaded your business system some time ago. still have it
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that... that doesnt really help me. i hate the wiki i never understand it
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ok so can someone help me? i want the katana to be a one-hit-kill (its a lightsaber mod) so when you hit someone, its an instant kill. i know the script must go in client.lua under "weapon window" in "freeroam" but idk how to make the script or edit the meta to include this. i looked at the wiki and it didnt help much. please someones help?
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so youre saying if i put the gate in the gameplay/freeroam (or whatever im running) i dont need meta, but if its in my resources folder, i need meta?
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all you have to do is go to admin panel (p), click the settings on the freeroam resource, and find weapons (or vehicles)/disallowed, then delete the [ [ ] ] and add the IDs of what you want blocked