nasserdfdd
Members-
Posts
191 -
Joined
-
Last visited
Everything posted by nasserdfdd
-
still vip hours is not minusing i 1201 hours and i made the command 10 time i got money but hours is not getting less why? pls hep
-
pls help vip hours is not minusing but iam getting cash
-
hiall so iam creating convertviptocash for my vip system which i was having problems in it and i fixed it so guys can any one help i this script error attempt to perform arithmetic on a string value warrnings bad argument @ getElementData expected element at argument 1 got nil script server function Converteviptocash () getElementData(client, "VIP Hours") setElementData(client, "VIP Hours"-1) givePlayerMoney ( thePlayer, 10000 ) end addCommandHandler ( "Converteviptocash", Converteviptocash ) i want when payer type the command it give him cash and -1 hour
-
ok guys iam making a script where a cylinder when they enter it an press they get 12 vip time but when i press accept it give the 12 vip hour then it go away in the same time and there is no errors script server local marker = createMarker ( 2027.052734375, -1417.869140625, 16.9921875, "cylinder", 1.5, 255, 255, 0, 170 ) function openwindow(hitPlayer) triggerClientEvent (hitPlayer,"showwin",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit",marker,openwindow) function VIP() setElementData(client, "vipTime", "12") end addEvent("modPanel:setRole",true) addEventHandler("modPanel:setRole", root, VIP) GUIEditor = { button = {}, window = {} } addEventHandler("onClientResourceStart", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(589, 389, 520, 321, "free vip", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible(GUIEditor.window[1],false) GUIEditor.button[1] = guiCreateButton(9, 32, 501, 107, "ACCEPT", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "default-bold-small") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFF0000") GUIEditor.button[2] = guiCreateButton(9, 204, 501, 107, "CLOSE", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[2], "default-bold-small") guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFFF0000") end ) function showwindow() guiSetVisible(GUIEditor.window[1],true) showCursor(true) end addEvent("showwin",true) addEventHandler("showwin", getRootElement(), showwindow) function closewindow() if source == GUIEditor.button[2] then guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end addEventHandler("onClientGUIClick", root, closewindow) function setpolice() if source == GUIEditor.button[1] then triggerServerEvent ("modPanel:setRole",localPlayer) end end addEventHandler("onClientGUIClick", root, setpolice)
-
thx for the reply and i closed it
-
ok guys i annas closed his server then i opened one then he open one in the same name so who is wrong me or iannas if iannas pls any moderator close his server
-
hi all i would like to introduce cst:cnr Features 1)grp sys 2)turf 3)all CNR feature Known bugs n/a Future scripts 1)phone Some pic http://imgur.com/a/m816X http://i.imgur.com/3S6kn2S.png Note u see low pig 1 cuz it was local when i made this pic
-
Windows:install mtasa-1.5 and move all resource and it will be updated and if host either mannual update or requst updates
-
hi all so I have downloaded this script from a time https://community.multitheftauto.com/index.php?p= ... ils&id=110 so I want the admin to be able to build only in a specific place or a specific area (I mean ls, lv ,sf) so can anyone make it cuz I tried to make it I did not get it working thanks for ur patience i have old post xxahmedxx gave me some hints and i tried using this but could not make it if any one could make it i will be thankful for him
-
can u make the script for me cuz I did not understand u pls
-
hi all so I have downloaded this script from a time https://community.multitheftauto.com/index.php?p= ... ils&id=110 so I want the admin to be able to build only in a specific place or a specific area (I mean ls, lv ,sf) so can anyone make it cuz I tried to make it I did not get it working thanks for ur patience
-
Dude i could sned for u all exports and u fix it for me through skype and iam willing to pay for u if u fix it my skype is jone.cina11
-
i have all exports and they are working
-
dude it stopped working any one can fix iam willing to pay 10$ who will fix it
-
Replace it in Client-Side! If this does not help then, it means that this code is stolen... local sWidth,sHeight = guiGetScreenSize() local enabled = false local menuItems = {} local menuItemsShadow = {} local menuButtons = {} local jobHunt = false local menuData = {} local client = getLocalPlayer() menuData["send_money"] = {} menuData["send_message"] = {} local blips = {} function showBlips() exports["(tested)Jobs"]:getJobTable(client,true) end function hideBlips() for i,v in pairs(blips) do if isElement(v) then destroyElement(v) end end removeEventHandler("onClientRender",root,drawJobBlips) end addEvent("returnJobsTable",true) addEventHandler("returnJobsTable",root, function (jobTable) hideBlips() for i,v in pairs(jobTable) do if not v.int or tostring(v.int) == nil then blips[i] = createBlip(v.x, v.y, v.z, 41, 1, 255, 0, 0, 255, 0, 250) setElementData(blips[i], "name", tostring(v.role)) setElementData(blips[i], "color", {v.r, v.g, v.b}) end end addEventHandler("onClientRender",root,drawJobBlips) end) function renderWelcome() local PISTOL = (getPedStat(client, 69)/(10/2.08)) local SILENCED = (getPedStat(client, 70)/(10/2.08)) local DESERT = (getPedStat(client, 71)/(10/2.08)) local SHOTGUN = (getPedStat(client, 72)/(10/2.08)) local SAWNOFF = (getPedStat(client, 73)/(10/2.08)) local SPAZ12 = (getPedStat(client, 74)/(10/2.08)) local UZI = (getPedStat(client, 75)/(10/2.08)) local MP5 = (getPedStat(client, 76)/(10/2.08)) local AK47 = (getPedStat(client, 77)/(10/2.08)) local M4 = (getPedStat(client, 78)/(10/2.08)) dxDrawRectangle((0/1024)*sWidth, (0/768)*sHeight, (1100/1024)*sWidth, (770/768)*sHeight, tocolor(51,51,51,140), false) dxDrawText("Welcome to your User Control Panel",(280/1024)*sWidth, (62/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(21,21,21,255),(sWidth/1024)*2.5,"default","left","top",false,false,false) dxDrawText("Welcome to your User Control Panel",(278/1024)*sWidth, (62/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(21,21,21,255),(sWidth/1024)*2.5,"default","left","top",false,false,false) dxDrawText("Welcome to your User Control Panel",(276/1024)*sWidth, (62/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*2.5,"default","left","top",false,false,false) dxDrawText("Press F5 to enable your controls",(511/1024)*sWidth, (100/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(21,21,21,255),(sWidth/1024)*1.5,"default","left","top",false,false,false) dxDrawText("Press F5 to enable your controls",(510/1024)*sWidth, (100/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(21,21,21,255),(sWidth/1024)*1.5,"default","left","top",false,false,false) dxDrawText("Press F5 to enable your controls",(508/1024)*sWidth, (100/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*1.5,"default","left","top",false,false,false) dxDrawBorderedText("Weapon skills:",(726/1024)*sWidth,(188/768)*sHeight,(924/1024)*sWidth,(211/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*1.0,"bankgothic","left","top",false,false,true) dxDrawBorderedText("Colt 45",(807/1024)*sWidth,(231/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) dxDrawImage((740/1024)*sWidth,(225/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false) dxDrawImage((743/1024)*sWidth,(229/768)*sHeight,(PISTOL/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false) dxDrawBorderedText("Colt 45 silenced",(770/1024)*sWidth,(271/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) dxDrawImage((740/1024)*sWidth,(265/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false) dxDrawImage((743/1024)*sWidth,(269/768)*sHeight,(SILENCED/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false) dxDrawBorderedText("Desert Eagle",(790/1024)*sWidth,(311/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) dxDrawImage((740/1024)*sWidth,(305/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false) dxDrawImage((743/1024)*sWidth,(309/768)*sHeight,(DESERT/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false) dxDrawBorderedText("Shotgun",(807/1024)*sWidth,(352/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) dxDrawImage((740/1024)*sWidth,(345/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false) dxDrawImage((743/1024)*sWidth,(349/768)*sHeight,(SHOTGUN/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false) dxDrawBorderedText("Sawn Off",(807/1024)*sWidth,(392/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) dxDrawImage((740/1024)*sWidth,(385/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false) dxDrawImage((743/1024)*sWidth,(389/768)*sHeight,(SAWNOFF/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false) dxDrawBorderedText("Spaz 12",(814/1024)*sWidth,(432/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) dxDrawImage((740/1024)*sWidth,(425/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false) dxDrawImage((743/1024)*sWidth,(429/768)*sHeight,(SPAZ12/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false) dxDrawBorderedText("Uzi - Tec 9",(808/1024)*sWidth,(472/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) dxDrawImage((740/1024)*sWidth,(465/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false) dxDrawImage((743/1024)*sWidth,(469/768)*sHeight,(UZI/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false) dxDrawBorderedText("MP5",(840/1024)*sWidth,(512/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) dxDrawImage((740/1024)*sWidth,(505/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false) dxDrawImage((743/1024)*sWidth,(509/768)*sHeight,(MP5/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false) dxDrawBorderedText("AK 47",(835/1024)*sWidth,(552/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) dxDrawImage((740/1024)*sWidth,(545/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false) dxDrawImage((743/1024)*sWidth,(549/768)*sHeight,(AK47/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false) dxDrawBorderedText("M4",(850/1024)*sWidth,(590/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) dxDrawImage((740/1024)*sWidth,(585/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false) dxDrawImage((743/1024)*sWidth,(589/768)*sHeight,(M4/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false) end job_panel_window = guiCreateWindow(0.3467,0.3294,0.3037,0.2188,"tested Job Panel",true) guiWindowSetSizable(job_panel_window,false) guiSetVisible(job_panel_window,false) job_panel_currentjob = guiCreateLabel(0.0386,0.2083,0.9164,0.1429,"Your current job:",true,job_panel_window) job_panel_shift = guiCreateButton(0.045,0.7024,0.2637,0.2143,"End shift",true,job_panel_window) job_panel_resign = guiCreateButton(0.328,0.7083,0.2572,0.2143,"Resign",true,job_panel_window) job_panel_close = guiCreateButton(0.6077,0.7083,0.2572,0.2143,"Close",true,job_panel_window) job_panel_hunt = guiCreateCheckBox(0.0386,0.3929,0.926,0.1131,"Job hunt: Show job blips if enabled.",false,true,job_panel_window) guiCheckBoxSetSelected(job_panel_hunt, jobHunt) resign_confirm_window = guiCreateWindow(0.3701,0.2435,0.248,0.1471,"",true) guiWindowSetSizable(resign_confirm_window,false) guiSetVisible(resign_confirm_window,false) guiLabelSetColor(guiCreateLabel(0.0512,0.2478,0.9055,0.3009,"Are you sure you want to resign from\nyour job?",true,resign_confirm_window),255,255,0) resign_yes = guiCreateButton(0.1063,0.6195,0.3386,0.2743,"Yes",true,resign_confirm_window) resign_no = guiCreateButton(0.5354,0.6195,0.3386,0.2743,"No",true,resign_confirm_window) function makeAnimationGUI() animationCategoryList = guiCreateGridList(0.35,0.3,0.15,0.2,true) animationList = guiCreateGridList(0.51,0.3,0.15,0.4,true) column1 = guiGridListAddColumn(animationCategoryList,"Category",0.25) column2 = guiGridListAddColumn(animationList,"Animation",0.25) stopButton = guiCreateButton( 0.21, 0.37, 0.1, 0.04,"Stop Animation",true) closeButton = guiCreateButton( 0.56, 0.715, 0.1, 0.04,"Close Animations",true) guiSetVisible(animationCategoryList,false) guiSetVisible(animationList,false) guiSetVisible(stopButton,false) guiSetVisible(closeButton,false) bindKey("space","down",function() if getPedAnimation (client) then setPedAnimation(client,nil,nil) end end) addEventHandler("onClientGUIClick",stopButton,function() setPedAnimation(client,nil,nil) end) for k, v in ipairs (getElementsByType("animationCategory")) do local row = guiGridListAddRow(animationCategoryList) guiGridListSetItemText(animationCategoryList,row,column1,getElementID(v),false,false) end addEventHandler("onClientGUIClick",animationCategoryList,getAnimations) addEventHandler("onClientGUIClick",animationList,setAnimation) end addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()),makeAnimationGUI) function getAnimations() selectedCategory = guiGridListGetItemText(animationCategoryList,guiGridListGetSelectedItem(animationCategoryList),1) if (selectedCategory ~= "") then guiGridListClear(animationList) for k, v in ipairs (getElementChildren(getElementByID(selectedCategory))) do local row = guiGridListAddRow(animationList) guiGridListSetItemText(animationList,row,column1,getElementID(v),false,false) end end if (selectedCategory == "") then guiGridListClear(animationList) end end function setAnimation() selectedAnimation = guiGridListGetItemText(animationList,guiGridListGetSelectedItem(animationList),1) if (selectedAnimation ~= "") then if (not isPedDead(client)) then if (isPedInVehicle(client) == false) then local animationBlock = getElementData(getElementByID(selectedAnimation),"block") local animationID = getElementData(getElementByID(selectedAnimation),"code") triggerServerEvent("setAnimation",client,animationBlock,animationID) else outputChatBox("You cannot use animations while in a vehicle.",255,0,0) end else outputChatBox("You cannot use animations while you are dead.",255,0,0) end end end menuButtons[1] = guiCreateButton( (215/1024)*sWidth, (246/768)*sHeight, (102/1024)*sWidth, (31/768)*sHeight, "Locate", false ) menuButtons[2] = guiCreateButton( (215/1024)*sWidth, (361/768)*sHeight, (102/1024)*sWidth, (31/768)*sHeight, "Message", false ) menuButtons[3] = guiCreateButton( (215/1024)*sWidth, (399/768)*sHeight, (102/1024)*sWidth, (31/768)*sHeight, "Give Money", false ) searchBox = guiCreateEdit( 0.0170, 0.25, 0.2, 0.035, "", true ) menuItemsShadow[1] = guiCreateLabel((309/1024)*sWidth, (730/768)*sHeight, (61/1024)*sWidth, (15/768)*sHeight,"Job Panel",false) menuItemsShadow[2] = guiCreateLabel((308/1024)*sWidth, (730/768)*sHeight, (61/1024)*sWidth, (15/768)*sHeight,"Job Panel",false) menuItems[1] = guiCreateLabel((307/1024)*sWidth, (730/768)*sHeight, (61/1024)*sWidth, (15/768)*sHeight,"Job Panel",false) menuItemsShadow[3] = guiCreateLabel((376/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"My Vehicles",false) menuItemsShadow[4] = guiCreateLabel((375/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"My Vehicles",false) menuItems[2] = guiCreateLabel((374/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"My Vehicles",false) menuItemsShadow[5] = guiCreateLabel((453/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Animations",false) menuItemsShadow[6] = guiCreateLabel((452/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Animations",false) menuItems[3] = guiCreateLabel((451/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Animations",false) menuItemsShadow[7] = guiCreateLabel((533/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Live Support",false) menuItemsShadow[8] = guiCreateLabel((532/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Live Support",false) menuItemsShadow[9] = guiCreateLabel((619/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Help Panel",false) menuItemsShadow[10] = guiCreateLabel((620/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Help Panel",false) menuItemsShadow[11] = guiCreateLabel((695/1024)*sWidth, (730/768)*sHeight, (95/1024)*sWidth, (15/768)*sHeight,"Drugs Inventory",false) menuItemsShadow[12] = guiCreateLabel((698/1024)*sWidth, (730/768)*sHeight, (95/1024)*sWidth, (15/768)*sHeight,"Drugs Inventory",false) menuItems[4] = guiCreateLabel((531/1024)*sWidth, (730/768)*sHeight, (77/1024)*sWidth, (15/768)*sHeight,"Live Support",false) menuItems[5] = guiCreateLabel((618/1024)*sWidth, (730/768)*sHeight, (65/1024)*sWidth, (15/768)*sHeight,"Help Panel",false) menuItems[6] = guiCreateLabel((695/1024)*sWidth, (730/768)*sHeight, (95/1024)*sWidth, (15/768)*sHeight,"Drugs Inventory",false) for i,v in pairs(menuItems) do guiSetFont ( v, "default-bold-small" ) guiSetVisible(v,false) end for i,v in pairs(menuItemsShadow) do guiSetFont ( v, "default-bold-small" ) guiLabelSetColor(v,26,26,26) guiSetVisible(v,false) end for i,v in pairs(menuButtons) do guiSetVisible(v,false) end playersGridList = guiCreateGridList((17/1024)*sWidth, (230/768)*sHeight, (205/1024)*sWidth, (307/768)*sHeight,false) guiGridListAddColumn(playersGridList,"Name:",0.90) guiSetVisible(playersGridList,false) guiSetProperty(playersGridList,"AlwaysOnTop","true") guiSetVisible(searchBox,false) menuData["send_money"]["send"] = guiCreateButton(0.4336,0.4622,0.1035,0.0404,"Send money",true) menuData["send_money"]["cancel"] = guiCreateButton(0.5547,0.4622,0.1035,0.0404,"Cancel",true) menuData["send_money"]["label"] = guiCreateLabel(0.4355,0.3828,0.1572,0.0234,"Amount to send:",true) menuData["send_money"]["edit"] = guiCreateEdit(0.4326,0.4128,0.2256,0.0443,"",true) for i,v in pairs(menuData["send_money"]) do guiSetVisible(v,false) end menuData["send_message"]["send"] = guiCreateButton(0.4336,0.4622,0.1035,0.0404,"Send message",true) menuData["send_message"]["cancel"] = guiCreateButton(0.5547,0.4622,0.1035,0.0404,"Cancel",true) menuData["send_message"]["label"] = guiCreateLabel(0.4355,0.3828,0.1572,0.0234,"Message to send:",true) menuData["send_message"]["edit"] = guiCreateEdit(0.4326,0.4128,0.2256,0.0443,"",true) for i,v in pairs(menuData["send_message"]) do guiSetVisible(v,false) end live_support_window = guiCreateWindow(0.2715,0.2201,0.5049,0.418,"tested Live Support",true) guiWindowSetSizable(live_support_window,false) guiSetVisible(live_support_window,false) live_support_memo = guiCreateMemo(0.0174,0.0779,0.6867,0.7788,"",true,live_support_window) guiMemoSetReadOnly(live_support_memo,true) live_support_grid = guiCreateGridList(0.7137,0.0997,0.2689,0.7477,true,live_support_window) guiGridListAddColumn(live_support_grid,"Available support:",0.85) live_support_edit = guiCreateEdit(0.0174,0.8754,0.6847,0.0841,"",true,live_support_window) live_support_send = guiCreateButton(0.7157,0.8723,0.1373,0.0841,"Send",true,live_support_window) live_support_close = guiCreateButton(0.8627,0.8723,0.1199,0.0841,"Close",true,live_support_window) addEventHandler("onClientMouseEnter",getRootElement(), function() for i,v in pairs(menuItems) do if (source == menuItems[i]) then guiLabelSetColor(source,130,130,130) end end end) addEventHandler("onClientMouseLeave",getRootElement(), function() for i,v in pairs(menuItems) do if (source == menuItems[i]) then guiLabelSetColor(source,255,255,255) end end end) function onMenuItemClick() if (source == menuButtons[1]) then local row,col = guiGridListGetSelectedItem(playersGridList) if row and col and row ~= -1 and col ~= -1 then local playerName = guiGridListGetItemText(playersGridList, row, col) exports["(tested)Info"]:locatePlayer(playerName) guiMoveToBack(source,true) end elseif (source == menuButtons[2]) then local row,col = guiGridListGetSelectedItem(playersGridList) if row and col and row ~= -1 and col ~= -1 then guiSetInputEnabled(true) for i,v in pairs(menuData["send_message"]) do guiSetVisible(v,true) end for i,v in pairs(menuButtons) do guiSetEnabled(v, false) end guiSetEnabled(playersGridList, false) guiMoveToBack(source,true) end elseif (source == menuData["send_message"]["send"]) then
-
This script for my server not only me worked on it the whole team so u wanna help or no
-
cuz the local server did not show any error so pls any one have idea
-
hi all. ok so i made a script where it show gui where there is couple of things in it. and i made it when i press f2 the gui will show but sometimes it show and sometime's it does not show so i dont know why and it does not show any error in console this is the script Client side local sWidth,sHeight = guiGetScreenSize() local enabled = false local menuItems = {} local menuItemsShadow = {} local menuButtons = {} local jobHunt = false local menuData = {} local client = getLocalPlayer() menuData["send_money"] = {} menuData["send_message"] = {} local blips = {} function showBlips() exports["(tested)Jobs"]:getJobTable(client,true) end function hideBlips() for i,v in pairs(blips) do if isElement(v) then destroyElement(v) end end removeEventHandler("onClientRender",root,drawJobBlips) end addEvent("returnJobsTable",true) addEventHandler("returnJobsTable",root, function (jobTable) hideBlips() for i,v in pairs(jobTable) do if not v.int or tostring(v.int) == nil then blips[i] = createBlip(v.x, v.y, v.z, 41, 1, 255, 0, 0, 255, 0, 250) setElementData(blips[i], "name", tostring(v.role)) setElementData(blips[i], "color", {v.r, v.g, v.b}) end end addEventHandler("onClientRender",root,drawJobBlips) end) function renderWelcome() local PISTOL = (getPedStat(client, 69)/(10/2.08)) local SILENCED = (getPedStat(client, 70)/(10/2.08)) local DESERT = (getPedStat(client, 71)/(10/2.08)) local SHOTGUN = (getPedStat(client, 72)/(10/2.08)) local SAWNOFF = (getPedStat(client, 73)/(10/2.08)) local SPAZ12 = (getPedStat(client, 74)/(10/2.08)) local UZI = (getPedStat(client, 75)/(10/2.08)) local MP5 = (getPedStat(client, 76)/(10/2.08)) local AK47 = (getPedStat(client, 77)/(10/2.08)) local M4 = (getPedStat(client, 78)/(10/2.08)) dxDrawRectangle((0/1024)*sWidth, (0/768)*sHeight, (1100/1024)*sWidth, (770/768)*sHeight, tocolor(51,51,51,140), false) dxDrawText("Welcome to your User Control Panel",(280/1024)*sWidth, (62/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(21,21,21,255),(sWidth/1024)*2.5,"default","left","top",false,false,false) dxDrawText("Welcome to your User Control Panel",(278/1024)*sWidth, (62/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(21,21,21,255),(sWidth/1024)*2.5,"default","left","top",false,false,false) dxDrawText("Welcome to your User Control Panel",(276/1024)*sWidth, (62/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*2.5,"default","left","top",false,false,false) dxDrawText("Press F5 to enable your controls",(511/1024)*sWidth, (100/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(21,21,21,255),(sWidth/1024)*1.5,"default","left","top",false,false,false) dxDrawText("Press F5 to enable your controls",(510/1024)*sWidth, (100/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(21,21,21,255),(sWidth/1024)*1.5,"default","left","top",false,false,false) dxDrawText("Press F5 to enable your controls",(508/1024)*sWidth, (100/768)*sHeight, (675/1024)*sWidth, (137/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*1.5,"default","left","top",false,false,false) dxDrawBorderedText("Weapon skills:",(726/1024)*sWidth,(188/768)*sHeight,(924/1024)*sWidth,(211/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*1.0,"bankgothic","left","top",false,false,true) dxDrawBorderedText("Colt 45",(807/1024)*sWidth,(231/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) dxDrawImage((740/1024)*sWidth,(225/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false) dxDrawImage((743/1024)*sWidth,(229/768)*sHeight,(PISTOL/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false) dxDrawBorderedText("Colt 45 silenced",(770/1024)*sWidth,(271/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) dxDrawImage((740/1024)*sWidth,(265/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false) dxDrawImage((743/1024)*sWidth,(269/768)*sHeight,(SILENCED/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false) dxDrawBorderedText("Desert Eagle",(790/1024)*sWidth,(311/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) dxDrawImage((740/1024)*sWidth,(305/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false) dxDrawImage((743/1024)*sWidth,(309/768)*sHeight,(DESERT/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false) dxDrawBorderedText("Shotgun",(807/1024)*sWidth,(352/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) dxDrawImage((740/1024)*sWidth,(345/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false) dxDrawImage((743/1024)*sWidth,(349/768)*sHeight,(SHOTGUN/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false) dxDrawBorderedText("Sawn Off",(807/1024)*sWidth,(392/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) dxDrawImage((740/1024)*sWidth,(385/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false) dxDrawImage((743/1024)*sWidth,(389/768)*sHeight,(SAWNOFF/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false) dxDrawBorderedText("Spaz 12",(814/1024)*sWidth,(432/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) dxDrawImage((740/1024)*sWidth,(425/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false) dxDrawImage((743/1024)*sWidth,(429/768)*sHeight,(SPAZ12/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false) dxDrawBorderedText("Uzi - Tec 9",(808/1024)*sWidth,(472/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) dxDrawImage((740/1024)*sWidth,(465/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false) dxDrawImage((743/1024)*sWidth,(469/768)*sHeight,(UZI/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false) dxDrawBorderedText("MP5",(840/1024)*sWidth,(512/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) dxDrawImage((740/1024)*sWidth,(505/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false) dxDrawImage((743/1024)*sWidth,(509/768)*sHeight,(MP5/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false) dxDrawBorderedText("AK 47",(835/1024)*sWidth,(552/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) dxDrawImage((740/1024)*sWidth,(545/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false) dxDrawImage((743/1024)*sWidth,(549/768)*sHeight,(AK47/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false) dxDrawBorderedText("M4",(850/1024)*sWidth,(590/768)*sHeight,(916/1024)*sWidth,(244/768)*sHeight,tocolor(255,255,255,255),(sWidth/1024)*0.6,"bankgothic","left","top",false,false,true) dxDrawImage((740/1024)*sWidth,(585/768)*sHeight,(215/1024)*sWidth,(31/768)*sHeight,"images/BG-Fbar.png",0,0,0,tocolor(0,0,180,255),false) dxDrawImage((743/1024)*sWidth,(589/768)*sHeight,(M4/1024)*sWidth,(22/768)*sHeight,"images/PG-Fbar.png",0,0,0,tocolor(155,155,155,255),false) end job_panel_window = guiCreateWindow(0.3467,0.3294,0.3037,0.2188,"tested Job Panel",true) guiWindowSetSizable(job_panel_window,false) guiSetVisible(job_panel_window,false) job_panel_currentjob = guiCreateLabel(0.0386,0.2083,0.9164,0.1429,"Your current job:",true,job_panel_window) job_panel_shift = guiCreateButton(0.045,0.7024,0.2637,0.2143,"End shift",true,job_panel_window) job_panel_resign = guiCreateButton(0.328,0.7083,0.2572,0.2143,"Resign",true,job_panel_window) job_panel_close = guiCreateButton(0.6077,0.7083,0.2572,0.2143,"Close",true,job_panel_window) job_panel_hunt = guiCreateCheckBox(0.0386,0.3929,0.926,0.1131,"Job hunt: Show job blips if enabled.",false,true,job_panel_window) guiCheckBoxSetSelected(job_panel_hunt, jobHunt) resign_confirm_window = guiCreateWindow(0.3701,0.2435,0.248,0.1471,"",true) guiWindowSetSizable(resign_confirm_window,false) guiSetVisible(resign_confirm_window,false) guiLabelSetColor(guiCreateLabel(0.0512,0.2478,0.9055,0.3009,"Are you sure you want to resign from\nyour job?",true,resign_confirm_window),255,255,0) resign_yes = guiCreateButton(0.1063,0.6195,0.3386,0.2743,"Yes",true,resign_confirm_window) resign_no = guiCreateButton(0.5354,0.6195,0.3386,0.2743,"No",true,resign_confirm_window) function makeAnimationGUI() animationCategoryList = guiCreateGridList(0.35,0.3,0.15,0.2,true) animationList = guiCreateGridList(0.51,0.3,0.15,0.4,true) column1 = guiGridListAddColumn(animationCategoryList,"Category",0.-- s8) --> column2 = guiGridListAddColumn(animationList,"Animation",0.-- s8) --> stopButton = guiCreateButton( 0.21, 0.37, 0.1, 0.04,"Stop Animation",true) closeButton = guiCreateButton( 0.56, 0.715, 0.1, 0.04,"Close Animations",true) guiSetVisible(animationCategoryList,false) guiSetVisible(animationList,false) guiSetVisible(stopButton,false) guiSetVisible(closeButton,false) bindKey("space","down",function() if getPedAnimation (client) then setPedAnimation(client,nil,nil) end end) addEventHandler("onClientGUIClick",stopButton,function() setPedAnimation(client,nil,nil) end) for k, v in ipairs (getElementsByType("animationCategory")) do local row = guiGridListAddRow(animationCategoryList) guiGridListSetItemText(animationCategoryList,row,column1,getElementID(v),false,false) end addEventHandler("onClientGUIClick",animationCategoryList,getAnimations) addEventHandler("onClientGUIClick",animationList,setAnimation) end addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()),makeAnimationGUI) function getAnimations() selectedCategory = guiGridListGetItemText(animationCategoryList,guiGridListGetSelectedItem(animationCategoryList),1) if (selectedCategory ~= "") then guiGridListClear(animationList) for k, v in ipairs (getElementChildren(getElementByID(selectedCategory))) do local row = guiGridListAddRow(animationList) guiGridListSetItemText(animationList,row,column1,getElementID(v),false,false) end end if (selectedCategory == "") then guiGridListClear(animationList) end end function setAnimation() selectedAnimation = guiGridListGetItemText(animationList,guiGridListGetSelectedItem(animationList),1) if (selectedAnimation ~= "") then if (not isPedDead(client)) then if (isPedInVehicle(client) == false) then local animationBlock = getElementData(getElementByID(selectedAnimation),"block") local animationID = getElementData(getElementByID(selectedAnimation),"code") triggerServerEvent("setAnimation",client,animationBlock,animationID) else outputChatBox("You cannot use animations while in a vehicle.",255,0,0) end else outputChatBox("You cannot use animations while you are dead.",255,0,0) end end end menuButtons[1] = guiCreateButton( (215/1024)*sWidth, (246/768)*sHeight, (102/1024)*sWidth, (31/768)*sHeight, "Locate", false ) menuButtons[2] = guiCreateButton( (215/1024)*sWidth, (361/768)*sHeight, (102/1024)*sWidth, (31/768)*sHeight, "Message", false ) menuButtons[3] = guiCreateButton( (215/1024)*sWidth, (399/768)*sHeight, (102/1024)*sWidth, (31/768)*sHeight, "Give Money", false ) searchBox = guiCreateEdit( 0.0170, 0.25, 0.2, 0.035, "", true ) menuItemsShadow[1] = guiCreateLabel((309/1024)*sWidth, (730/768)*sHeight, (61/1024)*sWidth, (15/768)*sHeight,"Job Panel",false) menuItemsShadow[2] = guiCreateLabel((308/1024)*sWidth, (730/768)*sHeight, (61/1024)*sWidth, (15/768)*sHeight,"Job Panel",false) menuItems[1] = guiCreateLabel((307/1024)*sWidth, (730/768)*sHeight, (61/1024)*sWidth, (15/768)*sHeight,"Job Panel",false) menuItemsShadow[3] = guiCreateLabel((376/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"My Vehicles",false) menuItemsShadow[4] = guiCreateLabel((375/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"My Vehicles",false) menuItems[2] = guiCreateLabel((374/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"My Vehicles",false) menuItemsShadow[5] = guiCreateLabel((453/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Animations",false) menuItemsShadow[6] = guiCreateLabel((452/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Animations",false) menuItems[3] = guiCreateLabel((451/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Animations",false) menuItemsShadow[7] = guiCreateLabel((533/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Live Support",false) menuItemsShadow[8] = guiCreateLabel((532/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Live Support",false) menuItemsShadow[9] = guiCreateLabel((619/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Help Panel",false) menuItemsShadow[10] = guiCreateLabel((620/1024)*sWidth, (730/768)*sHeight, (67/1024)*sWidth, (15/768)*sHeight,"Help Panel",false) menuItemsShadow[11] = guiCreateLabel((695/1024)*sWidth, (730/768)*sHeight, (95/1024)*sWidth, (15/768)*sHeight,"Drugs Inventory",false) menuItemsShadow[12] = guiCreateLabel((698/1024)*sWidth, (730/768)*sHeight, (95/1024)*sWidth, (15/768)*sHeight,"Drugs Inventory",false) menuItems[4] = guiCreateLabel((531/1024)*sWidth, (730/768)*sHeight, (77/1024)*sWidth, (15/768)*sHeight,"Live Support",false) menuItems[5] = guiCreateLabel((618/1024)*sWidth, (730/768)*sHeight, (65/1024)*sWidth, (15/768)*sHeight,"Help Panel",false) menuItems[6] = guiCreateLabel((695/1024)*sWidth, (730/768)*sHeight, (95/1024)*sWidth, (15/768)*sHeight,"Drugs Inventory",false) for i,v in pairs(menuItems) do guiSetFont ( v, "default-bold-small" ) guiSetVisible(v,false) end for i,v in pairs(menuItemsShadow) do guiSetFont ( v, "default-bold-small" ) guiLabelSetColor(v,26,26,26) guiSetVisible(v,false) end for i,v in pairs(menuButtons) do guiSetVisible(v,false) end playersGridList = guiCreateGridList((17/1024)*sWidth, (230/768)*sHeight, (205/1024)*sWidth, (307/768)*sHeight,false) guiGridListAddColumn(playersGridList,"Name:",0.90) guiSetVisible(playersGridList,false) guiSetProperty(playersGridList,"AlwaysOnTop","true") guiSetVisible(searchBox,false) menuData["send_money"]["send"] = guiCreateButton(0.4336,0.4622,0.1035,0.0404,"Send money",true) menuData["send_money"]["cancel"] = guiCreateButton(0.5547,0.4622,0.1035,0.0404,"Cancel",true) menuData["send_money"]["label"] = guiCreateLabel(0.4355,0.3828,0.1572,0.0234,"Amount to send:",true) menuData["send_money"]["edit"] = guiCreateEdit(0.4326,0.4128,0.2256,0.0443,"",true) for i,v in pairs(menuData["send_money"]) do guiSetVisible(v,false) end menuData["send_message"]["send"] = guiCreateButton(0.4336,0.4622,0.1035,0.0404,"Send message",true) menuData["send_message"]["cancel"] = guiCreateButton(0.5547,0.4622,0.1035,0.0404,"Cancel",true) menuData["send_message"]["label"] = guiCreateLabel(0.4355,0.3828,0.1572,0.0234,"Message to send:",true) menuData["send_message"]["edit"] = guiCreateEdit(0.4326,0.4128,0.2256,0.0443,"",true) for i,v in pairs(menuData["send_message"]) do guiSetVisible(v,false) end live_support_window = guiCreateWindow(0.2715,0.2201,0.5049,0.418,"tested Live Support",true) guiWindowSetSizable(live_support_window,false) guiSetVisible(live_support_window,false) live_support_memo = guiCreateMemo(0.0174,0.0779,0.6867,0.7788,"",true,live_support_window) guiMemoSetReadOnly(live_support_memo,true) live_support_grid = guiCreateGridList(0.7137,0.0997,0.2689,0.7477,true,live_support_window) guiGridListAddColumn(live_support_grid,"Available support:",0.85) live_support_edit = guiCreateEdit(0.0174,0.8754,0.6847,0.0841,"",true,live_support_window) live_support_send = guiCreateButton(0.7157,0.8723,0.1373,0.0841,"Send",true,live_support_window) live_support_close = guiCreateButton(0.8627,0.8723,0.1199,0.0841,"Close",true,live_support_window) addEventHandler("onClientMouseEnter",getRootElement(), function() for i,v in pairs(menuItems) do if (source == menuItems[i]) then guiLabelSetColor(source,130,130,130) end end end) addEventHandler("onClientMouseLeave",getRootElement(), function() for i,v in pairs(menuItems) do if (source == menuItems[i]) then guiLabelSetColor(source,255,255,255) end end end) function onMenuItemClick() if (source == menuButtons[1]) then local row,col = guiGridListGetSelectedItem(playersGridList) if row and col and row ~= -1 and col ~= -1 then local playerName = guiGridListGetItemText(playersGridList, row, col) exports["(tested)Info"]:locatePlayer(playerName) guiMoveToBack(source,true) end elseif (source == menuButtons[2]) then local row,col = guiGridListGetSelectedItem(playersGridList) if row and col and row ~= -1 and col ~= -1 then guiSetInputEnabled(true) for i,v in pairs(menuData["send_message"]) do guiSetVisible(v,true) end for i,v in pairs(menuButtons) do guiSetEnabled(v, false) end guiSetEnabled(playersGridList, false) guiMoveToBack(source,true) end elseif (source == menuData["send_message"]["send"]) then local row,col = guiGridListGetSelectedItem(playersGridList) if row and col and row ~= -1 and col ~= -1 then
-
hi all ok guys i fixed the last script then when i make copied the resource and made anthoer one and i change the cylender location and i hit the cylinder the both cylinder open and no error show in local server this is the script medic server GUIEditor = { button = {}, window = {} } addEventHandler("onClientResourceStart", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(589, 389, 520, 321, "medic job", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible(GUIEditor.window[1],false) GUIEditor.button[1] = guiCreateButton(9, 32, 501, 107, "ACCEPT", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "default-bold-small") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFF0000") GUIEditor.button[2] = guiCreateButton(9, 204, 501, 107, "CLOSE", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[2], "default-bold-small") guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFFF0000") end ) function showwindow() guiSetVisible(GUIEditor.window[1],true) showCursor(true) end addEvent("showwin",true) addEventHandler("showwin", getRootElement(), showwindow) function closewindow() if source == GUIEditor.button[2] then guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end addEventHandler("onClientGUIClick", root, closewindow) function setpolice() if source == GUIEditor.button[1] then triggerServerEvent ("modPanel:setRole",localPlayer) end end addEventHandler("onClientGUIClick", root, setpolice) client local marker = createMarker ( 476.0654296875, -1765.6552734375, 14.117799758911, "cylinder", 1.5, 255, 255, 0, 170 ) function openwindow(hitPlayer) triggerClientEvent (hitPlayer,"showwin",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit",marker,openwindow) createTeam("Medic", 255, 0, 0) function Medic() setElementData(client, "Role", "Medic") end addEvent("modPanel:setRole",true) addEventHandler("modPanel:setRole", root, Medic) police script is same but changed event hanndler server GUIEditor = { button = {}, window = {} } addEventHandler("onClientResourceStart", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(589, 389, 520, 321, "policejob", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible(GUIEditor.window[1],false) GUIEditor.button[1] = guiCreateButton(9, 32, 501, 107, "ACCEPT", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "default-bold-small") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFF0000") GUIEditor.button[2] = guiCreateButton(9, 204, 501, 107, "CLOSE", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[2], "default-bold-small") guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFFF0000") end ) function showwindow() guiSetVisible(GUIEditor.window[1],true) showCursor(true) end addEvent("showwin",true) addEventHandler("showwin", getRootElement(), showwindow) function closewindow() if source == GUIEditor.button[2] then guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end addEventHandler("onClientGUIClick", root, closewindow) function setpolice() if source == GUIEditor.button[1] then triggerServerEvent ("modPanels:setRolm",localPlayer) end end addEventHandler("onClientGUIClick", root, setpolice) client local marker = createMarker ( 500.0654296875, -1765.6552734375, 14.117799758911, "cylinder", 1.5, 255, 255, 0, 170 ) function openwindow(hitPlayer) triggerClientEvent (hitPlayer,"showwin",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit",marker,openwindow) createTeam("Police", 255, 0, 0) function Police() setElementData(client, "Role", "Police officer") end addEvent("modPanels:setRolm",true) addEventHandler("modPanels:setRolm", root, Police) note:and if i stopped medic job the police jpb won't work but if i stopped police job medic job will be still working
-
i need a script where where player buy a place and then he can build on it so pls there some one make it for me i would pay him or if there is a resouce in the community or some would give me it for free thanks
-
pls any one help me
