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HUNGRY:3

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Everything posted by HUNGRY:3

  1. Just add this near spawn player and edit skinid to any id you want setElementModel(player, skinid)
  2. Yeah remove setElementPosition in client side it's useless now NOTE: when using setElementModel in client side other players can't see it
  3. function register_func ( player, username, password) local acc = addAccount(username, password) if acc then logIn(player,acc,password) --REGISTRO EXITOSO triggerClientEvent(player,"closeRegister",player) outputChatBox("#AFAFAF[sERVER]#FFFFFF blablabla",player,0,125,0, true) spawnPlayer(player,1959.55, -1714.46, 10) else -- REGISTRO ERROR CUENTA EXISTENTE triggerClientEvent(player,"errorRegistro",player) end end addEvent("register",true) addEventHandler("register",getRootElement(),register_func) Also Please use [lua] tag
  4. Trigger it Use triggerServerEvent triggerClientEvent
  5. add this and edit the x,y,z setElementPosition ( getLocalPlayer(), x, y, z )
  6. Didn't knew that vehicles and peds can also use a command lmao. Well i just copied Karim code so pls. Eh.
  7. client defaultlinks = {} defaultlinks[1] = {"", "Edit these from client.lua file"} defaultlinks[2] = {"", ""} defaultlinks[3] = {"", ""} defaultlinks[4] = {"", ""} defaultlinks[5] = {"", ""} defaultlinks[6] = {"", ""} defaultlinks[7] = {"", ""} defaultlinks[8] = {"", ""} openKey = "f5" maxdistance = 100 defaultdistance = 50 --//Dont edit these! triggerServerEvent ("clientIsReady", getRootElement()) width, height = guiGetScreenSize () speakers = {} linkTable = {} selectedURLName = "N/A" function startScript () --//Create main GUI mainWindow = guiCreateWindow ((width/2) - (500/2), (height/2) - (417/2), 500, 417, "Speaker system", false) guiWindowSetSizable (mainWindow, false) --Buttons and event handlers closeButton = guiCreateButton (450, 25, 40, 35, "Close", false, mainWindow) addEventHandler ("onClientGUIClick", closeButton, closeGUI) createButton = guiCreateButton (30, 87, 80, 40, "Create speaker", false, mainWindow) addEventHandler ("onClientGUIClick", createButton, onCreateSpeakerKlick) destroyButton = guiCreateButton (130, 87, 80, 40, "Destroy speaker", false, mainWindow) addEventHandler ("onClientGUIClick", destroyButton, onDestroySpeakerClick) myLinksButton = guiCreateButton (420, 114, 70, 35, "My links", false, mainWindow) addEventHandler ("onClientGUIClick", myLinksButton, onMyLinksButtonClick) guiSetEnabled (myLinksButton, false) --URL Stuff guiCreateLabel (90, 23, 100, 30, "Radio URL:", false, mainWindow) urlEdit = guiCreateEdit (22, 44, 200, 35, "", false, mainWindow) --50 --Max distance guiCreateLabel (259, 23, 200, 30, "Max distance (1 - " .. tostring(maxdistance) .. "):", false, mainWindow) distanceEdit = guiCreateEdit (290, 44, 50, 35, tostring(defaultdistance), false, mainWindow) -- nowPlayingText = guiCreateLabel (34, 133, 70, 30, "Now playing:", false, mainWindow) guiSetVisible (nowPlayingText, false) nowPlayingEditLabel = guiCreateLabel (112, 133, 288, 30, "-", false, mainWindow) guiSetVisible (nowPlayingEditLabel, false) guiCreateLabel (25, 145, 600, 30, "_______________________________________________________________", false, mainWindow) --Links --Edit 1 edit1 = guiCreateEdit (105, 168, 313, 23, defaultlinks[1][2], false, mainWindow) guiCreateLabel (30, 170, 200, 30, defaultlinks[1][1], false, mainWindow) guiEditSetReadOnly (edit1, true) defaultUseButton1 = guiCreateButton (423, 168, 40, 23, "use", false, mainWindow) --Edit 2 edit2 = guiCreateEdit (105, 198, 313, 23, defaultlinks[2][2], false, mainWindow) guiCreateLabel (30, 200, 200, 30, defaultlinks[2][1], false, mainWindow) guiEditSetReadOnly (edit2, true) defaultUseButton2 = guiCreateButton (423, 198, 40, 23, "use", false, mainWindow) --Edit 3 edit3 = guiCreateEdit (105, 228, 313, 23, defaultlinks[3][2], false, mainWindow) guiCreateLabel (30, 230, 200, 30, defaultlinks[3][1], false, mainWindow) guiEditSetReadOnly (edit3, true) defaultUseButton3 = guiCreateButton (423, 228, 40, 23, "use", false, mainWindow) --Edit 4 edit4 = guiCreateEdit (105, 258, 313, 23, defaultlinks[4][2], false, mainWindow) guiCreateLabel (30, 260, 200, 30, defaultlinks[4][1], false, mainWindow) guiEditSetReadOnly (edit4, true) defaultUseButton4 = guiCreateButton (423, 258, 40, 23, "use", false, mainWindow) --Edit 5 edit5 = guiCreateEdit (105, 288, 313, 23, defaultlinks[5][2], false, mainWindow) guiCreateLabel (30, 290, 200, 30, defaultlinks[5][1], false, mainWindow) guiEditSetReadOnly (edit5, true) defaultUseButton5 = guiCreateButton (423, 288, 40, 23, "use", false, mainWindow) --Edit 6 edit6 = guiCreateEdit (105, 318, 313, 23, defaultlinks[6][2], false, mainWindow) guiCreateLabel (30, 320, 200, 30, defaultlinks[6][1], false, mainWindow) guiEditSetReadOnly (edit6, true) defaultUseButton6 = guiCreateButton (423, 318, 40, 23, "use", false, mainWindow) --Edit 7 edit7 = guiCreateEdit (105, 348, 313, 23, defaultlinks[7][2], false, mainWindow) guiCreateLabel (30, 350, 200, 30, defaultlinks[7][1], false, mainWindow) guiEditSetReadOnly (edit7, true) defaultUseButton7 = guiCreateButton (423, 348, 40, 23, "use", false, mainWindow) --Edit 8 edit8 = guiCreateEdit (105, 378, 313, 23, defaultlinks[8][2], false, mainWindow) guiCreateLabel (30, 380, 200, 30, defaultlinks[8][1], false, mainWindow) guiEditSetReadOnly (edit8, true) defaultUseButton8 = guiCreateButton (423, 378, 40, 23, "use", false, mainWindow) --//-- guiSetVisible (mainWindow, false) --Add some events addEvent ("speakerStuffFromServer", true) addEventHandler ("speakerStuffFromServer", getRootElement(), createSpeaker) addEvent ("destroySpeaker", true) addEventHandler ("destroySpeaker", getRootElement(), destroySpeaker) addEvent ("onPQuit", true) addEventHandler ("onPQuit", getRootElement(), onPlayerQuit) addEvent ("createMyLinksGUI", true) addEventHandler ("createMyLinksGUI", getRootElement(), createMyLinksGUI) addEvent ("onPlayerLogout", true) addEventHandler ("onPlayerLogout", getRootElement(), onPlayerLogout) end addEventHandler ("onClientResourceStart", getResourceRootElement(), startScript) function openOrCloseGUI () if guiGetVisible (mainWindow) then guiSetVisible (mainWindow, false) guiSetVisible (linkWindow, false) showCursor (false) else guiSetVisible (mainWindow, true) showCursor (true) end end addEvent("openWindow",true) addEventHandler("openWindow",root,openOrCloseGUI) function closeGUI () if source == closeButton then guiSetVisible (mainWindow, false) showCursor (false) end end function createMyLinksGUI (tableoflinks) linkTable = tableoflinks guiSetEnabled (myLinksButton, true) --//Create my links window linkWindow = guiCreateWindow ((width/2) - (483/2), (height/2) - (375/2), 483, 375, "My links", false) guiWindowSetSizable (linkWindow, false) guiSetAlpha (linkWindow, 0.-- s8) --> guiSetVisible (linkWindow, false) saveLinksButton = guiCreateButton (428, 25, 40, 35, "Close", false, linkWindow) guiCreateLabel (63, 48, 100, 30, "Name", false, linkWindow) guiCreateLabel (260, 48, 100, 30, "Link", false, linkWindow) --Link pad 1 linkname1 = guiCreateEdit (17, 70, 125, 23, linkTable[1]["name"], false, linkWindow) linkedit1 = guiCreateEdit (145, 70, 253, 23, linkTable[1]["link"], false, linkWindow) linkUseButton1 = guiCreateButton (428, 70, 40, 23, "use", false, linkWindow) removeButton1 = guiCreateButton (400.5, 70, 23, 23, "X", false, linkWindow) --Link pad 2 linkname2 = guiCreateEdit (17, 100, 125, 23, linkTable[2]["name"], false, linkWindow) linkedit2 = guiCreateEdit (145, 100, 253, 23, linkTable[2]["link"], false, linkWindow) linkUseButton2 = guiCreateButton (428, 100, 40, 23, "use", false, linkWindow) removeButton2 = guiCreateButton (400.5, 100, 23, 23, "X", false, linkWindow) --Link pad 3 linkname3 = guiCreateEdit (17, 130, 125, 23, linkTable[3]["name"], false, linkWindow) linkedit3 = guiCreateEdit (145, 130, 253, 23, linkTable[3]["link"], false, linkWindow) linkUseButton3 = guiCreateButton (428, 130, 40, 23, "use", false, linkWindow) removeButton3 = guiCreateButton (400.5, 130, 23, 23, "X", false, linkWindow) --Link pad 4 linkname4 = guiCreateEdit (17, 160, 125, 23, linkTable[4]["name"], false, linkWindow) linkedit4 = guiCreateEdit (145, 160, 253, 23, linkTable[4]["link"], false, linkWindow) linkUseButton4 = guiCreateButton (428, 160, 40, 23, "use", false, linkWindow) removeButton4 = guiCreateButton (400.5, 160, 23, 23, "X", false, linkWindow) --Link pad 5 linkname5 = guiCreateEdit (17, 190, 125, 23, linkTable[5]["name"], false, linkWindow) linkedit5 = guiCreateEdit (145, 190, 253, 23, linkTable[5]["link"], false, linkWindow) linkUseButton5 = guiCreateButton (428, 190, 40, 23, "use", false, linkWindow) removeButton5 = guiCreateButton (400.5, 190, 23, 23, "X", false, linkWindow) --Link pad 6 linkname6 = guiCreateEdit (17, 220, 125, 23, linkTable[6]["name"], false, linkWindow) linkedit6 = guiCreateEdit (145, 220, 253, 23, linkTable[6]["link"], false, linkWindow) linkUseButton6 = guiCreateButton (428, 220, 40, 23, "use", false, linkWindow) removeButton6 = guiCreateButton (400.5, 220, 23, 23, "X", false, linkWindow) --Link pad 7 linkname7 = guiCreateEdit (17, 250, 125, 23, linkTable[7]["name"], false, linkWindow) linkedit7 = guiCreateEdit (145, 250, 253, 23, linkTable[7]["link"], false, linkWindow) linkUseButton7 = guiCreateButton (428, 250, 40, 23, "use", false, linkWindow) removeButton7 = guiCreateButton (400.5, 250, 23, 23, "X", false, linkWindow) --Link pa d8 linkname8 = guiCreateEdit (17, 280, 125, 23, linkTable[8]["name"], false, linkWindow) linkedit8 = guiCreateEdit (145, 280, 253, 23, linkTable[8]["link"], false, linkWindow) linkUseButton8 = guiCreateButton (428, 280, 40, 23, "use", false, linkWindow) removeButton8 = guiCreateButton (400.5, 280, 23, 23, "X", false, linkWindow) --Link pad 9 linkname9 = guiCreateEdit (17, 310, 125, 23, linkTable[9]["name"], false, linkWindow) linkedit9 = guiCreateEdit (145, 310, 253, 23, linkTable[9]["link"], false, linkWindow) linkUseButton9 = guiCreateButton (428, 310, 40, 23, "use", false, linkWindow) removeButton9 = guiCreateButton (400.5, 310, 23, 23, "X", false, linkWindow) --Link pad 10 linkname10 = guiCreateEdit (17, 340, 125, 23, linkTable[10]["name"], false, linkWindow) linkedit10 = guiCreateEdit (145, 340, 253, 23, linkTable[10]["link"], false, linkWindow) linkUseButton10 = guiCreateButton (428, 340, 40, 23, "use", false, linkWindow) removeButton10 = guiCreateButton (400.5, 340, 23, 23, "X", false, linkWindow) end function onMyLinksButtonClick () if source == myLinksButton then guiSetVisible (linkWindow, true) guiMoveToBack (mainWindow) end end function closeLinkWindow () if source == closeLinkWindowButton then guiSetVisible (linkWindow, false) reloadLinkPads () end end function onCreateSpeakerKlick () if source == createButton then if speakers[player] then outputChatBox ("You already have a speaker!", 255, 0, 0) else local guiText = guiGetText (urlEdit) if guiText == "" then outputChatBox ("You need to type radio url!", 255, 0, 0) else local distance = guiGetText (distanceEdit) distance = tonumber (distance) if type (distance) ~= "number" then outputChatBox ("Distance have to be number!", 255, 0, 0) else if distance > maxdistance then outputChatBox ("Distance have to be between 1 - " .. maxdistance .. "!", 255, 0, 0) return false else if distance < 1 then outputChatBox ("Distance have to be between 1 - " .. maxdistance .. "!", 255, 0, 0) return false else player = localPlayer
  8. Not gonna work. triggerServerEvent in server side? ....
  9. HUNGRY:3

    Laser

    Line 1 you did local renderblalala = function() It's from you :- ) IIYAMA-SENPAI That's why it's give error addEventHandler expected function
  10. HUNGRY:3

    [HELP] script

    ah ok but i have here error and you forgot to local loss = 15 attempt to call global "setPedArmor" (a nil value) function zombieattack ( attacker, weapon, bodypart, loss ) if (attacker) then if getElementType ( attacker ) == "ped" then if (getElementData (attacker, "zombie") == true) then local playerHealth = getElementHealth ( getLocalPlayer() ) local playerArmor = getPedArmor ( getLocalPlayer() ) if playerArmor > 0 then local loss = 15 setPedArmor ( source, playerArmor - loss ) elseif playerArmor == 0 then local loss = 15 setElementHealth ( source, playerHealth - loss ) elseif playerHealth > 15 then setElementHealth ( source, playerHealth - 15 ) else triggerServerEvent ("playereaten", source, source, attacker, weapon, bodypart ) end end end end end addEventHandler ( "onClientPlayerDamage", getLocalPlayer(), zombieattack ) Because setPedArmor is server side So just trigger it
  11. HUNGRY:3

    Laser

    function renderTankLine() local theVeh = getPedOccupiedVehicle(localPlayer) if theVeh and getElementModel(theVeh) == 432 then local x,y,z = getVehicleComponentPosition( theVeh, "misc_c" ) local x1,y1,z1 = getVehicleComponentPosition( theVeh, "misc_a" ) if x and x1 then local endX,endY,endZ = extendLine(x,y,z,x1,y1,z1,300) dxDrawLine3D (x,y,z,endX,endY,endZ,tocolor(255,0,0)) end end end addEventHandler("onClientRender",root,renderTankLine)
  12. HUNGRY:3

    Laser

    your code doesn't make sense what's misc?
  13. HUNGRY:3

    Laser

    yes ofc it will not work since you didn't add the event "onClientRender" because it's very important for dx functions so it should be like this local x, y local x1, y1 function laser () local theVeh = getPedOccupiedVehicle(localPlayer) if getElementModel(theVeh) == 432 then x, y = getVehicleComponentPosition( theVeh, "misc_c" ) x1, y1 = getVehicleComponentPosition( theVeh, "misc_a" ) addEventHandler("onClientRender",root,add) end end addEventHandler("onClientVehicleEnter", getRootElement(), laser) function add() dxDrawLine ( x, y, x1, y1, tocolor ( 255, 0, 0, 255 ) ) end and what the hell is creator
  14. addEvent("onRaceStateChanging",true) addEventHandler("onRaceStateChanging", getRootElement(), function(newState, oldState) if (newState == "GridCountdown") then addEventHandler("onPlayerVehicleEnter", getRootElement(), setPlayerVehicle) -- don't add () end end ) function setPlayerVehicle(player) local vehicle = getPedOccupiedVehicle(player) if isPedInVehicle(player) then -- check if ped in vehicle if getElementModel(vehicle) then setElementModel(vehicle, 400) -- Test outputChatBox("setPlayerVehicle",player,255,0,0) end end end idk but should work
  15. In client side no need to add double targets, just one target and it's the localPlayer Yeah I know but even in that way it works
  16. Idk what you mean but try this client side function settarget() setCameraTarget(getLocalPlayer(),getLocalPlayer()) end addEventHandler("onClientMapStarting",root,settarget)
  17. HUNGRY:3

    Aiming

    lol it works but jr forgot lua tag addEventHandler('onClientPlayerWeaponFire', localPlayer, function() if (not getControlState('aim_weapon')) then cancelEvent() end end(
  18. and how to get all of the gangs in grid list?
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